Player Matchup

Ganesha
Ganesha
Cthulhus_twin
Ganesha
Level 6
God Stats
10W - 2L
1,773 SR
Queue Stats
40W - 34L
1,397 Elo+
Party 1
Neith
Neith
Pharah-is-Cute
Neith
Level 4
God Stats
7W - 2L
1,640 SR
Queue Stats
70W - 77L
1,742 Elo+
Party 1
Mulan
Mulan
The_Fae_Monster
Mulan
Level 89
God Stats
2W - 3L
1,597 SR
Queue Stats
81W - 114L
1,421 Elo+
Party 1
Guan Yu
Guan Yu
annual_reflex2
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,602 Elo+
Party 1
Eset
Eset
deathbringer3469
Eset
Level 155
God Stats
3W - 3L
1,444 SR
Queue Stats
578W - 647L
1,461 Elo+
Party 1
Team Averages
Level 52
1,591 SR
1,525 Elo+

VS

Team Averages
Level 16
1,569 SR
1,474 Elo+
Bellona
Bellona
Cuults_-
Bellona
Level 28
God Stats
0W - 5L
1,534 SR
Queue Stats
27W - 22L
1,650 Elo+
Solo
Chernobog
Chernobog
DarkNexus18
Chernobog
Level 16
God Stats
5W - 4L
1,642 SR
Queue Stats
6W - 4L
1,595 Elo+
Solo
King Arthur
King Arthur
EDE_Nug
King Arthur
Level 6
God Stats
1W - 1L
1,488 SR
Queue Stats
2W - 3L
1,399 Elo+
Solo
Thanatos
Thanatos
RADICALBANDIT9
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Janus
Janus
snjavi2015
Janus
Level 5
God Stats
0W - 3L
1,679 SR
Queue Stats
4W - 10L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
8
1 / 1 / 3
5,728
573
1,193
3,867
2,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
3 / 0 / 2
6,018
602
4,061
4,208
1,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
9 / 0 / 2
7,209
721
4,995
5,194
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 4 / 1
5,627
563
4,023
6,932
5,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
8 / 1 / 1
7,703
770
4,610
4,215
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cuults_-
Bellona
11
5 / 1 / 0
6,334
633
6,336
6,694
4,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
DarkNexus18
Chernobog
8
0 / 6 / 1
5,135
514
3,524
7,071
1,781
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
EDE_Nug
King Arthur
6
0 / 6 / 3
4,427
443
759
5,928
2,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
7
1 / 6 / 0
4,683
468
1,413
7,482
2,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
7
0 / 4 / 0
4,291
429
1,075
4,696
1,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
22
Kills
6
6
Deaths
23
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
1
1
3
2.5
L
Bellona
Cuults_-
Bellona
5
1
0
5
L
Chernobog
DarkNexus18
Chernobog
0
6
1
0.08
L
King Arthur
EDE_Nug
King Arthur
0
6
3
0.25
W
3
0
2
4
L
Thanatos
1
6
0
0.17
W
9
0
2
10
W
1
4
1
0.38
W
8
1
1
8.5
L
Janus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,882
Damage
13,107
24,416
Taken
31,871
12,007
Mitigated
12,530
8,587
Healing
5,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
1,193
388
0
1,074
3,867
2,031
0
0
3,867
6,493
0
L
Bellona
Cuults_-
Bellona
6,336
2,812
0
1,773
6,694
4,777
0
446
6,023
0
33,403
L
Chernobog
DarkNexus18
Chernobog
3,524
2,182
0
733
7,071
1,781
33
674
6,397
0
25,157
L
King Arthur
EDE_Nug
King Arthur
759
390
0
89
5,928
2,758
0
913
4,883
0
3,834
W
4,061
1,229
0
1,941
4,208
1,256
806
0
4,208
0
25,904
L
Thanatos
1,413
669
0
2,668
7,482
2,139
0
2,107
5,259
0
14,718
W
4,995
1,390
0
3,464
5,194
2,046
0
0
5,169
0
41,953
W
4,023
947
0
830
6,932
5,289
0
0
6,882
0
20,575
W
4,610
880
0
1,278
4,215
1,385
215
1,075
3,115
43,992
0
L
Janus
1,075
47
0
270
4,696
1,075
208
1,357
3,206
20,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,285
Gold Earned
24,870
300
Minions Killed
191
0
Camps Cleared
0
983,507
Distance Traveled
972,309
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,728
573
2
0
0
175,330
0
L
Bellona
6,334
633
75
8
0
202,728
1
L
Chernobog
5,135
514
52
5
0
166,116
1
L
King Arthur
4,427
443
8
1
0
192,445
0
W
Neith
6,018
602
64
6
0
184,869
2
L
Thanatos
4,683
468
30
3
0
216,625
3
W
Mulan
7,209
721
86
9
0
233,988
0
W
Guan Yu
5,627
563
47
5
0
192,251
0
W
Eset
7,703
770
101
10
0
197,069
1
L
Janus
4,291
429
26
3
0
194,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role