Player Matchup

Achilles
Achilles
Dermann4892
Achilles
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,689 Elo+
Party 2
Kali
Kali
Fedebelo123
Kali
Level 63
God Stats
0W - 4L
1,335 SR
Queue Stats
123W - 124L
1,447 Elo+
Party 2
Janus
Janus
Ondzag32
Janus
Level 47
God Stats
5W - 7L
1,499 SR
Queue Stats
110W - 95L
1,591 Elo+
Solo
Jing Wei
Jing Wei
RogueInstincts
Jing Wei
Level 40
God Stats
9W - 13L
1,614 SR
Queue Stats
474W - 458L
1,484 Elo+
Solo
Aphrodite
Aphrodite
sadory718
Aphrodite
Level 49
God Stats
43W - 37L
1,598 SR
Queue Stats
146W - 181L
1,534 Elo+
Solo
Team Averages
Level 42
1,509 SR
1,549 Elo+

VS

Team Averages
Level 57
1,627 SR
1,487 Elo+
Hercules
Hercules
FriendlyJL
Hercules
Level 25
God Stats
7W - 7L
1,573 SR
Queue Stats
401W - 348L
1,452 Elo+
Party 1
Camazotz
Camazotz
Lowl58
Camazotz
Level 95
God Stats
2W - 1L
1,732 SR
Queue Stats
190W - 149L
1,544 Elo+
Party 1
Zhong Kui
Zhong Kui
SeamedCrayon925
Zhong Kui
Level 34
God Stats
29W - 13L
1,747 SR
Queue Stats
521W - 465L
1,442 Elo+
Party 1
Skadi
Skadi
UnclTouchMe
Skadi
Level 96
God Stats
51W - 45L
1,675 SR
Queue Stats
371W - 353L
1,574 Elo+
Solo
Yemoja
Yemoja
buddy716
Yemoja
Level 36
God Stats
3W - 0L
1,409 SR
Queue Stats
51W - 56L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dermann4892
Achilles
12
0 / 5 / 0
7,841
373
4,241
15,142
15,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
3 / 4 / 3
10,437
497
9,386
18,621
11,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Ondzag32
Janus
16
3 / 6 / 3
10,264
489
16,054
12,327
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
14
2 / 7 / 4
8,959
427
6,907
18,463
7,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
sadory718
Aphrodite
16
1 / 5 / 4
9,658
460
11,422
14,995
8,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FriendlyJL
Hercules
17
2 / 1 / 9
10,968
522
9,945
12,948
11,807
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
Lowl58
Camazotz
17
11 / 3 / 8
11,614
553
14,258
21,176
8,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
SeamedCrayon925
Zhong Kui
18
8 / 1 / 4
11,567
551
14,001
13,986
9,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 3 / 7
10,702
510
11,711
13,356
4,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
buddy716
Yemoja
16
2 / 1 / 13
11,145
531
10,015
15,761
15,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
9
Kills
27
27
Deaths
9
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Achilles
Dermann4892
Achilles
0
5
0
0
L
3
4
3
1.13
W
Hercules
FriendlyJL
Hercules
2
1
9
6.5
W
Camazotz
Lowl58
Camazotz
11
3
8
5
L
Janus
Ondzag32
Janus
3
6
3
0.75
L
Jing Wei
2
7
4
0.57
W
Zhong Kui
SeamedCrayon925
Zhong Kui
8
1
4
10
W
4
3
7
2.5
W
Yemoja
buddy716
Yemoja
2
1
13
8.5
L
Aphrodite
sadory718
Aphrodite
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,010
Damage
59,930
79,548
Taken
77,227
46,081
Mitigated
49,633
21,940
Healing
28,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Dermann4892
Achilles
4,241
566
0
551
15,142
15,007
832
4,283
10,859
0
25,520
L
9,386
5,176
0
4,329
18,621
11,327
0
7,062
11,559
0
66,314
W
Hercules
FriendlyJL
Hercules
9,945
2,459
0
3,239
12,948
11,807
724
2,367
10,124
9,564
40,928
W
Camazotz
Lowl58
Camazotz
14,258
4,463
0
8,696
21,176
8,014
1,028
7,506
13,382
0
60,763
L
Janus
Ondzag32
Janus
16,054
1,199
0
585
12,327
3,803
0
4,087
8,240
66,855
0
L
Jing Wei
6,907
3,662
0
3,058
18,463
7,894
540
4,574
13,889
0
48,336
W
Zhong Kui
SeamedCrayon925
Zhong Kui
14,001
1,631
160
6,672
13,986
9,707
1,803
7,035
6,532
67,505
0
W
11,711
4,576
753
2,740
13,356
4,815
4,314
4,099
9,151
0
84,953
W
Yemoja
buddy716
Yemoja
10,015
1,774
2,996
3,660
15,761
15,290
850
5,429
10,056
40,506
0
L
Aphrodite
sadory718
Aphrodite
11,422
916
5,262
8,155
14,995
8,050
498
5,969
9,026
69,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,159
Gold Earned
55,996
439
Minions Killed
454
0
Camps Cleared
0
1,922,507
Distance Traveled
2,024,480
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,841
373
42
2
0
367,760
0
L
Kali
10,437
497
99
5
0
378,455
2
W
Hercules
10,968
522
92
4
0
407,891
12
W
Camazotz
11,614
553
88
4
0
452,264
6
L
Janus
10,264
489
118
6
0
431,348
3
L
Jing Wei
8,959
427
78
4
0
373,256
1
W
Zhong Kui
11,567
551
117
6
0
390,581
2
W
Skadi
10,702
510
116
6
0
368,703
4
W
Yemoja
11,145
531
41
2
0
405,041
1
L
Aphrodite
9,658
460
102
5
0
371,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role