Player Matchup

Scylla
Scylla
AtomicAlt
Scylla
Level 28
God Stats
62W - 54L
1,636 SR
Queue Stats
1,066W - 1,034L
1,606 Elo+
Solo
Ares
Ares
BrilliantFungi
Ares
Level 20
God Stats
40W - 26L
1,704 SR
Queue Stats
48W - 35L
1,618 Elo+
Solo
Zeus
Zeus
DiosRR
Zeus
Level 27
God Stats
136W - 96L
1,631 SR
Queue Stats
297W - 277L
1,559 Elo+
Solo
Bakasura
Bakasura
JettFire123
Bakasura
Level 25
God Stats
2W - 2L
1,480 SR
Queue Stats
20W - 13L
1,508 Elo+
Solo
Anhur
Anhur
x7H3xSL33P3Rx
Anhur
Level 25
God Stats
19W - 15L
1,686 SR
Queue Stats
138W - 115L
1,578 Elo+
Solo
Team Averages
Level 25
1,628 SR
1,574 Elo+

VS

Team Averages
Level 14
1,606 SR
1,603 Elo+
Guan Yu
Guan Yu
ChimpHunter69
Guan Yu
Level 5
God Stats
3W - 4L
1,739 SR
Queue Stats
24W - 20L
1,652 Elo+
Solo
Nox
Nox
Cygnozo
Nox
Level 28
God Stats
16W - 9L
1,791 SR
Queue Stats
259W - 182L
1,712 Elo+
Solo
Kukulkan
Kukulkan
Krill1998
Kukulkan
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 8L
1,418 Elo+
Solo
Rama
Rama
Razljubit
Rama
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
theHilly
Tsukuyomi
Level 27
God Stats
12W - 8L
1,498 SR
Queue Stats
72W - 55L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AtomicAlt
Scylla
16
7 / 3 / 7
10,752
1,075
13,598
7,345
2,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 3 / 17
10,139
1,014
8,720
13,145
15,480
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
DiosRR
Zeus
17
7 / 3 / 13
11,104
1,110
17,354
7,964
2,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
JettFire123
Bakasura
16
3 / 4 / 12
10,193
1,019
8,056
12,970
5,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
10 / 0 / 15
12,741
1,274
15,970
7,231
3,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

229

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
5 / 3 / 4
10,423
1,042
9,390
15,201
13,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
17
3 / 2 / 7
10,454
1,045
12,840
8,599
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Krill1998
Kukulkan
15
2 / 10 / 5
9,836
984
4,218
14,176
5,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
15
0 / 5 / 7
9,034
903
5,650
12,566
3,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
theHilly
Tsukuyomi
16
3 / 9 / 7
9,939
994
11,864
19,397
8,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
43
29
Kills
13
13
Deaths
29
64
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
AtomicAlt
Scylla
7
3
7
3.5
W
2
3
17
3.5
L
Guan Yu
5
3
4
2.33
L
Nox
3
2
7
3.25
W
Zeus
DiosRR
Zeus
7
3
13
4.5
W
Bakasura
JettFire123
Bakasura
3
4
12
2.25
L
Kukulkan
Krill1998
Kukulkan
2
10
5
0.45
L
Rama
0
5
7
0.7
L
Tsukuyomi
theHilly
Tsukuyomi
3
9
7
0.72
W
10
0
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,698
Damage
43,962
48,655
Taken
69,939
29,378
Mitigated
33,660
1,902
Healing
7,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AtomicAlt
Scylla
13,598
1,147
0
0
7,345
2,066
0
1,345
5,850
30,473
0
W
8,720
74
0
0
13,145
15,480
0
4,916
8,029
18,744
0
L
Guan Yu
9,390
1,420
1,822
2,555
15,201
13,218
0
7,969
6,662
0
17,497
L
Nox
12,840
998
0
166
8,599
2,903
0
2,592
5,350
36,430
0
W
Zeus
DiosRR
Zeus
17,354
950
0
0
7,964
2,858
0
3,056
4,833
39,142
0
W
Bakasura
JettFire123
Bakasura
8,056
5,449
0
1,079
12,970
5,934
0
5,659
7,186
0
14,568
L
Kukulkan
Krill1998
Kukulkan
4,218
587
0
0
14,176
5,103
0
8,743
5,223
28,755
0
L
Rama
5,650
4,137
0
839
12,566
3,745
0
6,792
5,578
0
25,375
L
Tsukuyomi
theHilly
Tsukuyomi
11,864
3,338
0
2,042
19,397
8,691
0
13,576
5,651
0
25,327
W
15,970
8,219
0
823
7,231
3,040
0
2,082
5,049
0
37,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,929
Gold Earned
49,686
200
Minions Killed
192
6
Camps Cleared
6
943,119
Distance Traveled
964,509
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,752
1,075
46
5
0
191,549
0
W
Ares
10,139
1,014
14
1
0
195,885
1
L
Guan Yu
10,423
1,042
18
2
1
209,508
1
L
Nox
10,454
1,045
62
6
1
197,412
0
W
Zeus
11,104
1,110
54
5
1
171,836
2
W
Bakasura
10,193
1,019
33
3
4
201,307
0
L
Kukulkan
9,836
984
51
5
0
185,601
0
L
Rama
9,034
903
37
4
4
175,008
0
L
Tsukuyomi
9,939
994
24
2
0
196,980
0
W
Anhur
12,741
1,274
53
5
1
182,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role