Player Matchup

Ymir
Ymir
TZAR19
Ymir
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 20L
1,436 Elo+
Party 3
Sun Wukong
Sun Wukong
TariumsLord
Sun Wukong
Level 84
God Stats
7W - 3L
1,535 SR
Queue Stats
13W - 20L
1,469 Elo+
Party 3
Ra
Ra
Zombieopa2410
Ra
Level 128
God Stats
7W - 5L
1,672 SR
Queue Stats
97W - 114L
1,462 Elo+
Party 2
Neith
Neith
chantal583
Neith
Level 68
God Stats
28W - 40L
1,383 SR
Queue Stats
62W - 83L
1,397 Elo+
Party 2
Athena
Athena
i75m461c
Athena
Level 146
God Stats
1W - 4L
1,670 SR
Queue Stats
84W - 108L
1,462 Elo+
Party 2
Team Averages
Level 109
1,552 SR
1,445 Elo+

VS

Team Averages
Level 74
1,519 SR
1,496 Elo+
Jormungandr
Jormungandr
Kremix3
Jormungandr
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 108L
1,485 Elo+
Party 1
Raijin
Raijin
ReDBullCoD75
Raijin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,566 Elo+
Solo
Da Ji
Da Ji
SXSSYGYAL
Da Ji
Level 68
God Stats
4W - 8L
1,465 SR
Queue Stats
123W - 162L
1,517 Elo+
Solo
Aphrodite
Aphrodite
Shugx3
Aphrodite
Level 105
God Stats
21W - 16L
1,628 SR
Queue Stats
150W - 172L
1,464 Elo+
Party 1
Neith
Neith
Sugar58
Neith
Level 28
God Stats
0W - 5L
1,500 SR
Queue Stats
47W - 49L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
TZAR19
Ymir
17
7 / 6 / 16
11,057
481
10,601
18,204
19,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
TariumsLord
Sun Wukong
20
6 / 2 / 7
13,402
583
15,778
21,233
17,862
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 5 / 5
13,256
576
14,204
15,974
6,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
18
5 / 3 / 10
11,402
496
9,238
12,901
4,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
i75m461c
Athena
18
5 / 3 / 14
12,303
535
15,838
22,995
10,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kremix3
Jormungandr
14
1 / 7 / 7
9,465
412
11,606
19,744
20,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
18
5 / 8 / 2
11,740
510
14,569
17,042
7,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
SXSSYGYAL
Da Ji
10
3 / 6 / 0
8,096
352
5,135
11,369
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Shugx3
Aphrodite
18
1 / 6 / 1
10,679
464
11,784
21,861
11,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Sugar58
Neith
17
9 / 7 / 3
11,526
501
20,218
18,182
7,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
32
34
Kills
19
19
Deaths
34
52
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Kremix3
Jormungandr
1
7
7
0.64
L
Raijin
5
8
2
0.75
L
Da Ji
SXSSYGYAL
Da Ji
3
6
0
0.5
L
Aphrodite
Shugx3
Aphrodite
1
6
1
0.25
L
Neith
Sugar58
Neith
9
7
3
1.5
W
Ymir
TZAR19
Ymir
7
6
16
2.5
W
Sun Wukong
TariumsLord
Sun Wukong
6
2
7
4.75
W
11
5
5
2.7
W
Neith
5
3
10
3.33
W
Athena
i75m461c
Athena
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,659
Damage
63,312
91,307
Taken
88,198
59,132
Mitigated
50,734
26,144
Healing
23,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Kremix3
Jormungandr
11,606
1,878
0
402
19,744
20,540
373
10,751
8,819
31,012
0
L
Raijin
14,569
1,388
0
1,637
17,042
7,190
0
10,762
6,008
81,086
0
L
Da Ji
SXSSYGYAL
Da Ji
5,135
1,098
0
3,334
11,369
4,004
0
4,261
6,978
0
26,185
L
Aphrodite
Shugx3
Aphrodite
11,784
943
1,195
11,470
21,861
11,634
689
5,295
16,538
72,531
0
L
Neith
Sugar58
Neith
20,218
9,707
0
5,203
18,182
7,366
847
8,770
9,212
0
76,909
W
Ymir
TZAR19
Ymir
10,601
2,629
0
500
18,204
19,311
47
7,641
10,438
30,108
0
W
Sun Wukong
TariumsLord
Sun Wukong
15,778
2,969
0
3,629
21,233
17,862
28
10,423
10,715
0
91,437
W
14,204
2,250
2,258
7,086
15,974
6,790
411
8,306
7,242
89,429
0
W
Neith
9,238
3,398
0
4,570
12,901
4,930
1,175
2,426
10,454
0
55,435
W
Athena
i75m461c
Athena
15,838
2,952
0
8,101
22,995
10,239
559
8,436
14,499
83,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,420
Gold Earned
51,506
557
Minions Killed
510
0
Camps Cleared
0
2,157,091
Distance Traveled
1,654,813
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,465
412
43
2
0
338,898
1
L
Raijin
11,740
510
164
7
0
357,305
4
L
Da Ji
8,096
352
52
2
0
261,118
1
L
Aphrodite
10,679
464
142
6
0
329,784
3
L
Neith
11,526
501
109
5
0
367,708
0
W
Ymir
11,057
481
22
1
0
410,679
7
W
Sun Wukong
13,402
583
165
7
0
403,191
3
W
Ra
13,256
576
159
7
0
425,152
6
W
Neith
11,402
496
97
4
0
450,523
0
W
Athena
12,303
535
114
5
0
467,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role