Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Austinhockey2831
Kuzenbo
Level 6
God Stats
5W - 2L
1,445 SR
Queue Stats
10W - 9L
1,464 Elo+
Solo
Zeus
Zeus
Bathroom1Hitter
Zeus
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
198W - 195L
1,420 Elo+
Party 1
Neith
Neith
MeatsyourBeat
Neith
Level 5
God Stats
4W - 3L
1,479 SR
Queue Stats
4W - 4L
1,395 Elo+
Party 1
Hades
Hades
TonyChonz
Hades
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,609 Elo+
Party 1
Team Averages
Level 41
1,485 SR
1,478 Elo+

VS

Team Averages
Level 29
1,417 SR
1,354 Elo+
Vamana
Vamana
HF4 Madara
Vamana
Level 20
God Stats
0W - 3L
1,226 SR
Queue Stats
61W - 92L
1,341 Elo+
Party 2
Ra
Ra
HF4 Yann
Ra
Level 17
God Stats
2W - 2L
1,491 SR
Queue Stats
34W - 56L
1,351 Elo+
Party 2
Guan Yu
Guan Yu
ItsLYTE
Guan Yu
Level 16
God Stats
10W - 9L
1,402 SR
Queue Stats
20W - 17L
1,421 Elo+
Solo
Merlin
Merlin
OgSkyMuFn
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,233 Elo+
Solo
Danzaburou
Danzaburou
Xquad555
Danzaburou
Level 87
God Stats
4W - 7L
1,467 SR
Queue Stats
42W - 36L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
19
13 / 4 / 11
13,718
1,143
16,155
16,517
8,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 2 / 29
12,928
1,077
11,069
16,531
23,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 0 / 20
14,036
1,170
41,192
5,704
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 4 / 14
11,269
939
5,918
11,514
5,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
TonyChonz
Hades
20
14 / 2 / 26
14,729
1,227
34,975
19,873
12,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HF4 Madara
Vamana
17
1 / 5 / 9
10,788
899
7,924
23,993
17,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 12 / 6
11,175
931
8,804
21,552
7,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
ItsLYTE
Guan Yu
17
6 / 9 / 5
11,819
985
14,361
28,662
17,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
OgSkyMuFn
Merlin
15
0 / 12 / 6
9,766
814
9,998
17,433
6,019
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
Xquad555
Danzaburou
17
2 / 5 / 10
11,739
978
22,061
23,329
8,385
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
48
43
Kills
12
12
Deaths
43
100
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
13
4
11
4.63
W
2
2
29
8.25
W
12
0
20
22
L
Vamana
HF4 Madara
Vamana
1
5
9
1.1
L
3
12
6
0.5
L
Guan Yu
ItsLYTE
Guan Yu
6
9
5
0.94
W
2
4
14
2.25
L
Merlin
OgSkyMuFn
Merlin
0
12
6
0.25
W
Hades
TonyChonz
Hades
14
2
26
13.5
L
Danzaburou
Xquad555
Danzaburou
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,309
Damage
63,148
70,139
Taken
114,969
51,842
Mitigated
56,827
18,919
Healing
14,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
16,155
10,409
0
3,327
16,517
8,785
0
3,339
13,106
0
35,192
W
11,069
4,573
0
0
16,531
23,311
0
4,539
11,773
26,412
0
W
41,192
2,042
2,091
1,258
5,704
2,492
0
1,356
4,298
70,930
0
L
Vamana
HF4 Madara
Vamana
7,924
2,129
0
1,344
23,993
17,697
0
18,190
5,403
0
32,866
L
8,804
945
2,433
1,011
21,552
7,162
0
18,535
2,729
26,716
0
L
Guan Yu
ItsLYTE
Guan Yu
14,361
1,824
2,519
5,051
28,662
17,564
0
17,633
10,719
0
27,683
W
5,918
1,966
0
602
11,514
5,089
0
2,781
8,658
0
11,434
L
Merlin
OgSkyMuFn
Merlin
9,998
1,231
0
8
17,433
6,019
0
14,275
2,954
23,150
0
W
Hades
TonyChonz
Hades
34,975
4,250
1,901
9,740
19,873
12,165
0
6,787
12,911
54,673
0
L
Danzaburou
Xquad555
Danzaburou
22,061
10,970
0
2,529
23,329
8,385
0
17,115
5,928
0
51,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,680
Gold Earned
55,287
220
Minions Killed
235
8
Camps Cleared
3
1,142,995
Distance Traveled
956,746
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,718
1,143
40
3
4
206,074
0
W
Kuzenbo
12,928
1,077
19
2
0
246,943
0
W
Zeus
14,036
1,170
81
7
3
223,113
0
L
Vamana
10,788
899
40
3
1
270,855
1
L
Ra
11,175
931
58
5
1
194,588
0
L
Guan Yu
11,819
985
26
2
0
186,386
0
W
Neith
11,269
939
21
2
0
244,274
2
L
Merlin
9,766
814
27
2
0
112,076
0
W
Hades
14,729
1,227
59
5
1
222,591
2
L
Danzaburou
11,739
978
84
7
1
192,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role