Player Matchup

Anubis
Anubis
DragonStalin
Anubis
Level 29
God Stats
64W - 51L
1,539 SR
Queue Stats
281W - 269L
1,505 Elo+
Party 2
Set
Set
Sarcasm0x
Set
Level 29
God Stats
3W - 4L
1,522 SR
Queue Stats
70W - 65L
1,443 Elo+
Party 4
Cthulhu
Cthulhu
harck5
Cthulhu
Level 121
God Stats
3W - 0L
1,697 SR
Queue Stats
72W - 64L
1,470 Elo+
Party 4
Sol
Sol
killClown456
Sol
Level 63
God Stats
24W - 10L
1,701 SR
Queue Stats
264W - 258L
1,459 Elo+
Party 2
Chernobog
Chernobog
woffy15
Chernobog
Level 23
God Stats
9W - 15L
1,520 SR
Queue Stats
97W - 106L
1,493 Elo+
Party 2
Team Averages
Level 53
1,596 SR
1,474 Elo+

VS

Team Averages
Level 55
1,621 SR
1,483 Elo+
King Arthur
King Arthur
 
King Arthur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
Javuir24
Odin
Level 17
God Stats
1W - 1L
1,688 SR
Queue Stats
3W - 4L
1,377 Elo+
Party 3
Loki
Loki
PatrioticOrzel
Loki
Level 27
God Stats
2W - 1L
1,864 SR
Queue Stats
27W - 24L
1,523 Elo+
Party 1
The Morrigan
The Morrigan
TheOBGYN
The Morrigan
Level 43
God Stats
3W - 3L
1,554 SR
Queue Stats
117W - 131L
1,493 Elo+
Solo
Neith
Neith
lolek20089
Neith
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 2 / 5
8,838
589
9,229
11,539
5,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 1 / 5
8,712
581
8,243
8,834
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
harck5
Cthulhu
12
3 / 3 / 4
8,187
546
5,354
9,876
6,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
1 / 5 / 0
7,819
521
6,987
11,274
4,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
woffy15
Chernobog
12
2 / 6 / 3
7,622
508
4,491
10,816
3,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
4 / 1 / 1
8,437
562
9,698
13,809
10,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Odin
13
4 / 3 / 3
8,035
536
6,804
9,022
4,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 4 / 2
7,351
490
5,940
12,490
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
TheOBGYN
The Morrigan
15
2 / 4 / 1
8,663
578
5,857
8,025
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
11
3 / 5 / 3
6,842
456
7,623
7,407
1,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
17
Kills
17
17
Deaths
17
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
1
1
4.5
W
Anubis
5
2
5
3.75
L
Odin
4
3
3
1.83
L
4
4
2
1.25
W
6
1
5
8.5
L
The Morrigan
TheOBGYN
The Morrigan
2
4
1
0.63
W
Cthulhu
harck5
Cthulhu
3
3
4
1.67
W
1
5
0
0.2
L
Neith
3
5
3
0.9
W
Chernobog
woffy15
Chernobog
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,304
Damage
35,922
52,339
Taken
50,753
23,346
Mitigated
21,853
17,992
Healing
13,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,698
922
0
4,820
13,809
10,755
212
6,353
7,456
0
48,759
W
Anubis
9,229
1,241
0
6,813
11,539
5,731
663
5,105
6,130
60,729
0
L
Odin
6,804
2,015
720
2,027
9,022
4,303
84
2,812
6,210
0
34,797
L
5,940
2,525
0
2,614
12,490
2,890
24
3,517
8,973
0
34,793
W
8,243
4,340
0
3,696
8,834
3,217
670
45
8,735
0
53,144
L
The Morrigan
TheOBGYN
The Morrigan
5,857
589
123
1,780
8,025
1,929
189
4,290
3,521
58,943
0
W
Cthulhu
harck5
Cthulhu
5,354
691
0
1,619
9,876
6,638
0
369
9,477
36,460
0
W
6,987
3,341
0
3,898
11,274
4,627
811
0
10,618
47,493
3,534
L
Neith
7,623
4,936
0
1,823
7,407
1,976
468
3,750
3,657
0
33,460
W
Chernobog
woffy15
Chernobog
4,491
3,046
0
1,966
10,816
3,133
81
0
10,791
0
44,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,178
Gold Earned
39,328
440
Minions Killed
399
0
Camps Cleared
0
1,398,883
Distance Traveled
1,449,392
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,437
562
95
6
0
278,541
0
W
Anubis
8,838
589
103
7
0
266,798
5
L
Odin
8,035
536
55
4
0
322,191
4
L
Loki
7,351
490
55
4
0
297,103
3
W
Set
8,712
581
95
6
0
304,053
2
L
The Morrigan
8,663
578
129
9
0
289,914
9
W
Cthulhu
8,187
546
54
4
0
317,367
0
W
Sol
7,819
521
99
7
0
244,303
0
L
Neith
6,842
456
65
4
0
261,643
2
W
Chernobog
7,622
508
89
6
0
266,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role