Player Matchup

Heimdallr
Heimdallr
Ahamkhara
Heimdallr
Level 23
God Stats
6W - 9L
1,390 SR
Queue Stats
195W - 185L
1,491 Elo+
Party 1
Hel
Hel
Crongus
Hel
Level 17
God Stats
31W - 20L
1,698 SR
Queue Stats
421W - 399L
1,464 Elo+
Party 2
Ymir
Ymir
TheNeapolitanGod
Ymir
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
222W - 215L
1,472 Elo+
Party 1
Ao Kuang
Ao Kuang
Tomtanker
Ao Kuang
Level 17
God Stats
2W - 0L
1,670 SR
Queue Stats
91W - 76L
1,539 Elo+
Party 2
Arachne
Arachne
UnraisedShark
Arachne
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 22
1,552 SR
1,493 Elo+

VS

Team Averages
Level 10
1,673 SR
1,465 Elo+
Chaac
Chaac
DevilInGrey
Chaac
Level 5
God Stats
3W - 1L
1,939 SR
Queue Stats
5W - 15L
1,516 Elo+
Solo
Ares
Ares
Marlonkaiser
Ares
Level 18
God Stats
3W - 2L
1,588 SR
Queue Stats
24W - 24L
1,641 Elo+
Solo
Set
Set
Pancakes4evs
Set
Level 20
God Stats
0W - 2L
1,836 SR
Queue Stats
14W - 9L
1,596 Elo+
Solo
Zeus
Zeus
SpaceNevets
Zeus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,242 Elo+
Solo
Rama
Rama
TomTraktor
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ahamkhara
Heimdallr
13
9 / 4 / 1
8,471
565
10,814
11,967
4,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hel
15
12 / 2 / 5
9,934
662
9,402
9,976
3,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
1 / 1 / 12
7,928
529
4,401
7,453
7,066
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
Tomtanker
Ao Kuang
13
1 / 2 / 1
7,770
518
2,395
7,735
2,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
15
9 / 0 / 1
9,608
641
7,271
10,217
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
6,094
406
7,001
13,063
8,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8
0 / 2 / 2
5,466
364
1,615
7,773
5,620
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

12
4 / 4 / 1
7,498
500
7,319
10,064
4,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
1 / 10 / 3
6,052
403
3,828
8,712
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 8 / 0
7,194
480
6,067
10,050
3,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
32
Kills
9
9
Deaths
32
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ahamkhara
Heimdallr
9
4
1
2.38
W
Hel
12
2
5
7.25
L
0
8
2
0.13
L
0
2
2
0.5
L
4
4
1
1.13
L
1
10
3
0.25
W
1
1
12
7
L
4
8
0
0.5
W
Ao Kuang
Tomtanker
Ao Kuang
1
2
1
0.75
W
Arachne
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,283
Damage
25,830
47,348
Taken
49,662
21,253
Mitigated
24,566
24,629
Healing
7,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ahamkhara
Heimdallr
10,814
5,950
0
4,644
11,967
4,276
3,635
1,016
10,789
0
49,691
W
Hel
9,402
887
1,457
6,775
9,976
3,665
156
2,281
7,413
54,492
0
L
7,001
1,549
0
2,284
13,063
8,730
0
3,350
9,713
0
27,565
L
1,615
202
0
200
7,773
5,620
0
2,048
5,693
16,505
0
L
7,319
2,918
0
3,282
10,064
4,129
245
2,505
7,457
0
43,236
L
3,828
993
0
302
8,712
2,379
0
4,000
4,434
18,228
0
W
4,401
619
0
563
7,453
7,066
1,280
1,087
6,154
29,879
0
L
6,067
5,114
0
1,078
10,050
3,708
833
3,793
6,167
0
26,263
W
Ao Kuang
Tomtanker
Ao Kuang
2,395
617
0
3,648
7,735
2,292
886
0
7,535
28,353
0
W
Arachne
7,271
6,218
0
7,542
10,217
3,954
0
640
9,526
0
58,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,711
Gold Earned
32,304
401
Minions Killed
228
0
Camps Cleared
0
1,408,185
Distance Traveled
1,260,638
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,471
565
77
5
0
241,024
0
W
Hel
9,934
662
102
7
0
294,407
3
L
Chaac
6,094
406
40
3
0
294,402
1
L
Ares
5,466
364
30
2
0
228,475
0
L
Set
7,498
500
87
6
0
270,620
2
L
Zeus
6,052
403
28
2
0
221,746
0
W
Ymir
7,928
529
59
4
0
262,814
0
L
Rama
7,194
480
43
3
0
245,395
0
W
Ao Kuang
7,770
518
65
4
0
260,529
0
W
Arachne
9,608
641
98
7
0
349,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role