Player Matchup

Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold II
Esdrassnake
Anubis
Gold II
Level 154
God Stats
4W - 4L
1,447 SR
Queue Stats
220W - 221L
1,541 MMR
Solo
Mercury
Mercury
Silver II
Glocktoberr
Mercury
Silver II
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,541 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
Scavenger115
Kumbhakarna
Gold I
Level 158
God Stats
24W - 25L
1,573 SR
Queue Stats
231W - 230L
1,542 MMR
Solo
Jing Wei
Jing Wei
Gold I
Slickify
Jing Wei
Gold I
Level 128
God Stats
3W - 4L
1,488 SR
Queue Stats
381W - 357L
1,546 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,502 SR
1,534 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,511 SR
1,546 MMR
Ganesha
Ganesha
Gold I
A Busch Lite
Ganesha
Gold I
Level 106
God Stats
1W - 2L
1,494 SR
Queue Stats
55W - 62L
1,445 MMR
Party 1
Anhur
Anhur
Gold II
Dingore
Anhur
Gold II
Level 160
God Stats
34W - 37L
1,535 SR
Queue Stats
407W - 408L
1,530 MMR
Solo
Tiamat
Tiamat
Platinum II
Gfam
Tiamat
Platinum II
Level 151
God Stats
3W - 3L
1,552 SR
Queue Stats
90W - 81L
1,711 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
Kinkyful
Cu Chulainn
Gold II
Level 153
God Stats
6W - 3L
1,395 SR
Queue Stats
158W - 162L
1,522 MMR
Solo
Kali
Kali
Gold IV
NotHereHoney
Kali
Gold IV
Level 68
God Stats
54W - 56L
1,580 SR
Queue Stats
626W - 622L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 2 / 0
7,832
490
8,439
13,394
9,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
14
1 / 4 / 1
7,819
489
6,755
9,694
4,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Glocktoberr
Mercury
10
0 / 3 / 0
6,328
396
762
9,966
3,050
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
Scavenger115
Kumbhakarna
11
0 / 1 / 1
6,937
434
2,871
11,558
8,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Slickify
Jing Wei
13
1 / 3 / 0
7,425
464
6,644
10,953
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SetNemesisDanzaburouCthulhuCerberus

VS

Bans
ScyllaChang'eAthenaHelYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
A Busch Lite
Ganesha
12
0 / 1 / 11
8,008
501
2,487
7,046
4,431
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Dingore
Anhur
14
2 / 1 / 0
8,575
536
5,300
12,910
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
Gfam
Tiamat
14
5 / 0 / 1
8,544
534
10,560
6,637
5,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Kinkyful
Cu Chulainn
15
2 / 2 / 5
9,042
565
9,785
10,757
7,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 0 / 4
9,026
564
5,335
10,517
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
12
13
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
2
0
1
W
Ganesha
A Busch Lite
Ganesha
0
1
11
5.5
W
Anhur
Dingore
Anhur
2
1
0
2
L
Anubis
1
4
1
0.38
W
Tiamat
Gfam
Tiamat
5
0
1
5.5
L
Mercury
Glocktoberr
Mercury
0
3
0
0
W
Cu Chulainn
Kinkyful
Cu Chulainn
2
2
5
2.25
W
3
0
4
5
L
Kumbhakarna
Scavenger115
Kumbhakarna
0
1
1
0.5
L
Jing Wei
Slickify
Jing Wei
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,471
Damage
33,467
55,565
Taken
47,867
27,978
Mitigated
25,128
16,003
Healing
21,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,439
1,905
0
4,161
13,394
9,780
222
1,367
12,013
0
49,883
W
Ganesha
A Busch Lite
Ganesha
2,487
288
0
1,677
7,046
4,431
0
3,429
3,617
13,758
0
W
Anhur
Dingore
Anhur
5,300
2,960
0
6,960
12,910
3,553
0
450
12,460
0
60,394
L
Anubis
6,755
374
0
4,016
9,694
4,012
540
4,032
5,394
59,671
0
W
Tiamat
Gfam
Tiamat
10,560
1,318
0
1,838
6,637
5,425
372
3,000
3,637
50,557
0
L
Mercury
Glocktoberr
Mercury
762
431
0
1,505
9,966
3,050
0
940
8,984
0
30,117
W
Cu Chulainn
Kinkyful
Cu Chulainn
9,785
2,581
0
3,617
10,757
7,455
1,185
937
9,820
5,576
55,530
W
5,335
2,069
0
7,070
10,517
4,264
0
1,810
8,707
0
54,898
L
Kumbhakarna
Scavenger115
Kumbhakarna
2,871
0
0
3,486
11,558
8,111
0
5,931
5,373
14,326
0
L
Jing Wei
Slickify
Jing Wei
6,644
4,294
0
2,835
10,953
3,025
0
1,076
9,835
0
50,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,341
Gold Earned
43,195
408
Minions Killed
461
0
Camps Cleared
0
1,389,284
Distance Traveled
1,543,514
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,832
490
97
6
0
258,425
1
W
Ganesha
8,008
501
3
0
0
328,983
3
W
Anhur
8,575
536
110
7
0
260,008
2
L
Anubis
7,819
489
119
7
0
261,544
4
W
Tiamat
8,544
534
108
7
0
314,784
3
L
Mercury
6,328
396
61
4
0
266,255
0
W
Cu Chulainn
9,042
565
128
8
0
279,149
1
W
Kali
9,026
564
112
7
0
360,590
3
L
Kumbhakarna
6,937
434
36
2
0
286,700
5
L
Jing Wei
7,425
464
95
6
0
316,360
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role