Player Matchup

Artio
Artio
CaptainLanky
Artio
Level 146
God Stats
7W - 3L
1,885 SR
Queue Stats
174W - 133L
1,592 Elo+
Party 2
Bellona
Bellona
DragoneHUN25
Bellona
Level 80
God Stats
4W - 4L
1,557 SR
Queue Stats
131W - 102L
1,605 Elo+
Party 2
Serqet
Serqet
LocaL25
Serqet
Level 105
God Stats
13W - 11L
1,610 SR
Queue Stats
137W - 114L
1,592 Elo+
Party 2
Freya
Freya
SwagTack
Freya
Level 160
God Stats
2W - 0L
1,901 SR
Queue Stats
187W - 143L
1,595 Elo+
Party 2
Kukulkan
Kukulkan
WFiddlerW
Kukulkan
Level 48
God Stats
1W - 0L
1,707 SR
Queue Stats
85W - 43L
1,621 Elo+
Party 2
Team Averages
Level 108
1,732 SR
1,601 Elo+

VS

Team Averages
Level 61
1,511 SR
1,576 Elo+
Cupid
Cupid
B0ustt
Cupid
Level 143
God Stats
14W - 6L
1,746 SR
Queue Stats
574W - 431L
1,583 Elo+
Party 3
Scylla
Scylla
CloverKey
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,563 Elo+
Party 1
Cabrakan
Cabrakan
LiamTheDream
Cabrakan
Level 45
God Stats
5W - 1L
1,500 SR
Queue Stats
444W - 348L
1,561 Elo+
Party 3
Horus
Horus
ZeroEnna
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,705 Elo+
Party 1
Ymir
Ymir
iTz_Nxtria_
Ymir
Level 63
God Stats
0W - 2L
1,306 SR
Queue Stats
13W - 17L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 10
8,847
520
6,025
13,526
12,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Bellona
DragoneHUN25
Bellona
16
1 / 0 / 1
9,530
561
3,395
6,808
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Serqet
LocaL25
Serqet
16
5 / 1 / 6
9,648
568
6,430
9,851
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
SwagTack
Freya
18
7 / 0 / 4
10,967
645
8,930
13,295
5,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
WFiddlerW
Kukulkan
14
2 / 1 / 6
8,826
519
7,070
6,838
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
B0ustt
Cupid
13
0 / 4 / 1
7,326
431
5,315
10,340
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
CloverKey
Scylla
12
0 / 5 / 3
7,696
453
4,717
8,228
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
LiamTheDream
Cabrakan
11
1 / 4 / 3
7,403
435
6,827
9,884
8,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
ZeroEnna
Horus
12
0 / 1 / 1
7,032
414
1,444
9,244
5,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 3 / 1
7,973
469
6,102
10,839
5,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
17
Kills
4
4
Deaths
17
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
B0ustt
Cupid
0
4
1
0.13
W
2
2
10
3.5
L
Scylla
CloverKey
Scylla
0
5
3
0.3
W
Bellona
DragoneHUN25
Bellona
1
0
1
1.5
L
Cabrakan
LiamTheDream
Cabrakan
1
4
3
0.63
W
Serqet
LocaL25
Serqet
5
1
6
8
W
Freya
SwagTack
Freya
7
0
4
9
W
Kukulkan
WFiddlerW
Kukulkan
2
1
6
5
L
Horus
ZeroEnna
Horus
0
1
1
0.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,850
Damage
24,405
50,318
Taken
48,535
29,347
Mitigated
25,266
25,333
Healing
11,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
B0ustt
Cupid
5,315
3,735
132
2,902
10,340
3,190
0
5,821
4,462
0
48,096
W
6,025
564
980
3,957
13,526
12,826
0
5,601
7,791
22,370
0
L
Scylla
CloverKey
Scylla
4,717
349
0
933
8,228
2,589
196
3,879
4,041
44,306
0
W
Bellona
DragoneHUN25
Bellona
3,395
673
0
2,637
6,808
4,984
940
2,362
4,446
184
55,230
L
Cabrakan
LiamTheDream
Cabrakan
6,827
803
0
1,080
9,884
8,700
0
4,757
4,767
25,630
0
W
Serqet
LocaL25
Serqet
6,430
1,019
0
4,588
9,851
3,744
0
2,795
6,994
0
61,091
W
Freya
SwagTack
Freya
8,930
3,416
0
10,863
13,295
5,312
431
1,586
11,709
92,980
0
W
Kukulkan
WFiddlerW
Kukulkan
7,070
321
0
2,308
6,838
2,481
248
4,852
1,732
62,261
0
L
Horus
ZeroEnna
Horus
1,444
795
140
3,428
9,244
5,716
0
3,683
5,561
0
28,976
L
6,102
718
0
3,158
10,839
5,071
0
4,069
6,524
49,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,818
Gold Earned
37,430
547
Minions Killed
405
0
Camps Cleared
0
1,690,987
Distance Traveled
1,527,182
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,326
431
101
6
0
284,645
5
W
Artio
8,847
520
23
1
0
333,921
2
L
Scylla
7,696
453
107
6
0
288,137
5
W
Bellona
9,530
561
147
9
0
311,841
3
L
Cabrakan
7,403
435
28
2
0
314,411
1
W
Serqet
9,648
568
112
7
0
401,343
4
W
Freya
10,967
645
139
8
0
307,269
2
W
Kukulkan
8,826
519
126
7
0
336,613
7
L
Horus
7,032
414
75
4
0
293,879
1
L
Ymir
7,973
469
94
6
0
346,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role