Player Matchup

Baba Yaga
Baba Yaga
Cyxou
Baba Yaga
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Flash067
Ganesha
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 24L
1,660 Elo+
Party 1
Izanami
Izanami
MouTpycukuTBou
Izanami
Level 29
God Stats
5W - 3L
1,796 SR
Queue Stats
35W - 44L
1,429 Elo+
Solo
Kukulkan
Kukulkan
Pechalll
Kukulkan
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 22L
1,660 Elo+
Party 1
Ra
Ra
UrPrice
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,660 Elo+
Party 1
Team Averages
Level 21
1,559 SR
1,582 Elo+

VS

Team Averages
Level 21
1,471 SR
1,380 Elo+
Fafnir
Fafnir
Bilko77
Fafnir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,405 Elo+
Solo
Ah Puch
Ah Puch
Lekva1210
Ah Puch
Level 24
God Stats
22W - 15L
1,491 SR
Queue Stats
151W - 161L
1,446 Elo+
Solo
Nemesis
Nemesis
MrbombenLP
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,130 Elo+
Solo
Chernobog
Chernobog
Sasori1208
Chernobog
Level 29
God Stats
5W - 8L
1,437 SR
Queue Stats
113W - 150L
1,454 Elo+
Solo
Fenrir
Fenrir
buxieu
Fenrir
Level 19
God Stats
6W - 7L
1,428 SR
Queue Stats
39W - 34L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Cyxou
Baba Yaga
20
11 / 4 / 31
14,602
1,217
15,265
11,841
5,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
Flash067
Ganesha
20
0 / 3 / 36
13,824
1,152
7,610
16,786
18,119
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
23 / 9 / 19
17,819
1,485
39,211
19,126
8,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Pechalll
Kukulkan
20
8 / 3 / 30
13,971
1,164
19,725
13,666
5,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 12 / 30
13,201
1,100
12,244
16,272
6,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

97

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bilko77
Fafnir
19
3 / 8 / 12
12,670
1,056
5,276
21,633
23,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
Lekva1210
Ah Puch
20
17 / 4 / 5
16,324
1,360
32,544
11,817
4,524
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
MrbombenLP
Nemesis
19
2 / 16 / 17
12,167
1,014
8,507
25,919
11,257
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
Sasori1208
Chernobog
19
4 / 11 / 14
13,247
1,104
13,393
21,662
9,132
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
buxieu
Fenrir
19
5 / 8 / 14
13,126
1,094
12,899
23,417
13,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

193
Kill Participation
93
47
Kills
31
31
Deaths
47
146
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Bilko77
Fafnir
3
8
12
1.13
W
Baba Yaga
Cyxou
Baba Yaga
11
4
31
6.63
W
Ganesha
Flash067
Ganesha
0
3
36
6
L
Ah Puch
Lekva1210
Ah Puch
17
4
5
4.88
W
23
9
19
3.61
L
Nemesis
MrbombenLP
Nemesis
2
16
17
0.66
W
Kukulkan
Pechalll
Kukulkan
8
3
30
7.67
L
Chernobog
Sasori1208
Chernobog
4
11
14
1
W
5
12
30
1.67
L
Fenrir
buxieu
Fenrir
5
8
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,055
Damage
72,619
77,691
Taken
104,448
44,556
Mitigated
62,088
6,205
Healing
6,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Bilko77
Fafnir
5,276
1,942
486
2,229
21,633
23,314
0
8,575
13,058
18,077
0
W
Baba Yaga
Cyxou
Baba Yaga
15,265
1,446
0
1,710
11,841
5,024
0
4,959
6,882
44,356
0
W
Ganesha
Flash067
Ganesha
7,610
1,022
0
1,411
16,786
18,119
0
8,381
8,269
15,855
0
L
Ah Puch
Lekva1210
Ah Puch
32,544
885
0
1,542
11,817
4,524
0
6,543
5,274
74,132
0
W
39,211
36,227
0
0
19,126
8,723
0
9,290
9,836
0
75,541
L
Nemesis
MrbombenLP
Nemesis
8,507
3,846
0
945
25,919
11,257
0
16,304
9,053
0
16,297
W
Kukulkan
Pechalll
Kukulkan
19,725
2,783
0
840
13,666
5,748
0
7,285
6,381
49,232
0
L
Chernobog
Sasori1208
Chernobog
13,393
5,838
0
1,106
21,662
9,132
0
13,053
8,609
0
50,407
W
12,244
1,271
1,377
867
16,272
6,942
0
7,905
8,367
24,023
0
L
Fenrir
buxieu
Fenrir
12,899
2,026
0
156
23,417
13,861
0
10,369
13,048
0
31,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,417
Gold Earned
67,534
266
Minions Killed
238
8
Camps Cleared
7
1,140,001
Distance Traveled
1,068,166
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
12,670
1,056
24
2
3
187,732
0
W
Baba Yaga
14,602
1,217
71
6
2
246,353
0
W
Ganesha
13,824
1,152
3
0
1
242,999
1
L
Ah Puch
16,324
1,360
98
8
0
241,381
1
W
Izanami
17,819
1,485
87
7
4
203,617
0
L
Nemesis
12,167
1,014
9
1
2
220,893
1
W
Kukulkan
13,971
1,164
70
6
0
257,928
1
L
Chernobog
13,247
1,104
78
7
1
175,303
3
W
Ra
13,201
1,100
35
3
1
189,104
0
L
Fenrir
13,126
1,094
29
2
1
242,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role