Player Matchup

Horus
Horus
ImPlayForFun
Horus
Level 42
God Stats
13W - 10L
1,610 SR
Queue Stats
89W - 141L
1,357 Elo+
Party 2
Tiamat
Tiamat
Shianryu
Tiamat
Level 58
God Stats
21W - 27L
1,353 SR
Queue Stats
73W - 133L
1,334 Elo+
Party 2
Thoth
Thoth
Ssitai97
Thoth
Level 27
God Stats
33W - 44L
1,524 SR
Queue Stats
118W - 194L
1,326 Elo+
Party 2
Team Averages
Level 42
1,496 SR
1,339 Elo+

VS

Team Averages
Level 49
1,336 SR
1,388 Elo+
King Arthur
King Arthur
Doddotron102
King Arthur
Level 133
God Stats
0W - 3L
1,500 SR
Queue Stats
141W - 127L
1,442 Elo+
Party 1
Thor
Thor
FirKhey
Thor
Level 7
God Stats
0W - 2L
1,164 SR
Queue Stats
0W - 2L
1,246 Elo+
Solo
Zeus
Zeus
WOLVESAJ787
Zeus
Level 6
God Stats
6W - 5L
1,342 SR
Queue Stats
13W - 12L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 12
12,394
620
8,719
16,447
19,135
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Shianryu
Tiamat
17
7 / 0 / 10
13,214
661
13,378
5,742
9,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thoth
Ssitai97
Thoth
16
8 / 3 / 9
13,299
665
13,121
8,774
3,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Doddotron102
King Arthur
13
0 / 5 / 4
10,410
521
10,025
17,832
12,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
FirKhey
Thor
12
1 / 9 / 2
10,358
518
2,925
13,634
5,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 6 / 1
11,566
578
8,062
10,359
3,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
20
Kills
5
5
Deaths
20
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Doddotron102
King Arthur
0
5
4
0.4
L
Thor
FirKhey
Thor
1
9
2
0.22
W
5
2
12
5.5
W
Tiamat
Shianryu
Tiamat
7
0
10
12
W
Thoth
Ssitai97
Thoth
8
3
9
4.17
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,218
Damage
21,012
30,963
Taken
41,825
31,874
Mitigated
21,951
9,911
Healing
2,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Doddotron102
King Arthur
10,025
1,312
0
450
17,832
12,569
0
12,322
4,851
0
53,451
L
Thor
FirKhey
Thor
2,925
943
0
761
13,634
5,617
0
7,299
5,894
0
21,107
W
8,719
4,253
634
4,295
16,447
19,135
404
5,898
10,349
0
27,469
W
Tiamat
Shianryu
Tiamat
13,378
1,453
0
1,960
5,742
9,164
951
1,375
4,322
60,613
0
W
Thoth
Ssitai97
Thoth
13,121
620
414
2,608
8,774
3,575
924
1,475
7,074
55,546
0
L
8,062
1,744
0
1,358
10,359
3,765
0
5,842
4,097
35,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,907
Gold Earned
32,334
182
Minions Killed
203
0
Camps Cleared
0
1,050,576
Distance Traveled
919,375
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,410
521
74
4
0
362,122
3
L
Thor
10,358
518
43
2
0
299,120
2
W
Horus
12,394
620
31
2
0
364,877
9
W
Tiamat
13,214
661
90
5
0
337,120
0
W
Thoth
13,299
665
61
3
0
348,579
4
L
Zeus
11,566
578
86
4
0
258,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role