Player Matchup

Fenrir
Fenrir
Basket23james
Fenrir
Level 13
God Stats
12W - 12L
1,415 SR
Queue Stats
98W - 126L
1,296 Elo+
Party 1
Nemesis
Nemesis
DXdombiekiller
Nemesis
Level 3
God Stats
4W - 2L
1,789 SR
Queue Stats
4W - 7L
1,234 Elo+
Party 1
Cthulhu
Cthulhu
FAZE_SHAWARMA_
Cthulhu
Level 15
God Stats
6W - 22L
1,153 SR
Queue Stats
102W - 148L
1,238 Elo+
Party 1
Loki
Loki
KevstaR
Loki
Level 26
God Stats
17W - 14L
1,174 SR
Queue Stats
31W - 33L
1,061 Elo+
Solo
Erlang Shen
Erlang Shen
XxWhiteWolf15xX
Erlang Shen
Level 16
God Stats
5W - 3L
1,314 SR
Queue Stats
76W - 80L
1,269 Elo+
Solo
Team Averages
Level 15
1,369 SR
1,220 Elo+

VS

Team Averages
Level 15
1,547 SR
1,385 Elo+
Horus
Horus
Radphantom334
Horus
Level 28
God Stats
7W - 3L
1,606 SR
Queue Stats
119W - 126L
1,391 Elo+
Solo
Cabrakan
Cabrakan
TSI DONKEY
Cabrakan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,146 Elo+
Solo
Susano
Susano
Uchiha_clan2508
Susano
Level 11
God Stats
9W - 12L
1,426 SR
Queue Stats
26W - 30L
1,290 Elo+
Solo
Mulan
Mulan
elpipasn
Mulan
Level 14
God Stats
1W - 1L
1,700 SR
Queue Stats
4W - 1L
1,690 Elo+
Solo
Heimdallr
Heimdallr
heldben
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 11
13,665
1,051
16,888
7,835
4,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
6 / 1 / 20
13,316
1,024
11,733
10,479
4,673
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 1 / 8
11,335
872
3,124
2,512
1,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
KevstaR
Loki
20
13 / 1 / 14
15,152
1,166
21,360
11,903
6,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
XxWhiteWolf15xX
Erlang Shen
20
6 / 4 / 17
12,980
998
28,287
17,290
15,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

250

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 5
13,413
1,032
12,101
30,444
35,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
TSI DONKEY
Cabrakan
14
0 / 2 / 1
9,806
754
626
2,622
1,353
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 6 / 5
11,295
869
13,267
14,931
5,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
elpipasn
Mulan
18
2 / 9 / 6
12,761
982
8,213
18,938
14,689
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
heldben
Heimdallr
18
3 / 17 / 6
12,405
954
7,670
28,956
12,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
32
37
Kills
9
9
Deaths
38
70
Assists
23
Player
Kills
Deaths
Assists
KDA
W
10
2
11
7.75
W
6
1
20
16
W
2
1
8
6
W
Loki
KevstaR
Loki
13
1
14
20
L
3
4
5
1.38
L
Cabrakan
TSI DONKEY
Cabrakan
0
2
1
0.25
L
1
6
5
0.58
W
Erlang Shen
XxWhiteWolf15xX
Erlang Shen
6
4
17
3.63
L
Mulan
elpipasn
Mulan
2
9
6
0.56
L
Heimdallr
heldben
Heimdallr
3
17
6
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,392
Damage
41,877
50,019
Taken
95,891
31,146
Mitigated
70,294
4,513
Healing
17,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,888
3,174
0
595
7,835
4,139
0
19
7,816
25
24,333
W
11,733
6,314
0
979
10,479
4,673
0
205
10,274
0
14,686
W
3,124
215
0
265
2,512
1,240
0
22
2,490
10,720
0
W
Loki
KevstaR
Loki
21,360
7,949
0
0
11,903
6,003
0
157
11,746
0
55,918
L
12,101
7,357
3,846
11,550
30,444
35,307
0
578
29,866
0
24,522
L
Cabrakan
TSI DONKEY
Cabrakan
626
35
111
111
2,622
1,353
0
585
2,037
2,856
0
L
13,267
2,830
0
0
14,931
5,973
0
676
13,436
0
27,811
W
Erlang Shen
XxWhiteWolf15xX
Erlang Shen
28,287
17,704
0
2,674
17,290
15,091
0
223
16,390
0
53,386
L
Mulan
elpipasn
Mulan
8,213
2,207
0
83
18,938
14,689
0
564
18,374
0
23,927
L
Heimdallr
heldben
Heimdallr
7,670
6,627
0
1,943
28,956
12,972
0
746
26,494
0
28,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,448
Gold Earned
59,680
189
Minions Killed
151
3
Camps Cleared
2
1,026,237
Distance Traveled
821,964
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,665
1,051
15
1
0
231,948
3
W
Nemesis
13,316
1,024
7
1
0
245,669
1
W
Cthulhu
11,335
872
12
1
0
79,751
1
W
Loki
15,152
1,166
114
9
3
245,045
2
L
Horus
13,413
1,032
22
2
0
197,958
1
L
Cabrakan
9,806
754
1
0
1
39,968
0
L
Susano
11,295
869
36
3
0
207,247
1
W
Erlang Shen
12,980
998
41
3
0
223,824
0
L
Mulan
12,761
982
47
4
1
188,448
1
L
Heimdallr
12,405
954
45
3
0
188,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role