Player Matchup

Cupid
Cupid
 
Cupid
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
CrazyDog_696
Kali
Level 98
God Stats
12W - 13L
1,535 SR
Queue Stats
332W - 346L
1,456 Elo+
Party 1
Sol
Sol
Crflores06
Sol
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,530 Elo+
Solo
Hercules
Hercules
PershingCapital
Hercules
Level 49
God Stats
7W - 10L
1,403 SR
Queue Stats
133W - 134L
1,568 Elo+
Solo
Cthulhu
Cthulhu
Pichigames23
Cthulhu
Level 15
God Stats
4W - 7L
1,500 SR
Queue Stats
61W - 69L
1,482 Elo+
Party 1
Team Averages
Level 75
1,488 SR
1,507 Elo+

VS

Team Averages
Level 63
1,599 SR
1,591 Elo+
Xing Tian
Xing Tian
Angelios87
Xing Tian
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,737 Elo+
Party 2
Tiamat
Tiamat
BlueTorpedo0522
Tiamat
Level 100
God Stats
59W - 56L
1,572 SR
Queue Stats
217W - 209L
1,485 Elo+
Solo
Rama
Rama
CPR_Moree
Rama
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,737 Elo+
Party 2
Arachne
Arachne
Kanine109
Arachne
Level 87
God Stats
9W - 4L
1,749 SR
Queue Stats
120W - 126L
1,478 Elo+
Solo
Kukulkan
Kukulkan
lordly-million0
Kukulkan
Level 43
God Stats
45W - 30L
1,672 SR
Queue Stats
239W - 249L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
12 / 2 / 4
11,711
651
14,060
11,675
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 3
9,223
512
5,057
15,557
6,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 1 / 1
10,231
568
8,660
8,221
3,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
17
1 / 3 / 1
10,598
589
11,183
20,111
15,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Pichigames23
Cthulhu
15
3 / 1 / 8
9,759
542
9,885
17,119
11,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Angelios87
Xing Tian
12
0 / 9 / 2
7,397
411
6,776
17,205
11,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 2 / 4
9,757
542
13,776
14,759
21,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
13
0 / 7 / 1
7,654
425
5,751
11,387
3,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Kanine109
Arachne
16
6 / 3 / 1
9,758
542
9,997
17,256
7,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
16
2 / 1 / 2
9,792
544
8,620
7,438
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
22
Kills
9
9
Deaths
22
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
12
2
4
7
L
Xing Tian
Angelios87
Xing Tian
0
9
2
0.11
L
1
2
4
1.5
L
Rama
0
7
1
0.07
W
1
2
3
1.25
W
5
1
1
5.5
L
Arachne
Kanine109
Arachne
6
3
1
2.17
W
Hercules
1
3
1
0.5
W
Cthulhu
Pichigames23
Cthulhu
3
1
8
7
L
Kukulkan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,845
Damage
44,920
72,683
Taken
68,045
41,370
Mitigated
46,935
30,268
Healing
21,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
14,060
9,547
122
6,422
11,675
4,446
2,495
4,220
7,455
0
80,140
L
Xing Tian
Angelios87
Xing Tian
6,776
794
0
3,296
17,205
11,235
289
2,890
14,315
30,066
0
L
13,776
2,940
0
8,205
14,759
21,838
45
2,821
11,938
68,513
0
L
Rama
5,751
4,760
0
3,369
11,387
3,619
963
3,402
7,985
0
44,553
W
5,057
2,483
0
5,149
15,557
6,039
0
3,733
11,770
0
69,983
W
8,660
607
0
3,281
8,221
3,446
496
3,683
4,524
61,161
2,717
L
Arachne
Kanine109
Arachne
9,997
5,958
0
5,186
17,256
7,326
43
5,018
12,238
0
61,658
W
Hercules
11,183
3,900
0
8,984
20,111
15,506
492
11,019
8,442
54
75,125
W
Cthulhu
Pichigames23
Cthulhu
9,885
720
1,314
4,996
17,119
11,933
64
5,724
11,320
50,882
0
L
Kukulkan
8,620
692
0
1,320
7,438
2,917
0
4,406
3,032
73,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,522
Gold Earned
44,358
647
Minions Killed
549
0
Camps Cleared
0
1,772,902
Distance Traveled
1,607,561
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,711
651
131
7
0
322,115
0
L
Xing Tian
7,397
411
47
3
0
302,169
3
L
Tiamat
9,757
542
155
9
0
315,831
2
L
Rama
7,654
425
91
5
0
295,081
0
W
Kali
9,223
512
118
7
0
372,106
3
W
Sol
10,231
568
119
7
0
365,021
2
L
Arachne
9,758
542
105
6
0
353,013
2
W
Hercules
10,598
589
177
10
0
329,027
2
W
Cthulhu
9,759
542
102
6
0
384,633
2
L
Kukulkan
9,792
544
151
8
0
341,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role