Player Matchup

Vamana
Vamana
GSF_Waalabook666
Vamana
Level 18
God Stats
5W - 14L
1,343 SR
Queue Stats
5W - 19L
1,182 Elo+
Party 1
Jing Wei
Jing Wei
OtakuBoyyy
Jing Wei
Level 18
God Stats
9W - 10L
1,531 SR
Queue Stats
167W - 178L
1,308 Elo+
Party 3
Hel
Hel
Ovekue
Hel
Level 23
God Stats
14W - 17L
1,397 SR
Queue Stats
170W - 187L
1,268 Elo+
Party 3
Nemesis
Nemesis
X1UP_DanzzX
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Achilles
Achilles
ayoub0303
Achilles
Level 7
God Stats
3W - 11L
1,141 SR
Queue Stats
3W - 13L
1,190 Elo+
Party 1
Team Averages
Level 14
1,382 SR
1,289 Elo+

VS

Team Averages
Level 25
1,581 SR
1,431 Elo+
Apollo
Apollo
BestIFizzIUganda
Apollo
Level 16
God Stats
14W - 9L
1,595 SR
Queue Stats
46W - 40L
1,307 Elo+
Solo
Ra
Ra
BoundedCheese60
Ra
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,377 Elo+
Party 2
Odin
Odin
Brothersx_xGames
Odin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Sinnez187
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
gohankid123
Bellona
Level 100
God Stats
7W - 4L
1,807 SR
Queue Stats
118W - 128L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 0
8,992
473
6,708
15,151
15,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
OtakuBoyyy
Jing Wei
16
10 / 7 / 1
10,507
553
14,239
16,039
6,254
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hel
Ovekue
Hel
13
0 / 6 / 5
8,342
439
3,871
13,094
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
X1UP_DanzzX
Nemesis
13
1 / 13 / 5
8,382
441
7,120
18,291
7,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
ayoub0303
Achilles
13
6 / 6 / 1
9,093
479
4,047
12,065
13,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 6
10,291
542
15,582
14,104
5,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 5 / 5
8,012
422
2,823
7,756
2,435
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
2 / 5 / 1
8,194
431
954
8,288
4,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
Sinnez187
Nemesis
15
6 / 4 / 8
9,934
523
8,080
12,491
6,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
gohankid123
Bellona
19
17 / 1 / 3
12,114
638
20,369
15,159
14,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
21
Kills
35
36
Deaths
22
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
7
6
1.43
W
3
5
5
1.1
W
2
5
1
0.5
L
4
4
0
1
L
Jing Wei
OtakuBoyyy
Jing Wei
10
7
1
1.5
L
Hel
Ovekue
Hel
0
6
5
0.42
W
Nemesis
Sinnez187
Nemesis
6
4
8
2.5
L
Nemesis
X1UP_DanzzX
Nemesis
1
13
5
0.27
L
Achilles
ayoub0303
Achilles
6
6
1
1.08
W
Bellona
gohankid123
Bellona
17
1
3
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,985
Damage
47,808
74,640
Taken
57,798
47,627
Mitigated
33,622
16,236
Healing
14,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,582
9,951
0
2,449
14,104
5,764
2,127
2,464
11,440
0
57,416
W
2,823
607
0
1,218
7,756
2,435
259
483
7,273
18,733
0
W
954
594
0
1,027
8,288
4,491
208
202
8,061
0
20,819
L
6,708
5,461
0
3,957
15,151
15,359
1,308
1,017
14,134
0
48,133
L
Jing Wei
OtakuBoyyy
Jing Wei
14,239
11,050
0
1,878
16,039
6,254
180
715
15,274
0
58,390
L
Hel
Ovekue
Hel
3,871
323
1,652
5,584
13,094
4,783
1,674
294
12,800
40,300
0
W
Nemesis
Sinnez187
Nemesis
8,080
3,162
0
4,608
12,491
6,726
720
396
12,070
0
43,926
L
Nemesis
X1UP_DanzzX
Nemesis
7,120
3,416
0
2,897
18,291
7,840
639
1,394
16,822
0
39,722
L
Achilles
ayoub0303
Achilles
4,047
1,963
0
268
12,065
13,391
913
0
12,040
0
23,543
W
Bellona
gohankid123
Bellona
20,369
11,800
0
4,946
15,159
14,206
1,424
326
14,808
621
90,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,316
Gold Earned
48,545
359
Minions Killed
356
0
Camps Cleared
0
1,640,117
Distance Traveled
1,696,154
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,291
542
95
5
0
335,042
0
W
Ra
8,012
422
22
1
0
268,118
0
W
Odin
8,194
431
32
2
0
261,128
4
L
Vamana
8,992
473
92
5
0
308,788
0
L
Jing Wei
10,507
553
86
5
0
340,212
3
L
Hel
8,342
439
70
4
0
306,588
5
W
Nemesis
9,934
523
67
4
0
418,266
3
L
Nemesis
8,382
441
57
3
0
346,156
2
L
Achilles
9,093
479
54
3
0
338,373
0
W
Bellona
12,114
638
140
7
0
413,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role