Player Matchup

Ra
Ra
Gob32
Ra
Level 128
God Stats
3W - 1L
1,751 SR
Queue Stats
65W - 48L
1,444 Elo+
Party 1
Chaac
Chaac
ZxSpawnDevilxZ
Chaac
Level 18
God Stats
13W - 13L
1,527 SR
Queue Stats
24W - 23L
1,391 Elo+
Party 1
Mercury
Mercury
valentinorfdq1
Mercury
Level 16
God Stats
3W - 6L
1,700 SR
Queue Stats
41W - 89L
1,226 Elo+
Solo
Team Averages
Level 54
1,659 SR
1,354 Elo+

VS

Team Averages
Level 34
1,523 SR
1,307 Elo+
Nu Wa
Nu Wa
KoolKIdCJ03
Nu Wa
Level 67
God Stats
7W - 7L
1,641 SR
Queue Stats
154W - 233L
1,387 Elo+
Party 2
Mulan
Mulan
Munkew
Mulan
Level 28
God Stats
2W - 4L
1,506 SR
Queue Stats
101W - 157L
1,286 Elo+
Party 2
Medusa
Medusa
TheRamokee
Medusa
Level 8
God Stats
3W - 3L
1,423 SR
Queue Stats
3W - 8L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
0 / 9 / 6
8,124
580
5,681
11,873
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 3 / 6
8,804
629
7,705
12,688
14,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 7 / 1
9,797
700
6,058
12,506
4,490
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 9
11,225
802
14,591
9,609
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Munkew
Mulan
14
8 / 1 / 7
10,539
753
8,167
8,310
5,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
TheRamokee
Medusa
13
2 / 4 / 10
9,457
676
8,517
9,759
3,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
8
Kills
18
19
Deaths
8
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ra
0
9
6
0.33
W
8
3
9
4.17
W
Mulan
Munkew
Mulan
8
1
7
11.5
W
Medusa
TheRamokee
Medusa
2
4
10
1.75
L
1
3
6
1.33
L
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,444
Damage
31,275
37,067
Taken
27,678
22,696
Mitigated
12,638
6,514
Healing
8,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
5,681
397
1,305
1,402
11,873
3,919
0
4,044
7,288
39,365
0
W
14,591
2,161
0
2,420
9,609
3,415
709
1,247
8,362
52,054
0
W
Mulan
Munkew
Mulan
8,167
1,918
871
1,672
8,310
5,737
1,648
1,996
6,314
0
24,569
W
Medusa
TheRamokee
Medusa
8,517
2,192
1,403
1,723
9,759
3,486
552
2,532
7,227
0
33,104
L
7,705
515
549
3,008
12,688
14,287
0
4,361
7,738
0
26,206
L
6,058
1,612
0
250
12,506
4,490
0
4,909
6,961
0
16,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,725
Gold Earned
31,221
118
Minions Killed
157
0
Camps Cleared
0
712,490
Distance Traveled
772,639
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,124
580
64
5
0
211,766
3
W
Nu Wa
11,225
802
81
6
0
230,844
2
W
Mulan
10,539
753
34
2
0
274,357
2
W
Medusa
9,457
676
42
3
0
267,438
5
L
Chaac
8,804
629
40
3
0
259,265
2
L
Mercury
9,797
700
14
1
0
241,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role