Player Matchup

Bakasura
Bakasura
LaudableFan3
Bakasura
Level 7
God Stats
8W - 13L
1,438 SR
Queue Stats
15W - 17L
1,381 Elo+
Solo
Hachiman
Hachiman
Shogun1274
Hachiman
Level 19
God Stats
16W - 13L
1,530 SR
Queue Stats
19W - 16L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
jacktrm
Cthulhu
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ra
Ra
lgfuad77
Ra
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 14L
1,407 Elo+
Party 2
Cernunnos
Cernunnos
tatre18
Cernunnos
Level 18
God Stats
3W - 1L
1,648 SR
Queue Stats
82W - 87L
1,383 Elo+
Solo
Team Averages
Level 13
1,523 SR
1,426 Elo+

VS

Team Averages
Level 17
1,405 SR
1,290 Elo+
Hades
Hades
Admiral_Golbez
Hades
Level 11
God Stats
21W - 18L
1,278 SR
Queue Stats
25W - 29L
1,228 Elo+
Party 1
Hel
Hel
Ferdi5464
Hel
Level 17
God Stats
6W - 6L
1,572 SR
Queue Stats
21W - 34L
1,292 Elo+
Solo
Odin
Odin
Menma82
Odin
Level 26
God Stats
1W - 3L
1,187 SR
Queue Stats
32W - 41L
1,228 Elo+
Party 1
Danzaburou
Danzaburou
XxFroGuiiDoGuiix
Danzaburou
Level 29
God Stats
22W - 29L
1,491 SR
Queue Stats
110W - 130L
1,464 Elo+
Solo
Nemesis
Nemesis
andreb-09
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LaudableFan3
Bakasura
20
5 / 6 / 16
15,446
1,030
18,641
26,187
11,505
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Shogun1274
Hachiman
20
5 / 5 / 10
14,587
972
21,717
16,538
5,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
jacktrm
Cthulhu
16
0 / 5 / 5
11,405
760
1,492
6,652
2,280
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 6 / 14
16,023
1,068
18,758
12,875
4,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
tatre18
Cernunnos
20
11 / 12 / 12
16,771
1,118
52,903
35,878
14,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

55

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 16
17,588
1,173
35,939
36,988
20,291
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
0 / 8 / 25
13,821
921
3,906
27,393
27,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
Menma82
Odin
20
10 / 8 / 19
16,366
1,091
25,066
31,361
15,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
XxFroGuiiDoGuiix
Danzaburou
20
8 / 4 / 22
16,876
1,125
25,018
27,909
12,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
andreb-09
Nemesis
16
0 / 2 / 3
11,161
744
688
1,788
481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
119
26
Kills
34
34
Deaths
26
57
Assists
85
Player
Kills
Deaths
Assists
KDA
L
16
4
16
6
L
0
8
25
1.56
W
Bakasura
LaudableFan3
Bakasura
5
6
16
2.17
L
Odin
Menma82
Odin
10
8
19
2.44
W
Hachiman
Shogun1274
Hachiman
5
5
10
2
L
Danzaburou
XxFroGuiiDoGuiix
Danzaburou
8
4
22
4.75
L
Nemesis
andreb-09
Nemesis
0
2
3
0.75
W
Cthulhu
jacktrm
Cthulhu
0
5
5
0.5
W
5
6
14
2
W
Cernunnos
tatre18
Cernunnos
11
12
12
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,511
Damage
90,617
98,130
Taken
125,439
37,879
Mitigated
75,713
13,533
Healing
43,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
35,939
3,706
2,090
8,281
36,988
20,291
0
6,777
29,462
61,232
0
L
3,906
2,267
12,045
9,779
27,393
27,136
0
4,709
21,844
17,028
0
W
Bakasura
LaudableFan3
Bakasura
18,641
12,173
0
2,186
26,187
11,505
0
9,801
16,386
0
25,605
L
Odin
Menma82
Odin
25,066
11,279
0
3,006
31,361
15,633
0
6,248
23,940
0
47,277
W
Hachiman
Shogun1274
Hachiman
21,717
13,664
0
1,338
16,538
5,563
0
6,119
10,419
0
51,832
L
Danzaburou
XxFroGuiiDoGuiix
Danzaburou
25,018
11,792
179
8,344
27,909
12,172
0
2,272
24,797
0
74,435
L
Nemesis
andreb-09
Nemesis
688
327
0
49
1,788
481
0
244
1,444
0
2,544
W
Cthulhu
jacktrm
Cthulhu
1,492
243
0
0
6,652
2,280
0
2,658
3,994
6,262
0
W
18,758
1,353
2,966
1,115
12,875
4,382
0
5,956
6,919
77,842
0
W
Cernunnos
tatre18
Cernunnos
52,903
29,330
0
5,928
35,878
14,149
0
15,311
20,567
0
79,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,232
Gold Earned
75,812
301
Minions Killed
259
8
Camps Cleared
7
1,147,299
Distance Traveled
1,135,524
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
17,588
1,173
64
4
0
294,100
0
L
Hel
13,821
921
32
2
1
267,900
1
W
Bakasura
15,446
1,030
22
1
3
298,449
0
L
Odin
16,366
1,091
54
4
2
285,226
1
W
Hachiman
14,587
972
90
6
2
241,034
0
L
Danzaburou
16,876
1,125
105
7
2
250,565
0
L
Nemesis
11,161
744
4
0
2
37,733
0
W
Cthulhu
11,405
760
7
0
1
56,690
0
W
Ra
16,023
1,068
132
9
0
275,513
0
W
Cernunnos
16,771
1,118
50
3
2
275,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role