Player Matchup

Yemoja
Yemoja
Double Stryke
Yemoja
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,306 Elo+
Party 1
Fenrir
Fenrir
Emolina3355
Fenrir
Level 22
God Stats
2W - 5L
1,418 SR
Queue Stats
63W - 64L
1,416 Elo+
Party 1
Discordia
Discordia
JozPolar
Discordia
Level 159
God Stats
41W - 21L
1,763 SR
Queue Stats
301W - 299L
1,594 Elo+
Solo
Amaterasu
Amaterasu
JuanEbsJ8
Amaterasu
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
258W - 253L
1,551 Elo+
Solo
Merlin
Merlin
LordKriz
Merlin
Level 95
God Stats
62W - 58L
1,641 SR
Queue Stats
299W - 280L
1,595 Elo+
Solo
Team Averages
Level 98
1,564 SR
1,492 Elo+

VS

Team Averages
Level 111
1,693 SR
1,499 Elo+
Rama
Rama
Calling123
Rama
Level 56
God Stats
16W - 21L
1,860 SR
Queue Stats
178W - 187L
1,548 Elo+
Solo
Loki
Loki
DRACHEN1337
Loki
Level 147
God Stats
36W - 16L
1,568 SR
Queue Stats
283W - 293L
1,411 Elo+
Solo
Kukulkan
Kukulkan
Levite1010
Kukulkan
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
cykameme
Sun Wukong
Level 128
God Stats
2W - 0L
1,740 SR
Queue Stats
14W - 19L
1,440 Elo+
Solo
Tiamat
Tiamat
dav4ever
Tiamat
Level 142
God Stats
19W - 11L
1,794 SR
Queue Stats
192W - 201L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 7
13,041
932
3,611
17,546
23,734
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
19
2 / 8 / 7
12,323
880
7,414
24,181
11,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
JozPolar
Discordia
19
3 / 3 / 9
13,388
956
25,589
20,369
7,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
JuanEbsJ8
Amaterasu
19
10 / 6 / 4
14,485
1,035
19,509
31,631
33,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
LordKriz
Merlin
18
0 / 1 / 8
11,795
843
8,512
5,269
1,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

71

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 5
14,341
1,024
22,336
12,791
5,941
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
4 / 3 / 2
11,970
855
5,132
7,470
3,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Levite1010
Kukulkan
20
1 / 1 / 12
13,138
938
22,170
6,961
3,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
cykameme
Sun Wukong
20
4 / 3 / 10
13,477
963
16,998
21,927
25,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
dav4ever
Tiamat
20
2 / 6 / 12
13,401
957
27,291
20,822
20,410
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
61
16
Kills
20
20
Deaths
16
35
Assists
41
Player
Kills
Deaths
Assists
KDA
W
9
3
5
3.83
W
4
3
2
1.67
L
1
2
7
2.25
L
Fenrir
2
8
7
0.69
L
Discordia
JozPolar
Discordia
3
3
9
2.5
L
Amaterasu
JuanEbsJ8
Amaterasu
10
6
4
2
W
Kukulkan
Levite1010
Kukulkan
1
1
12
7
L
Merlin
LordKriz
Merlin
0
1
8
4
W
Sun Wukong
cykameme
Sun Wukong
4
3
10
3
W
Tiamat
dav4ever
Tiamat
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,635
Damage
93,927
98,996
Taken
69,971
77,999
Mitigated
58,195
10,097
Healing
8,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,336
16,437
0
789
12,791
5,941
0
5,345
7,446
0
35,891
W
5,132
1,098
0
137
7,470
3,150
0
3,337
4,133
0
24,766
L
3,611
636
2,571
391
17,546
23,734
0
9,906
7,640
12,797
0
L
Fenrir
7,414
2,064
1,084
1,402
24,181
11,889
0
13,724
10,457
0
19,568
L
Discordia
JozPolar
Discordia
25,589
916
0
866
20,369
7,124
0
12,289
8,080
71,872
0
L
Amaterasu
JuanEbsJ8
Amaterasu
19,509
10,019
0
3,783
31,631
33,297
0
11,115
20,516
0
34,304
W
Kukulkan
Levite1010
Kukulkan
22,170
785
0
0
6,961
3,128
0
4,539
2,422
60,181
0
L
Merlin
LordKriz
Merlin
8,512
499
0
0
5,269
1,955
0
2,757
2,512
38,599
0
W
Sun Wukong
cykameme
Sun Wukong
16,998
3,481
0
2,386
21,927
25,566
0
11,428
10,499
330
40,081
W
Tiamat
dav4ever
Tiamat
27,291
4,516
591
4,788
20,822
20,410
0
13,063
7,759
55,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,032
Gold Earned
66,327
310
Minions Killed
304
6
Camps Cleared
16
1,247,690
Distance Traveled
1,239,403
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,341
1,024
31
2
5
232,058
0
W
Loki
11,970
855
23
2
2
168,255
0
L
Yemoja
13,041
932
32
2
1
229,703
2
L
Fenrir
12,323
880
28
2
1
224,871
0
L
Discordia
13,388
956
121
9
3
283,800
2
L
Amaterasu
14,485
1,035
52
4
0
325,392
0
W
Kukulkan
13,138
938
118
8
0
275,202
0
L
Merlin
11,795
843
77
6
1
183,924
3
W
Sun Wukong
13,477
963
52
4
2
288,725
0
W
Tiamat
13,401
957
80
6
7
275,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role