Player Matchup

Ra
Ra
KoDdo77
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
dorelo2
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Rama
Rama
leasophie
Rama
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 4L
1,427 Elo+
Party 2
Yemoja
Yemoja
lrittge
Yemoja
Level 16
God Stats
9W - 6L
1,484 SR
Queue Stats
21W - 13L
1,459 Elo+
Party 2
Ao Kuang
Ao Kuang
金枪大官人
Ao Kuang
Level 15
God Stats
4W - 0L
1,834 SR
Queue Stats
112W - 92L
1,362 Elo+
Solo
Team Averages
Level 9
1,564 SR
1,450 Elo+

VS

Team Averages
Level 15
1,463 SR
1,407 Elo+
Bellona
Bellona
Adakan
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,313 Elo+
Solo
Hel
Hel
Alfader
Hel
Level 12
God Stats
3W - 4L
1,298 SR
Queue Stats
38W - 34L
1,342 Elo+
Party 1
Pele
Pele
Gafurus
Pele
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Freya
Freya
Lucosmucos
Freya
Level 25
God Stats
1W - 2L
1,700 SR
Queue Stats
51W - 44L
1,357 Elo+
Party 1
Kukulkan
Kukulkan
Mrsnafu2
Kukulkan
Level 26
God Stats
1W - 2L
1,315 SR
Queue Stats
80W - 71L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,600
508
1,278
4,324
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
dorelo2
Guan Yu
10
4 / 3 / 3
6,586
507
6,977
8,031
5,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
17
7 / 1 / 1
9,913
763
6,452
10,034
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
lrittge
Yemoja
11
1 / 2 / 1
6,677
514
2,699
4,430
1,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
11
6 / 2 / 2
7,331
564
7,953
8,168
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adakan
Bellona
9
1 / 5 / 0
5,865
451
4,567
9,031
6,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
9
2 / 2 / 3
5,935
457
3,915
6,114
2,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
Gafurus
Pele
10
5 / 5 / 1
6,550
504
5,131
8,740
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
10
2 / 3 / 3
6,270
482
3,351
8,540
2,810
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Mrsnafu2
Kukulkan
11
1 / 3 / 2
6,593
507
3,760
4,907
1,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
18
Kills
11
11
Deaths
18
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
Adakan
Bellona
1
5
0
0.2
L
Hel
2
2
3
1.75
L
Pele
Gafurus
Pele
5
5
1
1.1
W
0
3
3
0.5
L
Freya
2
3
3
1.17
L
Kukulkan
Mrsnafu2
Kukulkan
1
3
2
0.67
W
Guan Yu
dorelo2
Guan Yu
4
3
3
1.83
W
Rama
7
1
1
7.5
W
Yemoja
lrittge
Yemoja
1
2
1
0.75
W
Ao Kuang
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,359
Damage
20,724
34,987
Taken
37,332
15,378
Mitigated
15,167
13,881
Healing
11,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Adakan
Bellona
4,567
1,500
0
1,650
9,031
6,009
0
1,470
7,536
0
25,389
L
Hel
3,915
399
2,474
2,554
6,114
2,102
706
2,809
3,230
17,055
0
L
Pele
Gafurus
Pele
5,131
1,468
0
2,250
8,740
2,375
0
2,634
5,917
0
25,298
W
1,278
244
167
621
4,324
1,490
315
1,493
2,831
21,899
0
L
Freya
3,351
1,318
0
1,944
8,540
2,810
0
2,655
5,710
30,963
0
L
Kukulkan
Mrsnafu2
Kukulkan
3,760
451
0
738
4,907
1,871
0
2,210
2,609
30,660
0
W
Guan Yu
dorelo2
Guan Yu
6,977
962
205
980
8,031
5,978
0
3,975
3,906
0
17,122
W
Rama
6,452
4,725
0
6,611
10,034
3,736
2,502
1,021
9,013
0
70,092
W
Yemoja
lrittge
Yemoja
2,699
228
453
457
4,430
1,641
351
2,832
1,598
27,596
0
W
Ao Kuang
7,953
1,732
0
4,387
8,168
2,533
124
1,705
6,463
27,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,107
Gold Earned
31,213
331
Minions Killed
246
0
Camps Cleared
0
1,175,922
Distance Traveled
1,184,215
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,865
451
48
4
0
233,506
3
L
Hel
5,935
457
33
3
0
253,624
3
L
Pele
6,550
504
42
3
0
231,866
3
W
Ra
6,600
508
58
4
0
208,042
0
L
Freya
6,270
482
53
4
0
231,293
2
L
Kukulkan
6,593
507
70
5
0
233,926
6
W
Guan Yu
6,586
507
17
1
0
269,954
3
W
Rama
9,913
763
157
12
0
215,165
2
W
Yemoja
6,677
514
53
4
0
210,633
0
W
Ao Kuang
7,331
564
46
4
0
272,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role