Player Matchup

Baron Samedi
Baron Samedi
ArcangeI
Baron Samedi
Level 153
God Stats
2W - 1L
1,499 SR
Queue Stats
180W - 180L
1,485 Elo+
Solo
Merlin
Merlin
Bonanci
Merlin
Level 65
God Stats
2W - 1L
1,313 SR
Queue Stats
71W - 67L
1,495 Elo+
Party 2
Jing Wei
Jing Wei
Geagage
Jing Wei
Level 20
God Stats
1W - 1L
1,207 SR
Queue Stats
32W - 29L
1,531 Elo+
Party 2
Hercules
Hercules
Tinteso
Hercules
Level 27
God Stats
1W - 2L
1,436 SR
Queue Stats
17W - 15L
1,436 Elo+
Party 1
Ares
Ares
yenosh
Ares
Level 38
God Stats
3W - 0L
1,468 SR
Queue Stats
23W - 21L
1,473 Elo+
Party 1
Team Averages
Level 61
1,384 SR
1,484 Elo+

VS

Team Averages
Level 119
1,500 SR
1,471 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
EzequielGTAG
Ganesha
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Jooelg
Hel
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,405 Elo+
Party 3
Discordia
Discordia
LuTzeR
Discordia
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 113L
1,449 Elo+
Solo
Izanami
Izanami
Mateus22
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArcangeI
Baron Samedi
19
3 / 4 / 17
11,270
663
18,902
17,028
8,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Bonanci
Merlin
19
5 / 2 / 15
12,000
706
27,457
12,912
5,568
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Geagage
Jing Wei
20
9 / 6 / 7
12,961
762
16,799
15,499
7,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Hercules
Tinteso
Hercules
19
5 / 3 / 18
11,785
693
11,571
37,187
31,463
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
yenosh
Ares
19
3 / 4 / 15
11,320
666
13,382
33,161
28,103
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
4 / 3 / 9
12,247
720
19,829
19,370
9,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
EzequielGTAG
Ganesha
17
0 / 6 / 15
10,652
627
13,826
28,958
36,091
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hel
Jooelg
Hel
17
0 / 3 / 12
10,857
639
13,400
17,611
10,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
LuTzeR
Discordia
17
5 / 5 / 6
11,615
683
26,627
16,538
7,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Mateus22
Izanami
18
10 / 8 / 3
12,078
710
22,343
20,041
9,027
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
64
25
Kills
19
19
Deaths
25
72
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
3
9
2.83
W
Baron Samedi
ArcangeI
Baron Samedi
3
4
17
2.88
W
Merlin
Bonanci
Merlin
5
2
15
6.25
L
Ganesha
EzequielGTAG
Ganesha
0
6
15
1.25
W
Jing Wei
Geagage
Jing Wei
9
6
7
2.08
L
Hel
Jooelg
Hel
0
3
12
2
L
Discordia
LuTzeR
Discordia
5
5
6
1.6
L
Izanami
Mateus22
Izanami
10
8
3
1.44
W
Hercules
Tinteso
Hercules
5
3
18
4.67
W
Ares
yenosh
Ares
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,111
Damage
96,025
115,787
Taken
102,518
80,811
Mitigated
73,299
60,742
Healing
57,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
19,829
6,063
770
4,385
19,370
9,880
1,593
10,554
8,816
0
43,121
W
Baron Samedi
ArcangeI
Baron Samedi
18,902
564
10,765
7,881
17,028
8,667
1,253
9,632
7,396
45,192
0
W
Merlin
Bonanci
Merlin
27,457
612
3,945
2,840
12,912
5,568
1,554
7,457
5,455
57,787
0
L
Ganesha
EzequielGTAG
Ganesha
13,826
323
1,810
1,933
28,958
36,091
414
16,136
12,822
16,770
0
W
Jing Wei
Geagage
Jing Wei
16,799
15,864
822
951
15,499
7,010
1,522
5,801
9,698
0
43,104
L
Hel
Jooelg
Hel
13,400
871
28,074
10,691
17,611
10,366
965
12,577
5,034
22,679
0
L
Discordia
LuTzeR
Discordia
26,627
516
3,081
1,464
16,538
7,935
1,601
9,106
7,432
52,385
0
L
Izanami
Mateus22
Izanami
22,343
13,136
2,038
2,910
20,041
9,027
1,565
11,368
8,673
0
37,383
W
Hercules
Tinteso
Hercules
11,571
2,838
1,693
16,524
37,187
31,463
942
18,052
19,135
0
21,829
W
Ares
yenosh
Ares
13,382
612
4,395
10,926
33,161
28,103
523
12,911
20,250
19,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,336
Gold Earned
57,449
174
Minions Killed
163
0
Camps Cleared
0
1,493,939
Distance Traveled
1,455,082
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,247
720
41
2
0
281,953
0
W
Baron Samedi
11,270
663
35
2
0
256,125
4
W
Merlin
12,000
706
63
4
0
318,011
0
L
Ganesha
10,652
627
0
0
0
307,321
0
W
Jing Wei
12,961
762
56
3
0
297,378
0
L
Hel
10,857
639
25
1
0
323,147
0
L
Discordia
11,615
683
63
4
0
294,988
2
L
Izanami
12,078
710
34
2
0
247,673
2
W
Hercules
11,785
693
13
1
0
311,388
0
W
Ares
11,320
666
7
0
0
311,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role