Player Matchup

Mercury
Mercury
Disbluk
Mercury
Level 19
God Stats
15W - 5L
1,800 SR
Queue Stats
121W - 132L
1,315 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Duckurmum
Ah Muzen Cab
Level 6
God Stats
1W - 0L
1,325 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Izanami
Izanami
Erazer91
Izanami
Level 21
God Stats
9W - 11L
1,331 SR
Queue Stats
13W - 25L
1,220 Elo+
Party 3
Yemoja
Yemoja
Uuuu6387
Yemoja
Level 13
God Stats
1W - 2L
1,279 SR
Queue Stats
9W - 13L
1,287 Elo+
Party 3
Olorun
Olorun
attractivejesus
Olorun
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,224 Elo+
Party 2
Team Averages
Level 13
1,447 SR
1,309 Elo+

VS

Team Averages
Level 17
1,392 SR
1,396 Elo+
Serqet
Serqet
Ahmad63123
Serqet
Level 28
God Stats
9W - 22L
1,382 SR
Queue Stats
92W - 99L
1,349 Elo+
Party 1
Ares
Ares
Aimpriest
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
JAVADXX9
Guan Yu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 78L
1,401 Elo+
Party 1
Medusa
Medusa
KuraIlona
Medusa
Level 15
God Stats
3W - 6L
1,079 SR
Queue Stats
12W - 27L
1,228 Elo+
Solo
Olorun
Olorun
варгеме
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Disbluk
Mercury
20
7 / 2 / 5
12,053
634
13,571
16,773
7,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Duckurmum
Ah Muzen Cab
14
3 / 6 / 14
9,167
482
11,615
10,628
3,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Erazer91
Izanami
16
13 / 3 / 5
10,793
568
14,420
11,694
4,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Uuuu6387
Yemoja
14
3 / 2 / 15
9,942
523
7,491
10,017
8,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
12 / 9 / 5
10,572
556
20,215
15,361
4,775
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ahmad63123
Serqet
16
14 / 4 / 4
11,284
594
13,305
16,262
6,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
12
0 / 10 / 7
8,377
441
6,562
17,635
16,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
JAVADXX9
Guan Yu
17
5 / 2 / 7
10,889
573
13,017
18,115
14,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
KuraIlona
Medusa
13
3 / 9 / 0
8,628
454
9,391
15,739
5,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 13 / 3
7,928
417
3,420
15,421
5,840
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
43
38
Kills
22
22
Deaths
38
44
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Serqet
Ahmad63123
Serqet
14
4
4
4
L
Ares
0
10
7
0.35
W
Mercury
Disbluk
Mercury
7
2
5
4.75
W
Ah Muzen Cab
Duckurmum
Ah Muzen Cab
3
6
14
1.67
W
Izanami
Erazer91
Izanami
13
3
5
5.17
L
Guan Yu
JAVADXX9
Guan Yu
5
2
7
4.25
L
Medusa
KuraIlona
Medusa
3
9
0
0.33
W
Yemoja
Uuuu6387
Yemoja
3
2
15
5.25
W
12
9
5
1.61
L
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,312
Damage
45,695
64,473
Taken
83,172
29,644
Mitigated
48,989
17,933
Healing
14,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Ahmad63123
Serqet
13,305
3,349
243
3,403
16,262
6,751
0
5,625
10,637
0
47,509
L
Ares
6,562
1,150
0
669
17,635
16,209
329
5,432
12,203
13,725
0
W
Mercury
Disbluk
Mercury
13,571
7,769
0
4,567
16,773
7,857
351
420
15,565
0
102,504
W
Ah Muzen Cab
Duckurmum
Ah Muzen Cab
11,615
6,019
0
1,163
10,628
3,376
692
1,171
9,175
0
40,019
W
Izanami
Erazer91
Izanami
14,420
9,824
702
3,118
11,694
4,967
2,989
3,004
8,690
0
61,538
L
Guan Yu
JAVADXX9
Guan Yu
13,017
2,778
1,462
5,181
18,115
14,569
2,102
5,088
13,027
0
69,580
L
Medusa
KuraIlona
Medusa
9,391
3,651
0
1,979
15,739
5,620
2,331
4,572
11,167
0
50,354
W
Yemoja
Uuuu6387
Yemoja
7,491
1,784
2,668
1,259
10,017
8,669
323
2,566
7,451
25,403
0
W
20,215
11,124
485
3,971
15,361
4,775
1,411
2,821
11,503
52,578
0
L
3,420
2,692
183
1,747
15,421
5,840
0
6,989
8,432
33,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,527
Gold Earned
47,106
453
Minions Killed
410
0
Camps Cleared
0
1,798,057
Distance Traveled
1,684,208
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,284
594
83
4
0
378,351
0
L
Ares
8,377
441
17
1
0
364,413
0
W
Mercury
12,053
634
160
8
0
436,631
0
W
Ah Muzen Cab
9,167
482
69
4
0
338,149
1
W
Izanami
10,793
568
108
6
0
341,688
1
L
Guan Yu
10,889
573
137
7
0
376,289
0
L
Medusa
8,628
454
100
5
0
318,766
0
W
Yemoja
9,942
523
37
2
0
360,061
5
W
Olorun
10,572
556
79
4
0
321,528
2
L
Olorun
7,928
417
73
4
0
246,389
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role