Player Matchup

Tsukuyomi
Tsukuyomi
DeadlyTurko
Tsukuyomi
Level 18
God Stats
4W - 1L
1,811 SR
Queue Stats
12W - 5L
1,511 Elo+
Solo
Neith
Neith
Sukiiivv
Neith
Level 15
God Stats
35W - 28L
1,535 SR
Queue Stats
47W - 43L
1,414 Elo+
Solo
Hercules
Hercules
elpusi66
Hercules
Level 86
God Stats
1W - 1L
1,316 SR
Queue Stats
4W - 3L
1,219 Elo+
Party 1
Ra
Ra
luckydegenerate
Ra
Level 27
God Stats
1W - 0L
1,829 SR
Queue Stats
24W - 16L
1,405 Elo+
Party 1
Merlin
Merlin
realmothafoka
Merlin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,673 Elo+
Party 1
Team Averages
Level 30
1,598 SR
1,444 Elo+

VS

Team Averages
Level 9
1,482 SR
1,445 Elo+
Osiris
Osiris
LookToMe
Osiris
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 50L
1,418 Elo+
Solo
Ares
Ares
Romeros
Ares
Level 8
God Stats
1W - 2L
1,335 SR
Queue Stats
1W - 2L
1,688 Elo+
Party 3
Loki
Loki
megaman03450
Loki
Level 15
God Stats
4W - 9L
1,372 SR
Queue Stats
15W - 20L
1,292 Elo+
Party 2
Cernunnos
Cernunnos
nubis4
Cernunnos
Level 8
God Stats
4W - 2L
1,702 SR
Queue Stats
13W - 16L
1,325 Elo+
Party 2
Yemoja
Yemoja
vantiel
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeadlyTurko
Tsukuyomi
20
10 / 8 / 28
13,645
1,240
22,050
17,510
8,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Sukiiivv
Neith
19
10 / 3 / 21
13,165
1,197
17,954
13,959
6,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
elpusi66
Hercules
19
10 / 5 / 26
13,274
1,207
15,615
22,760
15,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
14 / 5 / 26
14,729
1,339
25,640
11,434
5,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

18
1 / 9 / 20
10,671
970
5,591
12,497
5,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
LookToMe
Osiris
19
10 / 12 / 13
13,427
1,221
19,197
24,089
23,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
Romeros
Ares
17
1 / 7 / 13
10,455
950
5,393
14,803
16,844
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
14 / 8 / 8
14,056
1,278
21,780
19,682
11,404
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
nubis4
Cernunnos
19
5 / 10 / 15
12,464
1,133
21,161
20,008
9,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
vantiel
Yemoja
16
0 / 8 / 9
10,710
974
4,633
14,979
16,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
88
45
Kills
30
30
Deaths
45
121
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DeadlyTurko
Tsukuyomi
10
8
28
3
L
Osiris
LookToMe
Osiris
10
12
13
1.38
L
Ares
Romeros
Ares
1
7
13
1.07
W
Neith
Sukiiivv
Neith
10
3
21
6.83
W
Hercules
elpusi66
Hercules
10
5
26
4.6
W
14
5
26
5.4
L
14
8
8
2.25
L
Cernunnos
nubis4
Cernunnos
5
10
15
1.25
W
1
9
20
1.22
L
Yemoja
vantiel
Yemoja
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,850
Damage
72,164
78,160
Taken
93,561
40,464
Mitigated
77,941
13,096
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DeadlyTurko
Tsukuyomi
22,050
8,947
352
4,094
17,510
8,354
0
2,098
15,292
0
49,317
L
Osiris
LookToMe
Osiris
19,197
10,327
0
0
24,089
23,998
0
8,316
15,721
0
34,436
L
Ares
Romeros
Ares
5,393
372
0
435
14,803
16,844
0
4,202
10,597
17,670
0
W
Neith
Sukiiivv
Neith
17,954
9,361
0
1,622
13,959
6,188
0
614
13,220
0
31,071
W
Hercules
elpusi66
Hercules
15,615
7,724
0
2,403
22,760
15,077
0
5,185
17,475
993
19,969
W
25,640
2,146
2,721
1,904
11,434
5,523
0
1,136
10,198
50,816
0
L
21,780
7,908
0
295
19,682
11,404
0
7,253
12,419
0
36,315
L
Cernunnos
nubis4
Cernunnos
21,161
11,929
0
2,566
20,008
9,368
0
6,001
13,993
0
39,475
W
5,591
2,216
0
0
12,497
5,322
0
993
11,354
13,962
0
L
Yemoja
vantiel
Yemoja
4,633
1,272
2,290
797
14,979
16,327
0
6,354
8,607
16,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,484
Gold Earned
61,112
178
Minions Killed
121
7
Camps Cleared
4
904,826
Distance Traveled
846,115
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,645
1,240
60
5
3
183,188
2
L
Osiris
13,427
1,221
34
3
1
176,433
0
L
Ares
10,455
950
15
1
0
138,823
1
W
Neith
13,165
1,197
19
2
1
209,566
2
W
Hercules
13,274
1,207
14
1
1
186,150
0
W
Ra
14,729
1,339
67
6
2
202,103
2
L
Loki
14,056
1,278
20
2
2
245,569
2
L
Cernunnos
12,464
1,133
33
3
1
170,112
1
W
Merlin
10,671
970
18
2
0
123,819
1
L
Yemoja
10,710
974
19
2
0
115,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role