Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
JSJRHU3
Apollo
Level 123
God Stats
10W - 9L
1,509 SR
Queue Stats
54W - 53L
1,496 Elo+
Solo
Anubis
Anubis
Leviatán789
Anubis
Level 153
God Stats
3W - 4L
1,356 SR
Queue Stats
138W - 130L
1,503 Elo+
Solo
Cabrakan
Cabrakan
Thiago-Estrada
Cabrakan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 76L
1,389 Elo+
Solo
Baron Samedi
Baron Samedi
rafascisci6861
Baron Samedi
Level 119
God Stats
5W - 1L
1,804 SR
Queue Stats
68W - 66L
1,458 Elo+
Solo
Team Averages
Level 108
1,534 SR
1,469 Elo+

VS

Team Averages
Level 83
1,476 SR
1,429 Elo+
Discordia
Discordia
Slytherin0
Discordia
Level 131
God Stats
11W - 14L
1,737 SR
Queue Stats
223W - 194L
1,489 Elo+
Solo
Pele
Pele
TLZ-K4U3Killer
Pele
Level 61
God Stats
35W - 26L
1,345 SR
Queue Stats
758W - 818L
1,418 Elo+
Solo
Neith
Neith
gabrizeu
Neith
Level 35
God Stats
4W - 10L
1,205 SR
Queue Stats
95W - 116L
1,336 Elo+
Solo
Osiris
Osiris
kNighT_BuZzZ
Osiris
Level 69
God Stats
6W - 2L
1,366 SR
Queue Stats
99W - 105L
1,418 Elo+
Solo
Guan Yu
Guan Yu
mendigochapado
Guan Yu
Level 117
God Stats
38W - 17L
1,727 SR
Queue Stats
272W - 272L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 0 / 0
5,442
544
1,775
5,239
1,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
JSJRHU3
Apollo
9
4 / 3 / 0
5,595
560
4,390
7,334
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
9
0 / 3 / 2
5,259
526
2,914
4,438
2,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
5
0 / 4 / 2
4,168
417
935
5,464
2,896
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
rafascisci6861
Baron Samedi
8
0 / 2 / 2
4,662
466
2,073
4,254
1,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Slytherin0
Discordia
10
2 / 2 / 0
5,746
575
3,461
2,939
646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 2
5,905
591
2,750
4,409
1,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
gabrizeu
Neith
10
4 / 2 / 5
5,830
583
4,977
3,876
797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
10
1 / 0 / 1
5,418
542
1,612
4,264
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
3 / 2 / 3
5,739
574
3,472
6,628
3,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
12
12
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
0
0
2
L
Apollo
JSJRHU3
Apollo
4
3
0
1.33
L
Anubis
0
3
2
0.33
W
Discordia
Slytherin0
Discordia
2
2
0
1
W
2
0
2
3
L
Cabrakan
0
4
2
0.25
W
Neith
gabrizeu
Neith
4
2
5
3.25
W
Osiris
1
0
1
1.5
W
3
2
3
2.25
L
Baron Samedi
rafascisci6861
Baron Samedi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,087
Damage
16,272
26,729
Taken
22,116
10,849
Mitigated
7,855
7,569
Healing
9,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,775
420
0
1,076
5,239
1,694
0
727
4,404
0
21,831
L
Apollo
JSJRHU3
Apollo
4,390
3,400
0
2,837
7,334
2,248
50
1,148
6,146
0
28,866
L
Anubis
2,914
136
0
977
4,438
2,542
0
339
4,059
25,819
0
W
Discordia
Slytherin0
Discordia
3,461
165
0
137
2,939
646
820
665
2,234
30,223
0
W
2,750
416
0
2,412
4,409
1,188
0
990
3,339
0
29,170
L
Cabrakan
935
209
159
1,287
5,464
2,896
44
105
5,359
4,969
0
W
Neith
gabrizeu
Neith
4,977
2,264
0
746
3,876
797
360
1,062
2,750
0
22,240
W
Osiris
1,612
254
0
2,992
4,264
1,711
0
1,115
3,149
0
21,736
W
3,472
301
580
3,054
6,628
3,513
0
1,873
4,722
3,187
10,571
L
Baron Samedi
rafascisci6861
Baron Samedi
2,073
102
0
1,233
4,254
1,469
170
1,452
2,541
18,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,126
Gold Earned
28,638
206
Minions Killed
259
0
Camps Cleared
0
805,070
Distance Traveled
929,293
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,442
544
50
5
0
203,956
6
L
Apollo
5,595
560
43
4
0
154,261
2
L
Anubis
5,259
526
63
6
0
150,901
2
W
Discordia
5,746
575
72
7
0
174,431
0
W
Pele
5,905
591
63
6
0
219,781
4
L
Cabrakan
4,168
417
11
1
0
129,657
0
W
Neith
5,830
583
46
5
0
184,427
0
W
Osiris
5,418
542
53
5
0
176,984
1
W
Guan Yu
5,739
574
25
3
0
173,670
2
L
Baron Samedi
4,662
466
39
4
0
166,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role