Player Matchup

Amaterasu
Amaterasu
B0bisgreat
Amaterasu
Level 29
God Stats
12W - 15L
1,482 SR
Queue Stats
302W - 301L
1,500 Elo+
Solo
Nemesis
Nemesis
Clusterz51
Nemesis
Level 26
God Stats
11W - 5L
1,688 SR
Queue Stats
19W - 8L
1,591 Elo+
Solo
Izanami
Izanami
KiwiiGod
Izanami
Level 27
God Stats
8W - 3L
1,682 SR
Queue Stats
81W - 71L
1,455 Elo+
Party 2
Merlin
Merlin
T-Owned
Merlin
Level 9
God Stats
2W - 3L
1,624 SR
Queue Stats
49W - 39L
1,375 Elo+
Party 2
Sobek
Sobek
Torankusu667
Sobek
Level 18
God Stats
9W - 4L
1,736 SR
Queue Stats
16W - 19L
1,375 Elo+
Party 2
Team Averages
Level 22
1,642 SR
1,459 Elo+

VS

Team Averages
Level 28
1,423 SR
1,431 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Grannybasher251
Ymir
Level 25
God Stats
5W - 6L
1,423 SR
Queue Stats
91W - 75L
1,471 Elo+
Party 1
Hades
Hades
WonderWoman85
Hades
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 142L
1,424 Elo+
Party 1
Cerberus
Cerberus
j_frumpel
Cerberus
Level 36
God Stats
0W - 2L
1,192 SR
Queue Stats
37W - 57L
1,356 Elo+
Party 1
Tyr
Tyr
muellerf44
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 256L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
B0bisgreat
Amaterasu
12
8 / 0 / 1
7,107
646
5,459
7,027
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Clusterz51
Nemesis
9
0 / 3 / 0
5,208
473
4,417
8,089
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
KiwiiGod
Izanami
10
9 / 2 / 3
7,035
640
7,105
5,104
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
T-Owned
Merlin
11
2 / 0 / 0
6,282
571
3,371
2,777
857
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 0 / 11
6,514
592
2,410
3,622
1,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 1 / 2
5,931
539
3,099
5,171
1,341
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 1 / 0
6,283
571
5,978
7,012
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 6 / 0
4,967
452
1,297
5,712
1,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
j_frumpel
Cerberus
8
0 / 7 / 1
4,844
440
1,087
9,674
5,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 6 / 0
4,663
424
2,208
8,248
2,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
21
Kills
5
5
Deaths
21
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
2
1
W
Amaterasu
B0bisgreat
Amaterasu
8
0
1
8.5
W
Nemesis
Clusterz51
Nemesis
0
3
0
0
L
4
1
0
4
W
Izanami
KiwiiGod
Izanami
9
2
3
5.25
W
Merlin
T-Owned
Merlin
2
0
0
2
W
2
0
11
7.5
L
1
6
0
0.17
L
Cerberus
j_frumpel
Cerberus
0
7
1
0.07
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,762
Damage
13,669
26,619
Taken
35,817
10,605
Mitigated
14,170
9,010
Healing
6,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,099
635
0
1,684
5,171
1,341
95
2,818
2,353
31,656
0
W
Amaterasu
B0bisgreat
Amaterasu
5,459
2,937
0
3,909
7,027
3,106
470
1,500
5,527
0
32,980
W
Nemesis
Clusterz51
Nemesis
4,417
2,591
0
2,112
8,089
2,752
0
4,733
3,356
0
24,748
L
5,978
2,128
0
1,093
7,012
2,793
0
383
6,629
37,566
0
W
Izanami
KiwiiGod
Izanami
7,105
4,762
0
830
5,104
1,906
1,047
2,046
3,058
0
37,869
W
Merlin
T-Owned
Merlin
3,371
595
0
678
2,777
857
470
1,597
1,180
32,582
0
W
2,410
42
0
1,481
3,622
1,984
0
1,585
2,037
11,882
0
L
1,297
317
299
356
5,712
1,929
28
929
4,783
12,541
0
L
Cerberus
j_frumpel
Cerberus
1,087
132
0
1,995
9,674
5,137
27
1,651
8,023
13,098
0
L
2,208
933
0
976
8,248
2,970
886
0
8,248
0
13,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,146
Gold Earned
26,688
278
Minions Killed
204
0
Camps Cleared
0
1,047,579
Distance Traveled
983,310
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,931
539
60
5
0
186,764
0
W
Amaterasu
7,107
646
76
7
0
194,174
3
W
Nemesis
5,208
473
50
5
0
217,890
3
L
Ymir
6,283
571
68
6
0
211,515
0
W
Izanami
7,035
640
65
6
0
194,401
3
W
Merlin
6,282
571
72
7
0
186,195
0
W
Sobek
6,514
592
15
1
0
254,919
0
L
Hades
4,967
452
22
2
0
198,290
0
L
Cerberus
4,844
440
28
3
0
186,664
0
L
Tyr
4,663
424
26
2
0
200,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role