Player Matchup

Nike
Nike
Alddagas
Nike
Level 49
God Stats
16W - 21L
1,523 SR
Queue Stats
36W - 45L
1,449 Elo+
Solo
Chang'e
Chang'e
Arterot
Chang'e
Level 22
God Stats
15W - 17L
1,279 SR
Queue Stats
40W - 32L
1,585 Elo+
Party 2
Fenrir
Fenrir
Bohrus
Fenrir
Level 29
God Stats
3W - 5L
1,412 SR
Queue Stats
286W - 264L
1,487 Elo+
Party 2
Eset
Eset
Derstrahl
Eset
Level 84
God Stats
26W - 12L
1,600 SR
Queue Stats
402W - 367L
1,485 Elo+
Party 2
Athena
Athena
Konal
Athena
Level 118
God Stats
9W - 5L
1,542 SR
Queue Stats
153W - 126L
1,589 Elo+
Party 2
Team Averages
Level 60
1,471 SR
1,519 Elo+

VS

Team Averages
Level 35
1,450 SR
1,473 Elo+
Danzaburou
Danzaburou
AntichRU
Danzaburou
Level 28
God Stats
2W - 1L
1,645 SR
Queue Stats
3W - 5L
1,472 Elo+
Party 1
Janus
Janus
HoytVolker1
Janus
Level 28
God Stats
0W - 4L
1,365 SR
Queue Stats
15W - 19L
1,472 Elo+
Party 1
Khepri
Khepri
ShrekKek
Khepri
Level 29
God Stats
2W - 3L
1,700 SR
Queue Stats
8W - 15L
1,482 Elo+
Party 1
Mercury
Mercury
g0ndalf
Mercury
Level 58
God Stats
6W - 6L
1,373 SR
Queue Stats
15W - 20L
1,513 Elo+
Party 1
Osiris
Osiris
vempulaz
Osiris
Level 33
God Stats
7W - 11L
1,168 SR
Queue Stats
211W - 232L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
7 / 1 / 7
8,223
685
5,752
8,840
3,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Arterot
Chang'e
13
3 / 1 / 1
7,590
633
4,082
4,733
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Bohrus
Fenrir
8
0 / 1 / 7
5,395
450
4,008
5,284
1,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
12
5 / 2 / 8
7,395
616
6,785
6,564
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Konal
Athena
11
7 / 0 / 6
7,350
613
6,566
9,776
5,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AntichRU
Danzaburou
8
1 / 3 / 0
5,237
436
4,091
6,138
1,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 6 / 4
5,593
466
4,569
7,185
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
ShrekKek
Khepri
9
0 / 5 / 3
5,568
464
3,048
7,930
4,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
g0ndalf
Mercury
10
1 / 5 / 2
5,872
489
3,841
9,002
2,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Osiris
vempulaz
Osiris
13
2 / 3 / 0
6,857
571
3,119
7,210
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
22
Kills
4
5
Deaths
22
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nike
7
1
7
10.5
L
Danzaburou
AntichRU
Danzaburou
1
3
0
0.33
W
Chang'e
Arterot
Chang'e
3
1
1
3.5
W
Fenrir
Bohrus
Fenrir
0
1
7
3.5
W
Eset
5
2
8
4.5
L
0
6
4
0.33
W
Athena
Konal
Athena
7
0
6
10
L
Khepri
ShrekKek
Khepri
0
5
3
0.3
L
Mercury
g0ndalf
Mercury
1
5
2
0.4
L
Osiris
vempulaz
Osiris
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,193
Damage
18,668
35,197
Taken
37,465
14,630
Mitigated
14,208
13,173
Healing
4,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
5,752
1,001
0
4,638
8,840
3,123
0
1,491
7,241
0
49,032
L
Danzaburou
AntichRU
Danzaburou
4,091
1,746
0
955
6,138
1,704
28
2,815
3,279
0
23,349
W
Chang'e
Arterot
Chang'e
4,082
470
349
2,269
4,733
1,646
931
520
4,209
39,379
0
W
Fenrir
Bohrus
Fenrir
4,008
1,310
0
1,140
5,284
1,747
185
1,859
3,365
0
12,284
W
Eset
6,785
390
158
1,189
6,564
2,301
1,612
1,839
4,543
36,785
0
L
4,569
590
0
190
7,185
1,695
0
2,727
4,296
23,654
0
W
Athena
Konal
Athena
6,566
1,495
0
3,430
9,776
5,813
135
1,484
8,222
23,662
0
L
Khepri
ShrekKek
Khepri
3,048
415
0
910
7,930
4,175
0
3,858
4,038
9,686
0
L
Mercury
g0ndalf
Mercury
3,841
1,688
0
796
9,002
2,586
0
3,885
4,881
0
33,069
L
Osiris
vempulaz
Osiris
3,119
981
0
1,724
7,210
4,048
0
3,459
3,538
0
31,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,953
Gold Earned
29,127
322
Minions Killed
247
0
Camps Cleared
0
1,213,396
Distance Traveled
1,142,863
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,223
685
90
8
0
270,076
2
L
Danzaburou
5,237
436
36
3
0
208,815
2
W
Chang'e
7,590
633
97
8
0
236,529
2
W
Fenrir
5,395
450
24
2
0
230,205
2
W
Eset
7,395
616
75
6
0
225,892
1
L
Janus
5,593
466
53
4
0
214,319
4
W
Athena
7,350
613
36
3
0
250,694
1
L
Khepri
5,568
464
18
2
0
237,321
6
L
Mercury
5,872
489
58
5
0
256,959
1
L
Osiris
6,857
571
82
7
0
225,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role