Player Matchup

Bacchus
Bacchus
Fridolin2406
Bacchus
Level 29
God Stats
2W - 6L
1,490 SR
Queue Stats
192W - 173L
1,564 Elo+
Solo
Heimdallr
Heimdallr
HunchoJackk
Heimdallr
Level 28
God Stats
7W - 10L
1,500 SR
Queue Stats
110W - 107L
1,569 Elo+
Solo
Athena
Athena
Kriete
Athena
Level 81
God Stats
23W - 20L
1,786 SR
Queue Stats
705W - 670L
1,612 Elo+
Party 1
Bellona
Bellona
TankeApache
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,672 Elo+
Solo
Tiamat
Tiamat
iBimsKarma_x3
Tiamat
Level 8
God Stats
0W - 2L
1,328 SR
Queue Stats
20W - 14L
1,718 Elo+
Party 1
Team Averages
Level 29
1,521 SR
1,627 Elo+

VS

Team Averages
Level 26
1,504 SR
1,573 Elo+
Neith
Neith
CafeSaladito
Neith
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 5L
1,727 Elo+
Solo
Scylla
Scylla
CamiLink
Scylla
Level 37
God Stats
34W - 27L
1,718 SR
Queue Stats
327W - 286L
1,579 Elo+
Party 2
Athena
Athena
Chasham
Athena
Level 28
God Stats
8W - 7L
1,301 SR
Queue Stats
359W - 346L
1,562 Elo+
Solo
Ne Zha
Ne Zha
Fluejakt
Ne Zha
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
JustRyad
Mercury
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fridolin2406
Bacchus
10
3 / 6 / 2
6,699
479
6,339
10,682
5,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
HunchoJackk
Heimdallr
11
0 / 6 / 2
6,391
457
6,052
11,459
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Kriete
Athena
13
4 / 5 / 3
7,886
563
5,992
13,511
4,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
TankeApache
Bellona
13
1 / 1 / 1
7,709
551
5,955
8,619
6,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 4 / 1
7,416
530
5,063
7,397
4,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 7
8,419
601
11,915
9,561
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
CamiLink
Scylla
14
4 / 4 / 4
7,952
568
7,312
7,051
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Chasham
Athena
13
2 / 0 / 4
7,503
536
4,973
8,766
6,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
Fluejakt
Ne Zha
13
6 / 2 / 12
7,917
566
9,871
12,818
4,671
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mercury
JustRyad
Mercury
13
4 / 5 / 6
7,628
545
5,310
9,945
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
11
Kills
22
22
Deaths
13
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
W
Scylla
CamiLink
Scylla
4
4
4
1.5
W
Athena
Chasham
Athena
2
0
4
4
W
Ne Zha
Fluejakt
Ne Zha
6
2
12
6
L
Bacchus
Fridolin2406
Bacchus
3
6
2
0.67
L
Heimdallr
HunchoJackk
Heimdallr
0
6
2
0.17
W
Mercury
JustRyad
Mercury
4
5
6
1.4
L
Athena
Kriete
Athena
4
5
3
1.1
L
Bellona
TankeApache
Bellona
1
1
1
1.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,401
Damage
39,381
51,668
Taken
48,141
24,565
Mitigated
21,198
14,364
Healing
14,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,915
6,885
0
4,502
9,561
3,585
1,313
1,698
7,863
0
60,029
W
Scylla
CamiLink
Scylla
7,312
1,035
0
1,190
7,051
2,530
0
4,503
2,548
47,180
0
W
Athena
Chasham
Athena
4,973
1,798
0
3,686
8,766
6,618
0
1,203
7,563
38,927
0
W
Ne Zha
Fluejakt
Ne Zha
9,871
3,937
0
2,181
12,818
4,671
0
4,777
8,041
0
38,753
L
Bacchus
Fridolin2406
Bacchus
6,339
560
87
2,853
10,682
5,620
0
654
10,028
13,067
0
L
Heimdallr
HunchoJackk
Heimdallr
6,052
2,225
0
2,785
11,459
3,192
0
0
11,459
0
40,424
W
Mercury
JustRyad
Mercury
5,310
3,480
0
3,045
9,945
3,794
0
5,213
4,732
0
39,223
L
Athena
Kriete
Athena
5,992
1,695
0
4,128
13,511
4,803
0
5,336
7,963
43,961
0
L
Bellona
TankeApache
Bellona
5,955
2,705
0
2,418
8,619
6,559
126
2,503
6,116
0
40,814
L
5,063
294
0
2,093
7,397
4,391
557
3,438
3,817
41,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,101
Gold Earned
39,419
365
Minions Killed
420
0
Camps Cleared
0
1,279,397
Distance Traveled
1,481,083
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,419
601
109
8
0
232,167
4
W
Scylla
7,952
568
90
6
0
267,306
4
W
Athena
7,503
536
92
7
0
297,107
3
W
Ne Zha
7,917
566
56
4
0
373,237
4
L
Bacchus
6,699
479
12
1
0
256,870
2
L
Heimdallr
6,391
457
77
6
0
220,855
2
W
Mercury
7,628
545
73
5
0
311,266
4
L
Athena
7,886
563
96
7
0
301,753
3
L
Bellona
7,709
551
90
6
0
258,116
0
L
Tiamat
7,416
530
90
6
0
241,803
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role