Player Matchup

Merlin
Merlin
Fz Etxrnity
Merlin
Level 16
God Stats
5W - 4L
1,606 SR
Queue Stats
63W - 77L
1,476 Elo+
Party 2
Vamana
Vamana
SecureTheMillion
Vamana
Level 17
God Stats
7W - 4L
1,676 SR
Queue Stats
30W - 43L
1,418 Elo+
Party 1
Sobek
Sobek
TumoralWolf691
Sobek
Level 27
God Stats
1W - 2L
1,304 SR
Queue Stats
474W - 477L
1,385 Elo+
Party 2
Achilles
Achilles
otSteal
Achilles
Level 27
God Stats
2W - 2L
1,183 SR
Queue Stats
4W - 4L
1,606 Elo+
Solo
Pele
Pele
sparkz_unknown1
Pele
Level 19
God Stats
10W - 20L
1,359 SR
Queue Stats
50W - 77L
1,409 Elo+
Party 1
Team Averages
Level 21
1,426 SR
1,459 Elo+

VS

Team Averages
Level 18
1,534 SR
1,546 Elo+
Bakasura
Bakasura
AsaJack
Bakasura
Level 28
God Stats
35W - 37L
1,491 SR
Queue Stats
201W - 220L
1,491 Elo+
Solo
Yemoja
Yemoja
MedicGekko
Yemoja
Level 18
God Stats
10W - 9L
1,519 SR
Queue Stats
25W - 32L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Sad Turtle7513
The Morrigan
Level 7
God Stats
3W - 4L
1,660 SR
Queue Stats
15W - 14L
1,519 Elo+
Solo
Tyr
Tyr
SavageDave50
Tyr
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 41L
1,719 Elo+
Solo
Janus
Janus
Vlla_27
Janus
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 40L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
0 / 3 / 0
4,502
409
3,723
3,350
1,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 1 / 0
4,632
421
432
5,448
2,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
4,451
405
1,748
8,404
4,164
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
otSteal
Achilles
10
0 / 1 / 0
5,301
482
1,634
5,476
4,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 5 / 0
4,839
440
2,149
8,276
2,604
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AsaJack
Bakasura
10
2 / 0 / 3
5,743
522
4,143
6,550
2,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
MedicGekko
Yemoja
8
0 / 0 / 4
5,435
494
494
3,050
1,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Sad Turtle7513
The Morrigan
10
2 / 1 / 6
6,035
549
4,641
6,376
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
8 / 0 / 1
7,281
662
5,100
4,404
2,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
Vlla_27
Janus
11
1 / 0 / 2
6,448
586
3,506
2,098
446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
13
13
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AsaJack
Bakasura
2
0
3
3.5
L
Merlin
0
3
0
0
W
Yemoja
MedicGekko
Yemoja
0
0
4
2
W
The Morrigan
Sad Turtle7513
The Morrigan
2
1
6
5
W
8
0
1
8.5
L
0
1
0
0
L
0
3
0
0
W
Janus
Vlla_27
Janus
1
0
2
2
L
Achilles
otSteal
Achilles
0
1
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,686
Damage
17,884
30,954
Taken
22,478
14,816
Mitigated
8,408
5,948
Healing
9,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AsaJack
Bakasura
4,143
3,034
0
1,365
6,550
2,309
0
2,226
4,324
0
24,763
L
Merlin
3,723
210
12
219
3,350
1,497
0
1,058
2,161
20,843
0
W
Yemoja
MedicGekko
Yemoja
494
251
2,531
1,132
3,050
1,608
274
1,758
1,292
5,055
0
W
The Morrigan
Sad Turtle7513
The Morrigan
4,641
1,971
0
2,893
6,376
2,015
420
1,095
5,256
35,426
1,125
W
5,100
577
0
1,606
4,404
2,030
553
1,172
3,007
0
33,745
L
432
84
0
552
5,448
2,346
0
2,977
2,471
0
14,177
L
1,748
261
144
3,206
8,404
4,164
0
1,018
7,083
12,822
0
W
Janus
Vlla_27
Janus
3,506
186
0
414
2,098
446
0
0
2,023
34,370
0
L
Achilles
otSteal
Achilles
1,634
128
195
949
5,476
4,205
0
515
4,921
6,523
21,262
L
2,149
707
0
671
8,276
2,604
246
1,908
6,338
0
22,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,725
Gold Earned
30,942
181
Minions Killed
283
0
Camps Cleared
0
963,819
Distance Traveled
1,073,007
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,743
522
68
6
0
240,870
3
L
Merlin
4,502
409
39
4
0
174,302
0
W
Yemoja
5,435
494
7
1
0
173,344
0
W
The Morrigan
6,035
549
81
7
0
192,161
0
W
Tyr
7,281
662
58
5
0
229,583
0
L
Vamana
4,632
421
23
2
0
188,067
1
L
Sobek
4,451
405
25
2
0
201,790
2
W
Janus
6,448
586
69
6
0
237,049
3
L
Achilles
5,301
482
47
4
0
201,124
0
L
Pele
4,839
440
47
4
0
198,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role