Player Matchup

Geb
Geb
BooDaBallZ
Geb
Level 150
God Stats
4W - 5L
1,500 SR
Queue Stats
224W - 217L
1,491 Elo+
Party 2
Medusa
Medusa
ConcernedPenguin
Medusa
Level 69
God Stats
18W - 24L
1,601 SR
Queue Stats
174W - 196L
1,448 Elo+
Party 2
Odin
Odin
JungleGnome
Odin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,465 Elo+
Party 3
Guan Yu
Guan Yu
ObeloMan
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,600 Elo+
Party 3
Zeus
Zeus
oVexxify
Zeus
Level 44
God Stats
1W - 1L
1,303 SR
Queue Stats
52W - 46L
1,487 Elo+
Party 3
Team Averages
Level 71
1,481 SR
1,498 Elo+

VS

Team Averages
Level 114
1,589 SR
1,619 Elo+
Neith
Neith
Hundredhands
Neith
Level 69
God Stats
43W - 40L
1,536 SR
Queue Stats
483W - 408L
1,585 Elo+
Party 1
Vulcan
Vulcan
Mood
Vulcan
Level 159
God Stats
7W - 1L
1,627 SR
Queue Stats
415W - 293L
1,611 Elo+
Party 1
Athena
Athena
cooppppp
Athena
Level 26
God Stats
7W - 1L
1,783 SR
Queue Stats
203W - 51L
1,900 Elo+
Party 1
Chaac
Chaac
ikuisesti
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
iäti
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,926
456
3,176
10,323
4,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 3 / 0
6,626
510
6,668
9,403
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 1
6,094
469
2,718
9,528
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
ObeloMan
Guan Yu
9
0 / 7 / 1
5,633
433
1,496
9,439
5,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
11
1 / 5 / 1
6,190
476
3,783
8,140
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
7,327
564
6,297
8,221
2,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Mood
Vulcan
13
3 / 1 / 6
7,707
593
4,903
6,163
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
cooppppp
Athena
16
13 / 0 / 7
9,684
745
13,378
8,645
7,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
ikuisesti
Chaac
11
3 / 1 / 9
7,282
560
4,664
8,619
9,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
iäti
Nu Wa
12
2 / 1 / 4
7,242
557
6,424
5,091
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
5
Kills
24
24
Deaths
5
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
2
3
0
0.67
W
3
2
4
2.5
L
1
5
1
0.3
W
Vulcan
Mood
Vulcan
3
1
6
6
L
Guan Yu
ObeloMan
Guan Yu
0
7
1
0.07
W
Athena
cooppppp
Athena
13
0
7
16.5
W
Chaac
ikuisesti
Chaac
3
1
9
7.5
W
Nu Wa
iäti
Nu Wa
2
1
4
4
L
Zeus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,841
Damage
35,666
46,833
Taken
36,739
18,558
Mitigated
23,494
8,534
Healing
12,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,176
359
0
1,628
10,323
4,861
0
4,637
5,524
12,338
0
L
6,668
2,655
0
2,532
9,403
2,614
0
2,160
7,185
0
43,670
W
6,297
3,030
0
4,147
8,221
2,663
712
1,203
6,970
0
43,839
L
2,718
171
0
1,641
9,528
3,020
0
6,488
2,868
0
26,603
W
Vulcan
Mood
Vulcan
4,903
900
0
1,601
6,163
2,130
220
2,234
3,813
55,159
0
L
Guan Yu
ObeloMan
Guan Yu
1,496
365
330
992
9,439
5,214
0
6,455
2,820
0
17,760
W
Athena
cooppppp
Athena
13,378
3,865
0
3,668
8,645
7,959
280
804
7,668
54,489
0
W
Chaac
ikuisesti
Chaac
4,664
637
0
2,591
8,619
9,072
259
1,231
7,361
0
18,034
W
Nu Wa
iäti
Nu Wa
6,424
962
0
518
5,091
1,670
1,975
1,155
3,793
41,074
0
L
Zeus
3,783
423
0
1,411
8,140
2,849
0
4,351
3,731
33,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,469
Gold Earned
39,242
264
Minions Killed
413
0
Camps Cleared
0
1,149,723
Distance Traveled
1,299,415
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,926
456
13
1
0
249,656
3
L
Medusa
6,626
510
84
6
0
212,150
2
W
Neith
7,327
564
93
7
0
208,484
0
L
Odin
6,094
469
59
5
0
246,554
1
W
Vulcan
7,707
593
93
7
0
294,184
0
L
Guan Yu
5,633
433
45
3
0
218,135
1
W
Athena
9,684
745
114
9
0
317,443
0
W
Chaac
7,282
560
18
1
0
252,922
0
W
Nu Wa
7,242
557
95
7
0
226,382
3
L
Zeus
6,190
476
63
5
0
223,228
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role