Player Matchup

Bellona
Bellona
Dismemberz_94
Bellona
Level 89
God Stats
10W - 11L
1,534 SR
Queue Stats
101W - 105L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
FierceFire33674
Baron Samedi
Level 64
God Stats
11W - 3L
1,655 SR
Queue Stats
131W - 145L
1,436 Elo+
Solo
Athena
Athena
JU5TWINS
Athena
Level 108
God Stats
16W - 18L
1,393 SR
Queue Stats
510W - 534L
1,503 Elo+
Party 2
Danzaburou
Danzaburou
Leaninmyfanta2
Danzaburou
Level 68
God Stats
15W - 3L
1,565 SR
Queue Stats
1,105W - 1,083L
1,445 Elo+
Solo
Loki
Loki
xanisolation
Loki
Level 108
God Stats
13W - 10L
1,606 SR
Queue Stats
351W - 367L
1,521 Elo+
Party 2
Team Averages
Level 87
1,551 SR
1,474 Elo+

VS

Team Averages
Level 94
1,595 SR
1,439 Elo+
Da Ji
Da Ji
DekuRath
Da Ji
Level 74
God Stats
1W - 1L
1,708 SR
Queue Stats
88W - 97L
1,462 Elo+
Solo
Chaac
Chaac
FACEOFFWARRIOR
Chaac
Level 78
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 113L
1,407 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KingDinotyne
Ah Muzen Cab
Level 143
God Stats
0W - 3L
1,646 SR
Queue Stats
126W - 122L
1,423 Elo+
Solo
Nu Wa
Nu Wa
UwUxMegumin
Nu Wa
Level 67
God Stats
21W - 24L
1,553 SR
Queue Stats
472W - 516L
1,397 Elo+
Party 1
Kuzenbo
Kuzenbo
tacohellrt5
Kuzenbo
Level 106
God Stats
20W - 15L
1,569 SR
Queue Stats
192W - 170L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
3 / 1 / 2
7,933
529
11,139
12,239
7,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
FierceFire33674
Baron Samedi
13
2 / 1 / 7
8,224
548
7,283
8,178
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
JU5TWINS
Athena
12
1 / 1 / 2
6,933
462
4,048
8,910
5,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Leaninmyfanta2
Danzaburou
12
0 / 2 / 0
6,988
466
2,298
7,137
2,516
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
8 / 1 / 1
7,842
523
5,679
8,233
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DekuRath
Da Ji
11
0 / 5 / 1
6,544
436
4,722
9,061
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 3 / 0
7,626
508
8,523
13,630
11,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
KingDinotyne
Ah Muzen Cab
14
2 / 0 / 2
7,537
502
4,573
4,112
1,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 5 / 0
7,179
479
9,060
8,707
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
tacohellrt5
Kuzenbo
9
0 / 1 / 4
6,564
438
3,054
7,768
5,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
14
Kills
6
6
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
DekuRath
Da Ji
0
5
1
0.1
W
Bellona
3
1
2
4
L
2
3
0
0.67
W
Baron Samedi
FierceFire33674
Baron Samedi
2
1
7
5.5
W
Athena
JU5TWINS
Athena
1
1
2
2
L
Ah Muzen Cab
KingDinotyne
Ah Muzen Cab
2
0
2
3
W
Danzaburou
Leaninmyfanta2
Danzaburou
0
2
0
0
L
2
5
0
0.4
L
Kuzenbo
tacohellrt5
Kuzenbo
0
1
4
2
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,447
Damage
29,932
44,697
Taken
43,278
21,026
Mitigated
24,092
18,166
Healing
11,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
DekuRath
Da Ji
4,722
721
0
316
9,061
3,091
0
1,376
7,521
0
40,163
W
Bellona
11,139
4,373
0
5,454
12,239
7,596
0
1,611
9,990
0
52,148
L
8,523
1,953
0
5,355
13,630
11,303
0
2,174
11,297
0
43,645
W
Baron Samedi
FierceFire33674
Baron Samedi
7,283
459
569
3,373
8,178
2,999
406
3,714
4,218
45,682
0
W
Athena
JU5TWINS
Athena
4,048
587
590
2,213
8,910
5,312
0
3,413
5,240
33,976
0
L
Ah Muzen Cab
KingDinotyne
Ah Muzen Cab
4,573
1,114
489
1,982
4,112
1,316
0
398
3,714
0
54,334
W
Danzaburou
Leaninmyfanta2
Danzaburou
2,298
721
0
3,287
7,137
2,516
0
1,311
5,764
0
45,442
L
9,060
2,191
64
1,782
8,707
3,022
205
3,932
4,510
39,910
0
L
Kuzenbo
tacohellrt5
Kuzenbo
3,054
1,095
0
1,017
7,768
5,360
0
2,626
4,905
13,145
0
W
5,679
1,644
0
2,680
8,233
2,603
396
1,405
6,726
0
31,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,920
Gold Earned
35,450
457
Minions Killed
365
0
Camps Cleared
0
1,335,652
Distance Traveled
1,398,674
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,544
436
78
5
0
291,426
2
W
Bellona
7,933
529
118
8
0
271,705
6
L
Chaac
7,626
508
95
6
0
256,148
0
W
Baron Samedi
8,224
548
101
7
0
278,011
4
W
Athena
6,933
462
84
6
0
290,202
2
L
Ah Muzen Cab
7,537
502
106
7
0
287,696
2
W
Danzaburou
6,988
466
99
7
0
240,467
5
L
Nu Wa
7,179
479
70
5
0
270,980
2
L
Kuzenbo
6,564
438
16
1
0
292,424
7
W
Loki
7,842
523
55
4
0
255,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role