Player Matchup

Loki
Loki
FohKingBenDover
Loki
Level 107
God Stats
152W - 82L
1,744 SR
Queue Stats
184W - 122L
1,744 Elo+
Party 2
Ymir
Ymir
Mae-Kitagawa
Ymir
Level 48
God Stats
12W - 6L
1,602 SR
Queue Stats
123W - 101L
1,497 Elo+
Party 2
Vulcan
Vulcan
MrShleemypants
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 105
1,615 SR
1,580 Elo+

VS

Team Averages
Level 123
1,449 SR
1,631 Elo+
Sun Wukong
Sun Wukong
IkeRadz
Sun Wukong
Level 127
God Stats
1W - 1L
1,531 SR
Queue Stats
127W - 98L
1,620 Elo+
Party 1
Sobek
Sobek
KermitsAnoose25
Sobek
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,587 Elo+
Party 1
Vulcan
Vulcan
PlaguedCat
Vulcan
Level 154
God Stats
11W - 3L
1,315 SR
Queue Stats
312W - 198L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
8,387
645
3,569
6,495
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 7
7,789
599
4,684
6,822
3,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 0 / 1
9,216
709
19,989
4,807
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IkeRadz
Sun Wukong
10
0 / 2 / 1
7,080
545
3,398
11,419
7,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 4 / 1
7,059
543
1,265
13,104
7,769
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
PlaguedCat
Vulcan
12
1 / 1 / 0
7,761
597
8,028
6,898
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
Sun Wukong
IkeRadz
Sun Wukong
0
2
1
0.25
L
0
4
1
0.13
W
0
0
7
3.5
W
6
0
1
6.5
L
Vulcan
PlaguedCat
Vulcan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,242
Damage
12,691
18,124
Taken
31,421
7,702
Mitigated
17,155
4,635
Healing
5,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,569
548
0
2,637
6,495
2,124
589
3,476
2,920
0
43,846
L
Sun Wukong
IkeRadz
Sun Wukong
3,398
820
0
1,384
11,419
7,323
0
9,154
1,843
0
17,657
L
1,265
71
738
1,931
13,104
7,769
0
9,556
3,043
6,152
0
W
4,684
382
0
212
6,822
3,813
0
3,740
3,007
10,443
0
W
19,989
10,305
0
1,786
4,807
1,765
93
2,125
2,582
69,281
0
L
Vulcan
PlaguedCat
Vulcan
8,028
1,525
74
1,704
6,898
2,063
0
4,946
1,758
60,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,392
Gold Earned
21,900
191
Minions Killed
140
0
Camps Cleared
0
778,515
Distance Traveled
722,210
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,387
645
63
5
0
254,241
6
L
Sun Wukong
7,080
545
39
3
0
225,247
3
L
Sobek
7,059
543
17
1
0
244,258
3
W
Ymir
7,789
599
19
1
0
250,157
3
W
Vulcan
9,216
709
109
8
0
274,117
5
L
Vulcan
7,761
597
84
6
0
252,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role