Player Matchup

Vamana
Vamana
AZNLiLPiNAY
Vamana
Level 17
God Stats
24W - 27L
1,426 SR
Queue Stats
31W - 44L
1,341 Elo+
Party 1
Fafnir
Fafnir
Greglorious73
Fafnir
Level 15
God Stats
2W - 1L
1,604 SR
Queue Stats
13W - 10L
1,410 Elo+
Solo
Thor
Thor
Saysspok
Thor
Level 17
God Stats
0W - 1L
1,249 SR
Queue Stats
18W - 11L
1,472 Elo+
Solo
Loki
Loki
ShivPls
Loki
Level 5
God Stats
0W - 2L
1,333 SR
Queue Stats
2W - 9L
1,112 Elo+
Party 1
Hachiman
Hachiman
isjfaaq
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,310 Elo+
Party 1
Team Averages
Level 13
1,422 SR
1,329 Elo+

VS

Team Averages
Level 21
1,643 SR
1,369 Elo+
Ares
Ares
Chooosen0ne
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,133 Elo+
Party 2
Horus
Horus
IIllIllIllII
Horus
Level 24
God Stats
10W - 3L
1,795 SR
Queue Stats
14W - 9L
1,542 Elo+
Party 3
Anubis
Anubis
Tharjin
Anubis
Level 29
God Stats
11W - 6L
1,706 SR
Queue Stats
15W - 13L
1,614 Elo+
Party 3
Zeus
Zeus
anil0696
Zeus
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 19L
1,133 Elo+
Party 2
Tiamat
Tiamat
clemesou
Tiamat
Level 26
God Stats
4W - 0L
1,714 SR
Queue Stats
18W - 9L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
3 / 3 / 10
10,912
992
10,931
17,730
11,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
2 / 12 / 11
11,109
1,010
6,825
31,936
29,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
16
3 / 16 / 6
10,826
984
14,399
27,976
7,216
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
ShivPls
Loki
17
3 / 11 / 10
11,332
1,030
11,118
19,151
5,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
isjfaaq
Hachiman
17
6 / 8 / 7
11,944
1,086
19,329
21,514
5,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 28
13,413
1,219
9,561
13,718
17,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
3 / 0 / 40
12,248
1,113
13,470
17,170
20,001
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Tharjin
Anubis
20
25 / 2 / 23
16,623
1,511
55,935
14,352
11,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
19
8 / 4 / 31
12,825
1,166
19,083
9,802
4,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
clemesou
Tiamat
18
1 / 6 / 32
10,904
991
12,166
14,802
19,735
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
203
17
Kills
49
50
Deaths
17
44
Assists
154
Player
Kills
Deaths
Assists
KDA
L
Vamana
3
3
10
2.67
W
12
5
28
5.2
L
2
12
11
0.63
W
3
0
40
23
L
Thor
3
16
6
0.38
L
Loki
ShivPls
Loki
3
11
10
0.73
W
Anubis
Tharjin
Anubis
25
2
23
18.25
W
Zeus
8
4
31
5.88
W
Tiamat
clemesou
Tiamat
1
6
32
2.83
L
Hachiman
isjfaaq
Hachiman
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,602
Damage
110,215
118,307
Taken
69,844
59,714
Mitigated
73,611
6,295
Healing
19,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
10,931
5,965
0
3,669
17,730
11,636
0
14,665
2,798
273
33,779
W
9,561
1,311
0
0
13,718
17,854
0
1,654
11,889
14,656
0
L
6,825
1,979
0
1,653
31,936
29,423
0
27,327
4,330
15,577
0
W
13,470
4,613
3,073
4,754
17,170
20,001
0
1,506
15,468
0
22,943
L
Thor
14,399
3,335
0
83
27,976
7,216
0
21,534
5,823
0
23,703
L
Loki
ShivPls
Loki
11,118
2,014
0
0
19,151
5,752
0
15,348
3,733
0
24,281
W
Anubis
Tharjin
Anubis
55,935
2,867
0
8,687
14,352
11,119
0
1,820
12,432
91,657
0
W
Zeus
19,083
4,387
0
0
9,802
4,902
0
347
9,430
38,039
0
W
Tiamat
clemesou
Tiamat
12,166
2,294
0
2,576
14,802
19,735
0
1,517
13,100
21,968
0
L
Hachiman
isjfaaq
Hachiman
19,329
9,459
0
890
21,514
5,687
0
16,985
4,393
0
49,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,123
Gold Earned
66,013
159
Minions Killed
200
3
Camps Cleared
3
975,660
Distance Traveled
881,731
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,912
992
44
4
1
246,545
4
W
Ares
13,413
1,219
6
1
0
173,279
0
L
Fafnir
11,109
1,010
15
1
0
174,409
0
W
Horus
12,248
1,113
22
2
0
234,646
0
L
Thor
10,826
984
27
2
0
170,037
0
L
Loki
11,332
1,030
30
3
1
209,426
0
W
Anubis
16,623
1,511
108
10
1
156,114
0
W
Zeus
12,825
1,166
43
4
1
154,082
0
W
Tiamat
10,904
991
21
2
1
163,610
0
L
Hachiman
11,944
1,086
43
4
1
175,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role