Player Matchup

Yemoja
Yemoja
Antologyk
Yemoja
Level 28
God Stats
15W - 17L
1,362 SR
Queue Stats
87W - 110L
1,276 Elo+
Solo
Arachne
Arachne
Axel-78955
Arachne
Level 42
God Stats
21W - 17L
1,700 SR
Queue Stats
45W - 47L
1,430 Elo+
Party 2
Ra
Ra
Nuytzz
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 8L
1,203 Elo+
Party 2
Cerberus
Cerberus
androw2005
Cerberus
Level 22
God Stats
25W - 39L
1,595 SR
Queue Stats
141W - 169L
1,446 Elo+
Solo
Chiron
Chiron
icyboy971
Chiron
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
69W - 86L
1,459 Elo+
Party 2
Team Averages
Level 20
1,531 SR
1,363 Elo+

VS

Team Averages
Level 11
1,467 SR
1,334 Elo+
Medusa
Medusa
Dakidaki1
Medusa
Level 21
God Stats
30W - 35L
1,638 SR
Queue Stats
349W - 421L
1,354 Elo+
Solo
Mulan
Mulan
GemaMoGo
Mulan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,257 Elo+
Party 1
Cthulhu
Cthulhu
SirCrok
Cthulhu
Level 9
God Stats
1W - 4L
1,315 SR
Queue Stats
19W - 22L
1,372 Elo+
Party 3
Ao Kuang
Ao Kuang
Vegameism
Ao Kuang
Level 17
God Stats
1W - 6L
1,357 SR
Queue Stats
45W - 39L
1,431 Elo+
Party 3
Bellona
Bellona
vacagloria
Bellona
Level 5
God Stats
2W - 4L
1,526 SR
Queue Stats
2W - 8L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Antologyk
Yemoja
17
1 / 0 / 5
11,530
461
5,013
7,118
5,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
Axel-78955
Arachne
20
12 / 2 / 11
13,922
557
25,746
21,978
10,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
19
5 / 8 / 8
13,118
525
13,084
13,633
6,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
androw2005
Cerberus
19
4 / 0 / 3
12,012
480
6,662
17,514
12,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
icyboy971
Chiron
18
6 / 1 / 6
11,128
445
10,589
9,299
3,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dakidaki1
Medusa
14
0 / 4 / 1
9,576
383
6,449
10,732
3,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
GemaMoGo
Mulan
17
1 / 6 / 0
10,273
411
11,377
21,733
15,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
SirCrok
Cthulhu
13
2 / 4 / 1
8,621
345
6,857
16,173
13,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
Vegameism
Ao Kuang
16
3 / 8 / 2
10,538
422
11,690
25,927
10,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
vacagloria
Bellona
17
4 / 6 / 3
10,983
439
8,576
15,101
14,652
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
28
Kills
10
11
Deaths
28
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Antologyk
Yemoja
1
0
5
3.5
W
Arachne
Axel-78955
Arachne
12
2
11
8.75
L
Medusa
Dakidaki1
Medusa
0
4
1
0.13
L
Mulan
GemaMoGo
Mulan
1
6
0
0.17
W
Ra
5
8
8
1.13
L
Cthulhu
SirCrok
Cthulhu
2
4
1
0.63
L
Ao Kuang
Vegameism
Ao Kuang
3
8
2
0.5
W
Cerberus
androw2005
Cerberus
4
0
3
5.5
W
Chiron
icyboy971
Chiron
6
1
6
9
L
Bellona
vacagloria
Bellona
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,094
Damage
44,949
69,542
Taken
89,666
38,063
Mitigated
57,875
27,804
Healing
17,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Antologyk
Yemoja
5,013
350
1,469
971
7,118
5,378
857
2,351
4,592
47,753
0
W
Arachne
Axel-78955
Arachne
25,746
20,226
0
10,153
21,978
10,271
1,351
5,095
16,658
0
101,740
L
Medusa
Dakidaki1
Medusa
6,449
1,522
0
0
10,732
3,686
0
3,904
6,822
0
58,358
L
Mulan
GemaMoGo
Mulan
11,377
2,700
0
3,422
21,733
15,879
506
8,466
13,213
0
61,807
W
Ra
13,084
1,831
1,219
1,093
13,633
6,630
2,489
4,317
9,291
72,446
0
L
Cthulhu
SirCrok
Cthulhu
6,857
604
123
3,433
16,173
13,492
159
1,992
14,169
35,134
0
L
Ao Kuang
Vegameism
Ao Kuang
11,690
3,260
0
9,926
25,927
10,166
836
4,422
21,278
69,799
0
W
Cerberus
androw2005
Cerberus
6,662
829
0
9,595
17,514
12,063
366
3,456
13,433
61,591
0
W
Chiron
icyboy971
Chiron
10,589
5,810
786
2,518
9,299
3,721
4,408
2,803
6,346
0
51,716
L
Bellona
vacagloria
Bellona
8,576
3,004
0
829
15,101
14,652
225
6,936
7,763
0
55,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,710
Gold Earned
49,991
567
Minions Killed
473
0
Camps Cleared
0
2,243,037
Distance Traveled
2,006,390
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,530
461
78
3
0
423,265
9
W
Arachne
13,922
557
117
5
0
552,689
4
L
Medusa
9,576
383
104
4
0
312,375
0
L
Mulan
10,273
411
106
4
0
419,039
2
W
Ra
13,118
525
147
6
0
384,131
3
L
Cthulhu
8,621
345
58
2
0
427,749
1
L
Ao Kuang
10,538
422
93
4
0
396,192
5
W
Cerberus
12,012
480
135
5
0
421,618
0
W
Chiron
11,128
445
90
4
0
461,334
3
L
Bellona
10,983
439
112
4
0
451,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role