Player Matchup

Scylla
Scylla
Gold IV
AnbuTriton
Scylla
Gold IV
Level 147
God Stats
8W - 6L
1,579 SR
Queue Stats
138W - 129L
1,298 MMR
Solo
Heimdallr
Heimdallr
Silver IV
DodsBringere
Heimdallr
Silver IV
Level 103
God Stats
4W - 5L
1,340 SR
Queue Stats
56W - 59L
1,366 MMR
Solo
Arachne
Arachne
Gold IV
LightningFire51
Arachne
Gold IV
Level 108
God Stats
23W - 8L
1,679 SR
Queue Stats
216W - 213L
1,306 MMR
Solo
Athena
Athena
Gold V
rockinglocal
Athena
Gold V
Level 148
God Stats
37W - 34L
1,537 SR
Queue Stats
209W - 217L
1,322 MMR
Solo
King Arthur
King Arthur
Bronze III
wilisoares
King Arthur
Bronze III
Level 77
God Stats
3W - 4L
1,467 SR
Queue Stats
6W - 12L
1,366 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,520 SR
1,332 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,501 SR
1,332 MMR
Bakasura
Bakasura
Bronze III
BiggDiccNRG
Bakasura
Bronze III
Level 99
God Stats
0W - 1L
1,682 SR
Queue Stats
11W - 16L
1,339 MMR
Solo
Chronos
Chronos
Silver I
Jansen3021
Chronos
Silver I
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
315W - 323L
1,303 MMR
Solo
Chang'e
Chang'e
Gold V
LeComte-Dantes
Chang'e
Gold V
Level 67
God Stats
12W - 14L
1,461 SR
Queue Stats
170W - 179L
1,293 MMR
Solo
Ganesha
Ganesha
Gold V
PARTFLYINGMOOSE
Ganesha
Gold V
Level 98
God Stats
34W - 31L
1,576 SR
Queue Stats
308W - 299L
1,355 MMR
Solo
Poseidon
Poseidon
Gold IV
SO ICY21
Poseidon
Gold IV
Level 159
God Stats
3W - 9L
1,285 SR
Queue Stats
327W - 322L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AnbuTriton
Scylla
20
4 / 5 / 5
13,229
601
12,604
12,643
5,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
DodsBringere
Heimdallr
19
3 / 4 / 8
12,471
567
15,694
16,450
7,033
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 0 / 6
14,817
674
12,521
18,581
7,488
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
16
4 / 4 / 10
12,345
561
10,988
25,193
25,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
wilisoares
King Arthur
16
0 / 3 / 8
11,310
514
6,462
19,948
18,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
TsukuyomiDanzaburouTiamatSetMercury

VS

Bans
Cu ChulainnNemesisAnhurJanusVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BiggDiccNRG
Bakasura
18
6 / 4 / 4
11,215
510
14,580
16,941
6,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Jansen3021
Chronos
18
7 / 5 / 2
11,746
534
16,903
25,150
11,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 3
9,733
442
13,095
13,225
13,333
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
0 / 4 / 8
9,299
423
8,905
17,655
14,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
SO ICY21
Poseidon
6
1 / 5 / 0
6,986
318
1,127
4,634
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
22
Kills
16
16
Deaths
22
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
AnbuTriton
Scylla
4
5
5
1.3
L
Bakasura
BiggDiccNRG
Bakasura
6
4
4
2
W
Heimdallr
DodsBringere
Heimdallr
3
4
8
1.75
L
Chronos
Jansen3021
Chronos
7
5
2
1.6
L
2
4
3
0.88
W
11
0
6
14
L
0
4
8
1
L
Poseidon
SO ICY21
Poseidon
1
5
0
0.2
W
Athena
4
4
10
2.25
W
King Arthur
wilisoares
King Arthur
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,269
Damage
54,610
92,815
Taken
77,605
63,410
Mitigated
47,538
25,783
Healing
23,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AnbuTriton
Scylla
12,604
900
0
2,886
12,643
5,116
5,137
6,425
5,648
101,078
0
L
Bakasura
BiggDiccNRG
Bakasura
14,580
8,355
0
2,673
16,941
6,760
0
5,762
11,075
0
69,035
W
Heimdallr
DodsBringere
Heimdallr
15,694
9,202
0
4,618
16,450
7,033
1,967
10,750
5,327
0
86,043
L
Chronos
Jansen3021
Chronos
16,903
7,130
0
9,316
25,150
11,562
1,100
4,206
20,874
94,065
8,061
L
13,095
1,959
2,227
4,028
13,225
13,333
243
4,164
9,061
56,855
0
W
12,521
8,820
0
8,184
18,581
7,488
237
7,611
10,590
0
128,443
L
8,905
1,303
0
4,416
17,655
14,786
0
7,114
10,237
40,414
0
L
Poseidon
SO ICY21
Poseidon
1,127
314
0
801
4,634
1,097
0
2,670
1,850
13,304
0
W
Athena
10,988
1,917
0
2,863
25,193
25,275
254
11,625
12,503
39,511
0
W
King Arthur
wilisoares
King Arthur
6,462
701
0
7,232
19,948
18,498
266
7,908
10,662
3,255
56,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,172
Gold Earned
48,979
648
Minions Killed
465
0
Camps Cleared
0
2,155,982
Distance Traveled
1,723,413
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,229
601
181
8
0
376,689
3
L
Bakasura
11,215
510
150
7
0
464,084
2
W
Heimdallr
12,471
567
143
7
0
413,423
1
L
Chronos
11,746
534
158
7
0
378,773
1
L
Chang'e
9,733
442
102
5
0
361,739
0
W
Arachne
14,817
674
164
7
0
482,944
5
L
Ganesha
9,299
423
28
1
0
421,494
8
L
Poseidon
6,986
318
27
1
0
97,323
0
W
Athena
12,345
561
42
2
0
461,456
12
W
King Arthur
11,310
514
118
5
0
421,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role