Player Matchup

Jormungandr
Jormungandr
AunaSuk
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,666 Elo+
Solo
Tyr
Tyr
QQilin
Tyr
Level 28
God Stats
0W - 1L
1,767 SR
Queue Stats
19W - 4L
1,882 Elo+
Solo
Hou Yi
Hou Yi
SMK Dalton
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,901 Elo+
Solo
Athena
Athena
Winston Switch
Athena
Level 24
God Stats
1W - 1L
1,734 SR
Queue Stats
122W - 71L
1,650 Elo+
Solo
Nemesis
Nemesis
solar3wolf3
Nemesis
Level 4
God Stats
2W - 3L
1,718 SR
Queue Stats
2W - 6L
1,682 Elo+
Solo
Team Averages
Level 14
1,644 SR
1,756 Elo+

VS

Team Averages
Level 30
1,643 SR
1,706 Elo+
Ra
Ra
BigBruhMoment
Ra
Level 18
God Stats
2W - 1L
1,518 SR
Queue Stats
25W - 14L
1,637 Elo+
Solo
Amaterasu
Amaterasu
Chibi_God617
Amaterasu
Level 12
God Stats
2W - 0L
1,690 SR
Queue Stats
14W - 2L
1,860 Elo+
Party 1
Freya
Freya
GemGemicus
Freya
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,632 Elo+
Party 1
Arachne
Arachne
OPPyeahYouKnowMe
Arachne
Level 25
God Stats
19W - 14L
1,651 SR
Queue Stats
244W - 218L
1,663 Elo+
Solo
Kuzenbo
Kuzenbo
ZenBuddha-
Kuzenbo
Level 28
God Stats
2W - 0L
1,856 SR
Queue Stats
190W - 96L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AunaSuk
Jormungandr
15
1 / 13 / 1
9,285
387
7,961
20,672
14,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyr
QQilin
Tyr
19
7 / 7 / 1
12,796
533
25,414
31,362
18,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hou Yi
SMK Dalton
Hou Yi
15
4 / 9 / 2
10,211
425
11,794
19,096
6,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 11 / 0
10,197
425
13,594
24,553
20,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
solar3wolf3
Nemesis
13
1 / 12 / 1
8,769
365
5,924
16,578
8,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 7 / 9
14,179
591
24,021
21,680
11,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Chibi_God617
Amaterasu
19
6 / 3 / 19
13,781
574
10,726
28,735
31,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
19
7 / 4 / 9
13,557
565
11,468
20,538
8,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
12 / 3 / 10
14,029
585
16,882
23,622
11,536
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
ZenBuddha-
Kuzenbo
20
11 / 0 / 19
15,029
626
26,376
31,312
60,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
118
16
Kills
52
52
Deaths
17
5
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AunaSuk
Jormungandr
1
13
1
0.12
W
16
7
9
2.93
W
Amaterasu
Chibi_God617
Amaterasu
6
3
19
5.17
W
Freya
7
4
9
2.88
W
12
3
10
5.67
L
Tyr
QQilin
Tyr
7
7
1
1.07
L
Hou Yi
SMK Dalton
Hou Yi
4
9
2
0.56
L
3
11
0
0.27
W
Kuzenbo
ZenBuddha-
Kuzenbo
11
0
19
20.5
L
Nemesis
solar3wolf3
Nemesis
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,687
Damage
89,473
112,261
Taken
125,887
68,717
Mitigated
123,124
18,233
Healing
58,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AunaSuk
Jormungandr
7,961
2,539
0
599
20,672
14,661
740
10,035
10,015
48,619
0
W
24,021
3,912
8,066
9,140
21,680
11,364
1,635
5,900
15,580
92,041
0
W
Amaterasu
Chibi_God617
Amaterasu
10,726
6,105
0
8,167
28,735
31,148
2,783
6,989
21,625
0
39,596
W
Freya
11,468
4,893
0
12,001
20,538
8,760
3,982
2,993
17,545
75,912
0
W
16,882
11,540
0
8,486
23,622
11,536
3,405
4,301
19,196
0
108,716
L
Tyr
QQilin
Tyr
25,414
3,996
0
10,947
31,362
18,705
0
16,915
13,673
0
117,151
L
Hou Yi
SMK Dalton
Hou Yi
11,794
4,878
0
3,977
19,096
6,792
2,230
11,219
7,746
0
57,722
L
13,594
2,903
0
1,569
24,553
20,515
0
14,139
9,765
47,251
0
W
Kuzenbo
ZenBuddha-
Kuzenbo
26,376
6,614
0
12,223
31,312
60,316
1,310
8,660
22,544
102,510
0
L
Nemesis
solar3wolf3
Nemesis
5,924
1,802
0
1,141
16,578
8,044
419
7,107
9,197
0
29,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,258
Gold Earned
70,575
477
Minions Killed
605
0
Camps Cleared
0
1,956,019
Distance Traveled
2,371,611
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,285
387
74
3
0
325,056
1
W
Ra
14,179
591
134
6
0
388,893
3
W
Amaterasu
13,781
574
68
3
0
522,200
2
W
Freya
13,557
565
98
4
0
449,138
4
W
Arachne
14,029
585
141
6
0
510,805
4
L
Tyr
12,796
533
164
7
0
451,739
3
L
Hou Yi
10,211
425
104
4
0
363,165
0
L
Athena
10,197
425
71
3
0
372,054
1
W
Kuzenbo
15,029
626
164
7
0
500,575
4
L
Nemesis
8,769
365
64
3
0
444,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role