Player Matchup

Da Ji
Da Ji
BigChungusIII
Da Ji
Level 26
God Stats
7W - 5L
1,423 SR
Queue Stats
130W - 81L
1,630 Elo+
Party 2
Ullr
Ullr
DSS90062
Ullr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
HumbleGriz
Agni
Level 29
God Stats
1W - 1L
1,797 SR
Queue Stats
36W - 39L
1,752 Elo+
Solo
Ares
Ares
Ozzymandeas
Ares
Level 18
God Stats
14W - 19L
1,458 SR
Queue Stats
69W - 70L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
RaganarLodbrock
Tsukuyomi
Level 5
God Stats
2W - 5L
1,366 SR
Queue Stats
8W - 10L
1,585 Elo+
Solo
Team Averages
Level 21
1,509 SR
1,590 Elo+

VS

Team Averages
Level 20
1,686 SR
1,730 Elo+
Ne Zha
Ne Zha
KHENXI
Ne Zha
Level 21
God Stats
6W - 3L
1,500 SR
Queue Stats
171W - 66L
1,857 Elo+
Party 1
Tiamat
Tiamat
MaybePaisa
Tiamat
Level 15
God Stats
5W - 4L
1,774 SR
Queue Stats
148W - 72L
1,840 Elo+
Party 1
Anhur
Anhur
MaybeSevnnnn
Anhur
Level 19
God Stats
9W - 1L
1,725 SR
Queue Stats
96W - 26L
1,846 Elo+
Party 1
Sun Wukong
Sun Wukong
Strayver
Sun Wukong
Level 28
God Stats
2W - 0L
1,769 SR
Queue Stats
48W - 41L
1,594 Elo+
Solo
Sylvanus
Sylvanus
hayseeddub
Sylvanus
Level 16
God Stats
7W - 3L
1,664 SR
Queue Stats
29W - 29L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 5
8,511
501
11,583
15,781
6,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ullr
13
3 / 6 / 1
7,865
463
7,711
13,850
3,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 6 / 3
8,175
481
7,190
11,415
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 5 / 3
8,098
476
5,171
14,944
11,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
RaganarLodbrock
Tsukuyomi
12
0 / 3 / 2
7,045
414
2,604
9,644
3,206
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
KHENXI
Ne Zha
17
6 / 3 / 3
10,295
606
6,859
12,228
4,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
MaybePaisa
Tiamat
17
6 / 2 / 6
10,750
632
16,302
9,608
10,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 4 / 3
10,298
606
12,539
16,384
5,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Strayver
Sun Wukong
17
4 / 2 / 1
10,517
619
8,259
12,325
7,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
hayseeddub
Sylvanus
14
5 / 1 / 7
9,675
569
6,278
9,539
9,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
12
Kills
26
26
Deaths
12
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
6
5
1.25
L
Ullr
3
6
1
0.58
L
2
6
3
0.58
W
Ne Zha
KHENXI
Ne Zha
6
3
3
2.5
W
Tiamat
MaybePaisa
Tiamat
6
2
6
4.5
W
5
4
3
1.63
L
2
5
3
0.7
L
Tsukuyomi
RaganarLodbrock
Tsukuyomi
0
3
2
0.33
W
Sun Wukong
Strayver
Sun Wukong
4
2
1
2.25
W
Sylvanus
hayseeddub
Sylvanus
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,259
Damage
50,237
65,634
Taken
60,084
28,508
Mitigated
38,178
11,046
Healing
26,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,583
3,728
0
3,400
15,781
6,032
0
4,116
11,607
0
40,365
L
Ullr
7,711
2,858
0
2,422
13,850
3,489
0
3,781
9,999
0
50,511
L
7,190
1,167
0
1,649
11,415
4,094
0
6,204
4,912
51,921
0
W
Ne Zha
KHENXI
Ne Zha
6,859
3,812
0
6,420
12,228
4,760
656
2,242
9,986
0
78,682
W
Tiamat
MaybePaisa
Tiamat
16,302
2,426
0
3,055
9,608
10,435
1,969
3,644
5,964
71,046
0
W
12,539
6,220
0
7,837
16,384
5,990
1,059
1,493
14,891
0
73,584
L
5,171
639
0
3,137
14,944
11,687
0
7,068
7,598
14,483
0
L
Tsukuyomi
RaganarLodbrock
Tsukuyomi
2,604
975
0
438
9,644
3,206
434
676
8,938
0
33,274
W
Sun Wukong
Strayver
Sun Wukong
8,259
1,683
0
2,715
12,325
7,421
1,768
803
11,522
0
65,070
W
Sylvanus
hayseeddub
Sylvanus
6,278
1,730
2,161
4,181
9,539
9,572
566
4,179
5,360
17,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,694
Gold Earned
51,535
369
Minions Killed
560
0
Camps Cleared
0
1,530,558
Distance Traveled
1,593,088
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,511
501
70
4
0
301,563
1
L
Ullr
7,865
463
85
5
0
294,125
0
L
Agni
8,175
481
116
7
0
304,869
5
W
Ne Zha
10,295
606
126
7
0
365,830
2
W
Tiamat
10,750
632
142
8
0
328,373
4
W
Anhur
10,298
606
121
7
0
297,071
4
L
Ares
8,098
476
26
2
0
286,178
0
L
Tsukuyomi
7,045
414
72
4
0
343,823
4
W
Sun Wukong
10,517
619
144
8
0
331,721
3
W
Sylvanus
9,675
569
27
2
0
270,093
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role