Player Matchup

Izanami
Izanami
AKH_LAMRO
Izanami
Level 102
God Stats
8W - 6L
1,560 SR
Queue Stats
89W - 96L
1,465 Elo+
Party 3
Cthulhu
Cthulhu
Atlantis_FIezrs
Cthulhu
Level 56
God Stats
2W - 3L
1,541 SR
Queue Stats
138W - 133L
1,473 Elo+
Party 3
Fenrir
Fenrir
Atlantis_Mynd
Fenrir
Level 15
God Stats
1W - 1L
1,710 SR
Queue Stats
21W - 20L
1,487 Elo+
Party 3
Zhong Kui
Zhong Kui
StraatLamp_
Zhong Kui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 173L
1,359 Elo+
Party 4
Aphrodite
Aphrodite
UnfussyPencil3
Aphrodite
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
170W - 252L
1,362 Elo+
Party 4
Team Averages
Level 56
1,562 SR
1,429 Elo+

VS

Team Averages
Level 76
1,580 SR
1,439 Elo+
Cerberus
Cerberus
DarkVsLife
Cerberus
Level 34
God Stats
3W - 2L
1,753 SR
Queue Stats
66W - 77L
1,405 Elo+
Party 1
Guan Yu
Guan Yu
Egoy_Raul
Guan Yu
Level 148
God Stats
9W - 6L
1,624 SR
Queue Stats
787W - 795L
1,482 Elo+
Party 2
Tiamat
Tiamat
Ludens99
Tiamat
Level 82
God Stats
24W - 19L
1,301 SR
Queue Stats
226W - 219L
1,361 Elo+
Party 1
Awilix
Awilix
Zretrer
Awilix
Level 29
God Stats
9W - 5L
1,840 SR
Queue Stats
94W - 111L
1,531 Elo+
Party 2
Neith
Neith
xlk101
Neith
Level 85
God Stats
7W - 12L
1,382 SR
Queue Stats
271W - 263L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AKH_LAMRO
Izanami
13
3 / 3 / 2
7,771
486
10,608
13,458
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 4 / 2
7,303
456
10,634
14,232
8,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 9 / 1
7,348
459
4,970
14,574
4,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
StraatLamp_
Zhong Kui
11
1 / 7 / 0
6,644
415
7,824
11,639
4,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
UnfussyPencil3
Aphrodite
11
0 / 6 / 0
6,530
408
3,845
11,734
4,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkVsLife
Cerberus
12
2 / 4 / 8
7,674
480
5,115
13,213
7,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Egoy_Raul
Guan Yu
15
6 / 0 / 7
9,018
564
9,534
15,338
15,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Ludens99
Tiamat
15
7 / 1 / 8
9,414
588
11,909
9,136
7,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Zretrer
Awilix
16
10 / 1 / 4
9,766
610
7,916
9,902
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
xlk101
Neith
13
4 / 3 / 6
7,870
492
9,745
9,170
2,848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
9
Kills
29
29
Deaths
9
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Izanami
AKH_LAMRO
Izanami
3
3
2
1.33
L
4
4
2
1.25
L
1
9
1
0.17
W
Cerberus
DarkVsLife
Cerberus
2
4
8
1.5
W
Guan Yu
Egoy_Raul
Guan Yu
6
0
7
9.5
W
Tiamat
Ludens99
Tiamat
7
1
8
11
L
Zhong Kui
StraatLamp_
Zhong Kui
1
7
0
0.14
L
Aphrodite
UnfussyPencil3
Aphrodite
0
6
0
0
W
Awilix
Zretrer
Awilix
10
1
4
12
W
Neith
xlk101
Neith
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,881
Damage
44,219
65,637
Taken
56,759
26,324
Mitigated
37,350
17,979
Healing
27,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AKH_LAMRO
Izanami
10,608
7,748
0
5,434
13,458
4,124
764
3,398
10,060
0
55,488
L
10,634
846
77
1,673
14,232
8,041
0
4,030
10,177
34,273
0
L
4,970
1,988
0
2,464
14,574
4,558
0
3,896
10,576
0
41,189
W
Cerberus
DarkVsLife
Cerberus
5,115
531
0
4,713
13,213
7,049
303
4,855
8,038
24,558
0
W
Guan Yu
Egoy_Raul
Guan Yu
9,534
1,147
1,234
8,805
15,338
15,934
630
6,380
8,330
0
46,196
W
Tiamat
Ludens99
Tiamat
11,909
2,036
0
4,325
9,136
7,949
371
3,308
5,806
55,582
0
L
Zhong Kui
StraatLamp_
Zhong Kui
7,824
832
0
2,492
11,639
4,744
500
654
10,585
30,072
0
L
Aphrodite
UnfussyPencil3
Aphrodite
3,845
312
915
4,924
11,734
4,857
280
5,046
6,663
35,270
0
W
Awilix
Zretrer
Awilix
7,916
3,604
292
5,618
9,902
3,570
0
2,474
7,240
0
65,028
W
Neith
xlk101
Neith
9,745
4,644
0
2,977
9,170
2,848
995
3,878
5,042
0
48,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,596
Gold Earned
43,742
359
Minions Killed
441
0
Camps Cleared
0
1,332,360
Distance Traveled
1,546,422
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,771
486
115
7
0
242,206
3
L
Cthulhu
7,303
456
54
3
0
317,307
6
L
Fenrir
7,348
459
66
4
0
280,092
1
W
Cerberus
7,674
480
81
5
0
304,871
2
W
Guan Yu
9,018
564
72
5
0
336,117
0
W
Tiamat
9,414
588
100
6
0
307,903
0
L
Zhong Kui
6,644
415
55
3
0
251,492
1
L
Aphrodite
6,530
408
69
4
0
241,263
2
W
Awilix
9,766
610
111
7
0
329,227
0
W
Neith
7,870
492
77
5
0
268,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role