Player Matchup

Terra
Terra
Arcadia4227
Terra
Level 29
God Stats
1W - 6L
1,047 SR
Queue Stats
144W - 104L
1,655 Elo+
Solo
Ullr
Ullr
Asterozoa Prime
Ullr
Level 29
God Stats
4W - 9L
1,536 SR
Queue Stats
502W - 533L
1,490 Elo+
Solo
Ravana
Ravana
Meraki VK
Ravana
Level 28
God Stats
1W - 1L
1,737 SR
Queue Stats
310W - 177L
1,630 Elo+
Solo
Ra
Ra
Michynurbalz
Ra
Level 29
God Stats
9W - 5L
1,626 SR
Queue Stats
37W - 29L
1,560 Elo+
Solo
Chang'e
Chang'e
XSilentWolf00X
Chang'e
Level 24
God Stats
17W - 21L
1,435 SR
Queue Stats
70W - 77L
1,566 Elo+
Solo
Team Averages
Level 28
1,476 SR
1,580 Elo+

VS

Team Averages
Level 19
1,516 SR
1,568 Elo+
Artemis
Artemis
ArtemisIssoria
Artemis
Level 23
God Stats
200W - 82L
1,692 SR
Queue Stats
317W - 207L
1,681 Elo+
Solo
Athena
Athena
BLu3SH4DOW5393
Athena
Level 12
God Stats
1W - 1L
1,307 SR
Queue Stats
13W - 8L
1,596 Elo+
Solo
Anhur
Anhur
DCA BIG 11
Anhur
Level 15
God Stats
21W - 16L
1,555 SR
Queue Stats
47W - 47L
1,467 Elo+
Solo
Kukulkan
Kukulkan
iamstilts1656
Kukulkan
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 6L
1,630 Elo+
Solo
Danzaburou
Danzaburou
pollito9317
Danzaburou
Level 17
God Stats
51W - 42L
1,525 SR
Queue Stats
83W - 79L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 6
10,023
1,002
7,665
14,884
14,552
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 7 / 4
9,351
935
9,660
15,419
6,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Meraki VK
Ravana
16
4 / 4 / 3
10,408
1,041
11,860
11,382
9,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 3 / 5
9,898
990
10,854
9,928
4,070
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 5 / 3
9,035
904
8,172
15,123
5,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

167

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 10
11,876
1,188
19,336
10,454
4,264
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 1 / 11
10,546
1,055
9,951
13,693
14,635
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
16
2 / 4 / 7
9,571
957
8,287
9,417
3,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
iamstilts1656
Kukulkan
17
6 / 1 / 5
10,831
1,083
14,411
10,814
4,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
pollito9317
Danzaburou
17
1 / 0 / 15
10,431
1,043
10,149
8,978
4,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
8
Kills
20
20
Deaths
8
21
Assists
48
Player
Kills
Deaths
Assists
KDA
L
2
1
6
5
W
7
2
10
6
L
1
7
4
0.43
W
4
1
11
9.5
W
Anhur
2
4
7
1.38
L
Ravana
Meraki VK
Ravana
4
4
3
1.38
L
1
3
5
1.17
L
0
5
3
0.3
W
Kukulkan
iamstilts1656
Kukulkan
6
1
5
8.5
W
Danzaburou
pollito9317
Danzaburou
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,211
Damage
62,134
66,736
Taken
53,356
39,459
Mitigated
31,204
11,724
Healing
1,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,665
1,225
1,128
2,031
14,884
14,552
0
5,525
9,359
22,950
0
W
19,336
12,331
0
0
10,454
4,264
0
4,682
5,772
0
46,260
L
9,660
7,040
0
1,012
15,419
6,185
0
4,980
10,439
0
23,254
W
9,951
1,799
0
382
13,693
14,635
0
6,772
6,921
19,348
0
W
Anhur
8,287
2,663
0
297
9,417
3,311
0
5,149
4,268
0
15,646
L
Ravana
Meraki VK
Ravana
11,860
2,854
0
240
11,382
9,159
0
3,082
8,300
0
19,219
L
10,854
1,083
1,028
980
9,928
4,070
0
3,884
6,044
40,973
0
L
8,172
757
2,314
2,991
15,123
5,493
0
6,891
8,232
28,689
0
W
Kukulkan
iamstilts1656
Kukulkan
14,411
1,781
0
0
10,814
4,473
0
5,710
5,104
39,344
0
W
Danzaburou
pollito9317
Danzaburou
10,149
5,069
0
464
8,978
4,521
0
4,378
4,600
0
29,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,715
Gold Earned
53,255
219
Minions Killed
202
6
Camps Cleared
9
983,074
Distance Traveled
1,029,429
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,023
1,002
32
3
2
213,013
0
W
Artemis
11,876
1,188
62
6
8
184,178
1
L
Ullr
9,351
935
33
3
3
189,265
1
W
Athena
10,546
1,055
12
1
0
204,025
0
W
Anhur
9,571
957
16
2
0
234,067
0
L
Ravana
10,408
1,041
14
1
1
216,358
1
L
Ra
9,898
990
91
9
0
166,482
4
L
Chang'e
9,035
904
49
5
0
197,956
0
W
Kukulkan
10,831
1,083
69
7
0
202,473
0
W
Danzaburou
10,431
1,043
43
4
1
204,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role