Player Matchup

Kukulkan
Kukulkan
TheBebos
Kukulkan
Level 84
God Stats
0W - 2L
1,296 SR
Queue Stats
63W - 74L
1,464 Elo+
Solo
King Arthur
King Arthur
TheDozza
King Arthur
Level 58
God Stats
42W - 39L
1,477 SR
Queue Stats
149W - 158L
1,482 Elo+
Party 1
Heimdallr
Heimdallr
Ulerr
Heimdallr
Level 66
God Stats
5W - 2L
1,487 SR
Queue Stats
262W - 268L
1,485 Elo+
Solo
Ymir
Ymir
WHIPLLLAAASSHH
Ymir
Level 77
God Stats
2W - 2L
1,668 SR
Queue Stats
222W - 245L
1,492 Elo+
Party 1
Fenrir
Fenrir
ЮджинКрабс
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,704 Elo+
Solo
Team Averages
Level 71
1,486 SR
1,525 Elo+

VS

Team Averages
Level 77
1,481 SR
1,443 Elo+
Vulcan
Vulcan
Demiandr
Vulcan
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
328W - 299L
1,358 Elo+
Solo
Ao Kuang
Ao Kuang
FearfulMinion
Ao Kuang
Level 87
God Stats
10W - 10L
1,587 SR
Queue Stats
78W - 88L
1,515 Elo+
Party 2
Tyr
Tyr
Neferupito
Tyr
Level 69
God Stats
63W - 66L
1,319 SR
Queue Stats
315W - 271L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ooohana
Tsukuyomi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TurboDiarrhea
Cthulhu
Level 47
God Stats
2W - 2L
1,498 SR
Queue Stats
6W - 11L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TheBebos
Kukulkan
15
1 / 6 / 2
9,509
413
7,162
12,700
4,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
TheDozza
King Arthur
18
8 / 6 / 1
11,951
520
20,642
20,701
23,767
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Ulerr
Heimdallr
14
2 / 13 / 4
9,724
423
14,836
21,728
7,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 11 / 5
9,549
415
5,276
19,376
14,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 9 / 2
11,514
501
11,296
21,401
9,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Demiandr
Vulcan
19
8 / 5 / 8
12,978
564
17,048
15,547
6,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
FearfulMinion
Ao Kuang
19
20 / 4 / 8
13,907
605
21,683
25,963
12,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
3 / 5 / 7
12,808
557
7,203
19,346
18,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Ooohana
Tsukuyomi
20
11 / 4 / 10
13,356
581
15,299
19,277
8,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
16
3 / 3 / 20
11,720
510
9,930
15,065
14,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
98
21
Kills
45
45
Deaths
21
14
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Demiandr
Vulcan
8
5
8
2.4
W
Ao Kuang
FearfulMinion
Ao Kuang
20
4
8
6
W
3
5
7
1.3
W
Tsukuyomi
Ooohana
Tsukuyomi
11
4
10
4
L
Kukulkan
TheBebos
Kukulkan
1
6
2
0.33
L
King Arthur
TheDozza
King Arthur
8
6
1
1.42
W
Cthulhu
3
3
20
4.33
L
Heimdallr
Ulerr
Heimdallr
2
13
4
0.31
L
1
11
5
0.32
L
9
9
2
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,212
Damage
71,163
95,906
Taken
95,198
59,291
Mitigated
60,725
13,961
Healing
32,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Demiandr
Vulcan
17,048
4,618
0
1,461
15,547
6,806
470
1,253
14,110
79,356
0
W
Ao Kuang
FearfulMinion
Ao Kuang
21,683
5,668
0
15,817
25,963
12,222
2,788
4,415
21,336
69,493
0
W
7,203
951
0
6,524
19,346
18,476
1,927
957
18,341
0
80,762
W
Tsukuyomi
Ooohana
Tsukuyomi
15,299
4,767
0
7,610
19,277
8,637
1,066
2,545
16,706
0
114,604
L
Kukulkan
TheBebos
Kukulkan
7,162
569
0
705
12,700
4,493
0
9,403
2,989
48,793
0
L
King Arthur
TheDozza
King Arthur
20,642
2,893
0
2,708
20,701
23,767
219
7,403
13,281
1,098
76,962
W
Cthulhu
9,930
832
0
1,140
15,065
14,584
526
3,672
11,054
33,025
0
L
Heimdallr
Ulerr
Heimdallr
14,836
5,989
0
3,449
21,728
7,087
628
12,387
9,239
0
57,362
L
5,276
318
0
1,430
19,376
14,883
321
10,339
8,904
33,418
0
L
11,296
3,588
0
5,669
21,401
9,061
0
8,350
12,832
0
58,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,247
Gold Earned
64,769
430
Minions Killed
560
0
Camps Cleared
0
1,968,199
Distance Traveled
2,387,432
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,978
564
146
6
0
435,852
4
W
Ao Kuang
13,907
605
74
3
0
569,667
3
W
Tyr
12,808
557
145
6
0
455,936
9
W
Tsukuyomi
13,356
581
160
7
0
470,144
6
L
Kukulkan
9,509
413
103
4
0
420,319
4
L
King Arthur
11,951
520
138
6
0
388,642
5
W
Cthulhu
11,720
510
35
2
0
455,833
6
L
Heimdallr
9,724
423
63
3
0
371,206
1
L
Ymir
9,549
415
54
2
0
338,948
3
L
Fenrir
11,514
501
72
3
0
449,084
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role