Player Matchup

Janus
Janus
Gold V
zatzuko1
Janus
Gold V
Level 83
God Stats
24W - 24L
1,504 SR
Queue Stats
36W - 36L
1,322 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 83
1,504 SR
1,322 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 59
1,278 SR
540 MMR
Achilles
Achilles
Bronze III
fokler_ale
Achilles
Bronze III
Level 59
God Stats
0W - 5L
1,278 SR
Queue Stats
16W - 174L
540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
zatzuko1
Janus
20
4 / 0 / 0
13,283
886
10,438
9,267
7,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
HadesJing WeiAnubisCu ChulainnKing Arthur

VS

Bans
ChronosSetAh Muzen CabBakasuraHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
fokler_ale
Achilles
16
0 / 4 / 0
10,100
673
6,335
18,781
16,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
fokler_ale
Achilles
0
4
0
0
W
Janus
zatzuko1
Janus
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,438
Damage
6,335
9,267
Taken
18,781
7,543
Mitigated
16,277
4,427
Healing
4,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
fokler_ale
Achilles
6,335
1,412
0
4,630
18,781
16,277
0
10,649
8,132
0
63,310
W
Janus
zatzuko1
Janus
10,438
255
0
4,427
9,267
7,543
1,981
35
9,232
111,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,283
Gold Earned
10,100
191
Minions Killed
103
0
Camps Cleared
0
288,171
Distance Traveled
287,566
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,100
673
103
7
0
287,566
0
W
Janus
13,283
886
191
13
0
288,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role