Player Matchup

Medusa
Medusa
BakaDuraka
Medusa
Level 29
God Stats
1W - 1L
1,693 SR
Queue Stats
45W - 60L
1,398 Elo+
Party 2
Ares
Ares
CatboiDual
Ares
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
263W - 298L
1,222 Elo+
Party 3
Bellona
Bellona
DarkPaJl
Bellona
Level 27
God Stats
0W - 1L
1,739 SR
Queue Stats
40W - 47L
1,430 Elo+
Party 2
Scylla
Scylla
Pytho15
Scylla
Level 26
God Stats
2W - 4L
1,306 SR
Queue Stats
23W - 23L
1,404 Elo+
Solo
Serqet
Serqet
worldofhabbo
Serqet
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
102W - 146L
1,377 Elo+
Party 3
Team Averages
Level 24
1,548 SR
1,366 Elo+

VS

Team Averages
Level 18
1,482 SR
1,353 Elo+
Rama
Rama
MeatOnToast
Rama
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,372 Elo+
Party 1
Xing Tian
Xing Tian
RiseDeat
Xing Tian
Level 26
God Stats
6W - 1L
1,571 SR
Queue Stats
71W - 75L
1,411 Elo+
Solo
Bakasura
Bakasura
ShizStirrer
Bakasura
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,369 Elo+
Party 1
Odin
Odin
Succabut
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,192 Elo+
Party 1
Merlin
Merlin
blumberr
Merlin
Level 7
God Stats
1W - 0L
1,339 SR
Queue Stats
14W - 14L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BakaDuraka
Medusa
9
1 / 5 / 0
5,642
513
2,751
5,955
1,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 5 / 1
4,927
448
1,118
8,520
3,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
DarkPaJl
Bellona
10
1 / 1 / 1
5,576
507
3,054
4,349
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Pytho15
Scylla
7
0 / 3 / 1
4,804
437
1,381
3,994
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
9
1 / 4 / 1
5,405
491
1,577
7,249
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 5
6,489
590
3,979
5,009
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
RiseDeat
Xing Tian
9
4 / 1 / 5
6,351
577
4,422
4,848
2,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
ShizStirrer
Bakasura
11
5 / 1 / 1
6,624
602
3,885
5,716
1,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
9
2 / 1 / 2
5,564
506
3,201
4,114
1,775
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
blumberr
Merlin
11
1 / 1 / 0
6,212
565
1,927
4,530
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
17
18
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
BakaDuraka
Medusa
1
5
0
0.2
L
0
5
1
0.1
L
Bellona
DarkPaJl
Bellona
1
1
1
1.5
W
5
0
5
7.5
L
Scylla
Pytho15
Scylla
0
3
1
0.17
W
Xing Tian
RiseDeat
Xing Tian
4
1
5
6.5
W
Bakasura
ShizStirrer
Bakasura
5
1
1
5.5
W
Odin
2
1
2
3
W
Merlin
blumberr
Merlin
1
1
0
1
L
Serqet
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,881
Damage
17,414
30,067
Taken
24,217
11,061
Mitigated
8,638
5,116
Healing
8,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BakaDuraka
Medusa
2,751
1,200
0
0
5,955
1,603
520
1,969
3,738
0
21,292
L
1,118
282
0
575
8,520
3,801
288
1,536
6,740
11,369
0
L
Bellona
DarkPaJl
Bellona
3,054
842
0
696
4,349
2,705
50
165
4,132
0
25,764
W
3,979
3,086
0
3,467
5,009
1,404
288
579
4,430
0
27,154
L
Scylla
Pytho15
Scylla
1,381
221
0
750
3,994
995
0
1,721
2,063
12,368
0
W
Xing Tian
RiseDeat
Xing Tian
4,422
571
0
629
4,848
2,322
272
694
4,150
13,938
0
W
Bakasura
ShizStirrer
Bakasura
3,885
2,698
0
2,135
5,716
1,734
553
0
5,716
0
33,393
W
Odin
3,201
876
0
966
4,114
1,775
275
433
3,637
0
14,379
W
Merlin
blumberr
Merlin
1,927
62
0
1,713
4,530
1,403
648
685
3,534
34,692
0
L
Serqet
1,577
185
0
3,095
7,249
1,957
0
714
6,409
0
19,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,354
Gold Earned
31,240
176
Minions Killed
265
0
Camps Cleared
0
940,213
Distance Traveled
1,000,187
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,642
513
29
3
0
194,569
0
L
Ares
4,927
448
18
2
0
198,679
0
L
Bellona
5,576
507
62
6
0
233,097
2
W
Rama
6,489
590
55
5
0
178,425
0
L
Scylla
4,804
437
27
2
0
104,271
0
W
Xing Tian
6,351
577
25
2
0
206,186
2
W
Bakasura
6,624
602
84
8
0
230,977
6
W
Odin
5,564
506
27
2
0
216,401
1
W
Merlin
6,212
565
74
7
0
168,198
1
L
Serqet
5,405
491
40
4
0
209,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role