Player Matchup

Guan Yu
Guan Yu
Dabemeow
Guan Yu
Level 29
God Stats
5W - 6L
1,666 SR
Queue Stats
39W - 40L
1,553 Elo+
Solo
Sol
Sol
Forgotdarubbers
Sol
Level 26
God Stats
10W - 5L
1,695 SR
Queue Stats
90W - 65L
1,622 Elo+
Party 1
Rama
Rama
Gryffynn
Rama
Level 16
God Stats
4W - 1L
1,962 SR
Queue Stats
17W - 12L
1,599 Elo+
Solo
Chang'e
Chang'e
Maplefrostu
Chang'e
Level 27
God Stats
10W - 7L
1,588 SR
Queue Stats
35W - 34L
1,514 Elo+
Solo
Susano
Susano
papapeencho
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,521 Elo+
Party 1
Team Averages
Level 23
1,682 SR
1,562 Elo+

VS

Team Averages
Level 25
1,474 SR
1,490 Elo+
Izanami
Izanami
Fibonaccyor
Izanami
Level 26
God Stats
129W - 106L
1,568 SR
Queue Stats
213W - 176L
1,549 Elo+
Solo
Bacchus
Bacchus
NocteRuinam
Bacchus
Level 27
God Stats
18W - 3L
1,374 SR
Queue Stats
191W - 210L
1,380 Elo+
Solo
Kukulkan
Kukulkan
OKasatkaO
Kukulkan
Level 19
God Stats
2W - 1L
1,241 SR
Queue Stats
93W - 100L
1,512 Elo+
Solo
Janus
Janus
PoundedSack
Janus
Level 26
God Stats
3W - 1L
1,689 SR
Queue Stats
135W - 141L
1,509 Elo+
Solo
Artemis
Artemis
Zefyrus31
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dabemeow
Guan Yu
17
2 / 4 / 3
10,749
977
10,070
22,305
22,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 3 / 3
11,019
1,002
18,806
8,804
3,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
16
1 / 3 / 4
10,125
920
7,425
12,598
5,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Maplefrostu
Chang'e
16
2 / 2 / 3
10,449
950
6,790
12,992
6,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
13
0 / 1 / 0
8,544
777
0
969
310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

180

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fibonaccyor
Izanami
17
3 / 1 / 5
11,385
1,035
12,295
14,049
5,500
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
NocteRuinam
Bacchus
17
4 / 1 / 3
12,076
1,098
5,871
8,995
10,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
OKasatkaO
Kukulkan
15
0 / 2 / 4
9,357
851
6,480
7,441
2,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 2 / 8
10,433
948
17,126
6,585
2,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Zefyrus31
Artemis
17
5 / 2 / 4
11,615
1,056
11,828
8,582
3,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
8
Kills
13
13
Deaths
8
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Dabemeow
Guan Yu
2
4
3
0.88
W
Izanami
Fibonaccyor
Izanami
3
1
5
5.5
L
3
3
3
1.5
L
Rama
1
3
4
1
L
Chang'e
Maplefrostu
Chang'e
2
2
3
1.75
W
Bacchus
NocteRuinam
Bacchus
4
1
3
5.5
W
Kukulkan
OKasatkaO
Kukulkan
0
2
4
1
W
1
2
8
2.5
W
Artemis
Zefyrus31
Artemis
5
2
4
3.5
L
Susano
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,091
Damage
53,600
57,668
Taken
45,652
38,042
Mitigated
24,344
15,393
Healing
2,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Dabemeow
Guan Yu
10,070
537
1,656
3,726
22,305
22,083
0
11,468
10,837
0
27,363
W
Izanami
Fibonaccyor
Izanami
12,295
8,792
0
937
14,049
5,500
0
8,987
5,062
0
51,229
L
18,806
3,975
0
1,899
8,804
3,696
0
3,488
5,316
45,860
0
L
Rama
7,425
5,317
0
1,000
12,598
5,061
0
5,309
7,289
0
19,057
L
Chang'e
Maplefrostu
Chang'e
6,790
141
3,756
3,356
12,992
6,892
0
8,670
4,322
39,170
0
W
Bacchus
NocteRuinam
Bacchus
5,871
886
0
994
8,995
10,450
0
5,482
3,513
16,933
0
W
Kukulkan
OKasatkaO
Kukulkan
6,480
566
0
0
7,441
2,771
0
3,530
3,911
11,851
0
W
17,126
1,258
0
199
6,585
2,499
0
3,213
3,372
35,554
0
W
Artemis
Zefyrus31
Artemis
11,828
6,720
0
198
8,582
3,124
0
4,384
4,198
0
33,963
L
Susano
0
0
0
0
969
310
0
542
427
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,886
Gold Earned
54,866
210
Minions Killed
231
6
Camps Cleared
11
926,231
Distance Traveled
1,069,428
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,749
977
41
4
0
240,420
1
W
Izanami
11,385
1,035
108
10
4
213,155
3
L
Sol
11,019
1,002
69
6
2
212,174
0
L
Rama
10,125
920
23
2
0
208,392
0
L
Chang'e
10,449
950
77
7
4
247,854
0
W
Bacchus
12,076
1,098
23
2
1
237,963
0
W
Kukulkan
9,357
851
9
1
1
178,139
0
W
Janus
10,433
948
41
4
1
227,769
0
W
Artemis
11,615
1,056
50
5
4
212,402
0
L
Susano
8,544
777
0
0
0
17,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role