Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Pico-chan-69
Ah Puch
Level 104
God Stats
1W - 1L
1,746 SR
Queue Stats
116W - 91L
1,507 Elo+
Solo
Sobek
Sobek
Zurienito
Sobek
Level 79
God Stats
2W - 1L
1,766 SR
Queue Stats
8W - 13L
1,403 Elo+
Party 3
King Arthur
King Arthur
xXLoneClanXx
King Arthur
Level 87
God Stats
4W - 8L
1,176 SR
Queue Stats
38W - 44L
1,447 Elo+
Party 2
Loki
Loki
xXcheezboiXx
Loki
Level 79
God Stats
12W - 10L
1,142 SR
Queue Stats
422W - 398L
1,423 Elo+
Party 2
Team Averages
Level 91
1,466 SR
1,456 Elo+

VS

Team Averages
Level 98
1,569 SR
1,486 Elo+
Sobek
Sobek
ElementShots
Sobek
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
290W - 249L
1,504 Elo+
Solo
Arachne
Arachne
Liyahhali
Arachne
Level 89
God Stats
3W - 3L
1,387 SR
Queue Stats
171W - 165L
1,515 Elo+
Solo
Anhur
Anhur
edgar quinn
Anhur
Level 127
God Stats
1W - 0L
1,754 SR
Queue Stats
83W - 79L
1,530 Elo+
Solo
Anubis
Anubis
flaviosalinas75-
Anubis
Level 105
God Stats
11W - 4L
1,660 SR
Queue Stats
600W - 571L
1,455 Elo+
Party 1
Vamana
Vamana
radec9995
Vamana
Level 105
God Stats
13W - 16L
1,546 SR
Queue Stats
492W - 468L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
2 / 5 / 5
9,884
449
10,400
13,166
3,641
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Pico-chan-69
Ah Puch
14
2 / 5 / 3
9,376
426
9,215
10,673
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
Zurienito
Sobek
14
3 / 4 / 4
9,191
418
6,845
16,129
13,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
xXLoneClanXx
King Arthur
18
1 / 2 / 2
11,093
504
14,365
18,135
13,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 3 / 3
10,132
461
10,684
16,564
5,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 8
10,844
493
9,291
16,433
15,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
Liyahhali
Arachne
17
3 / 4 / 7
11,264
512
6,094
15,927
7,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
6 / 3 / 3
12,405
564
10,571
14,723
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 2 / 4
12,528
569
19,033
14,403
7,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
radec9995
Vamana
19
1 / 1 / 4
12,358
562
9,647
18,541
13,021
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
14
Kills
19
19
Deaths
14
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
5
5
0.9
W
2
4
8
1.5
W
Arachne
Liyahhali
Arachne
3
4
7
1.63
L
Ah Puch
Pico-chan-69
Ah Puch
2
5
3
0.7
L
Sobek
Zurienito
Sobek
3
4
4
1.25
W
6
3
3
2.5
W
7
2
4
4.5
W
Vamana
radec9995
Vamana
1
1
4
3
L
King Arthur
xXLoneClanXx
King Arthur
1
2
2
1
L
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,509
Damage
54,636
74,667
Taken
80,027
39,020
Mitigated
49,382
20,108
Healing
32,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
10,400
4,084
0
4,716
13,166
3,641
543
4,759
8,407
0
64,521
W
9,291
1,585
687
6,756
16,433
15,152
134
4,356
11,946
30,632
0
W
Arachne
Liyahhali
Arachne
6,094
4,451
0
2,062
15,927
7,808
526
2,116
13,582
0
76,137
L
Ah Puch
Pico-chan-69
Ah Puch
9,215
278
0
2,162
10,673
2,876
0
7,698
2,975
49,405
0
L
Sobek
Zurienito
Sobek
6,845
448
0
5,116
16,129
13,544
272
6,497
9,632
24,717
0
W
10,571
6,643
0
7,738
14,723
5,603
2,375
2,188
12,519
0
103,099
W
19,033
1,102
0
8,119
14,403
7,798
1,375
5,850
7,836
96,806
0
W
Vamana
radec9995
Vamana
9,647
3,559
0
7,610
18,541
13,021
1,811
812
17,079
0
87,420
L
King Arthur
xXLoneClanXx
King Arthur
14,365
1,480
0
4,338
18,135
13,858
0
4,671
13,464
0
85,652
L
10,684
2,046
0
3,776
16,564
5,101
576
4,699
11,865
0
69,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,676
Gold Earned
59,399
505
Minions Killed
682
0
Camps Cleared
0
2,027,882
Distance Traveled
2,116,368
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,884
449
109
5
0
394,787
0
W
Sobek
10,844
493
55
3
0
450,914
5
W
Arachne
11,264
512
118
5
0
465,122
5
L
Ah Puch
9,376
426
90
4
0
314,364
4
L
Sobek
9,191
418
21
1
0
420,945
5
W
Anhur
12,405
564
159
7
0
348,694
4
W
Anubis
12,528
569
167
8
0
395,735
7
W
Vamana
12,358
562
183
8
0
455,903
2
L
King Arthur
11,093
504
181
8
0
424,148
2
L
Loki
10,132
461
104
5
0
473,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role