Player Matchup

Ra
Ra
Daviess-_-
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,399 Elo+
Party 1
Eset
Eset
Eriikas
Eset
Level 7
God Stats
2W - 2L
1,502 SR
Queue Stats
11W - 13L
1,427 Elo+
Solo
Jormungandr
Jormungandr
JosefTrochtaCZE
Jormungandr
Level 6
God Stats
4W - 5L
1,500 SR
Queue Stats
21W - 26L
1,299 Elo+
Party 1
Geb
Geb
abulupo
Geb
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,418 Elo+
Solo
Neith
Neith
makiii94
Neith
Level 5
God Stats
0W - 2L
1,278 SR
Queue Stats
3W - 8L
1,530 Elo+
Solo
Team Averages
Level 8
1,456 SR
1,415 Elo+

VS

Team Averages
Level 21
1,428 SR
1,496 Elo+
Zeus
Zeus
Frakkabest89
Zeus
Level 27
God Stats
3W - 13L
1,004 SR
Queue Stats
371W - 401L
1,456 Elo+
Solo
Izanami
Izanami
MARK-DJ-99
Izanami
Level 24
God Stats
59W - 49L
1,600 SR
Queue Stats
78W - 75L
1,475 Elo+
Solo
Bellona
Bellona
MattyHarribo
Bellona
Level 20
God Stats
3W - 4L
1,238 SR
Queue Stats
53W - 48L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mirkdi
Tsukuyomi
Level 18
God Stats
5W - 3L
1,579 SR
Queue Stats
46W - 34L
1,561 Elo+
Solo
Cthulhu
Cthulhu
Zanos1002
Cthulhu
Level 17
God Stats
3W - 0L
1,720 SR
Queue Stats
15W - 8L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 11 / 7
12,305
1,119
15,899
23,909
10,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
Eriikas
Eset
17
4 / 7 / 7
11,325
1,030
12,678
22,422
10,241
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
JosefTrochtaCZE
Jormungandr
18
3 / 9 / 9
11,576
1,052
16,912
20,265
23,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Geb
16
0 / 6 / 7
9,931
903
10,280
23,491
22,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
makiii94
Neith
16
1 / 9 / 6
10,237
931
8,751
18,950
7,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 22
12,167
1,106
20,638
9,426
3,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
MARK-DJ-99
Izanami
20
13 / 3 / 21
14,251
1,296
25,457
13,289
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
MattyHarribo
Bellona
18
7 / 3 / 22
12,010
1,092
18,267
19,470
14,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Mirkdi
Tsukuyomi
20
15 / 4 / 20
13,831
1,257
25,483
12,206
4,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Zanos1002
Cthulhu
18
2 / 1 / 27
11,546
1,050
12,299
14,956
6,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
154
13
Kills
42
42
Deaths
13
36
Assists
112
Player
Kills
Deaths
Assists
KDA
L
5
11
7
0.77
L
Eset
Eriikas
Eset
4
7
7
1.07
W
5
2
22
8
L
Jormungandr
JosefTrochtaCZE
Jormungandr
3
9
9
0.83
W
Izanami
MARK-DJ-99
Izanami
13
3
21
7.83
W
Bellona
MattyHarribo
Bellona
7
3
22
6
W
Tsukuyomi
Mirkdi
Tsukuyomi
15
4
20
6.25
W
Cthulhu
Zanos1002
Cthulhu
2
1
27
15.5
L
Geb
0
6
7
0.58
L
Neith
makiii94
Neith
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,520
Damage
102,144
109,037
Taken
69,347
73,756
Mitigated
33,959
9,059
Healing
15,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,899
2,336
2,121
2,819
23,909
10,028
0
6,468
17,441
46,060
0
L
Eset
Eriikas
Eset
12,678
891
1,185
2,156
22,422
10,241
0
6,915
15,507
28,398
0
W
20,638
1,892
837
944
9,426
3,232
0
7,353
2,073
36,013
0
L
Jormungandr
JosefTrochtaCZE
Jormungandr
16,912
3,698
0
0
20,265
23,006
0
6,731
13,534
31,166
0
W
Izanami
MARK-DJ-99
Izanami
25,457
21,899
0
4,846
13,289
5,270
0
10,438
2,851
0
65,837
W
Bellona
MattyHarribo
Bellona
18,267
4,904
0
943
19,470
14,075
0
15,660
3,810
35
22,044
W
Tsukuyomi
Mirkdi
Tsukuyomi
25,483
10,539
0
182
12,206
4,940
0
10,120
2,086
0
35,796
W
Cthulhu
Zanos1002
Cthulhu
12,299
76
2,234
5,593
14,956
6,442
0
12,198
2,758
27,984
0
L
Geb
10,280
1,286
0
0
23,491
22,777
0
7,639
15,852
14,518
0
L
Neith
makiii94
Neith
8,751
5,441
0
778
18,950
7,704
0
5,184
13,766
0
27,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,374
Gold Earned
63,805
166
Minions Killed
223
5
Camps Cleared
4
1,012,320
Distance Traveled
1,040,212
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,305
1,119
73
7
1
196,051
0
L
Eset
11,325
1,030
33
3
1
207,545
0
W
Zeus
12,167
1,106
49
4
2
166,787
0
L
Jormungandr
11,576
1,052
29
3
2
208,848
0
W
Izanami
14,251
1,296
115
10
0
189,275
0
W
Bellona
12,010
1,092
3
0
1
244,327
0
W
Tsukuyomi
13,831
1,257
20
2
0
218,857
0
W
Cthulhu
11,546
1,050
36
3
1
220,966
2
L
Geb
9,931
903
12
1
0
203,087
2
L
Neith
10,237
931
19
2
1
196,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role