Player Matchup

Cerberus
Cerberus
Silver I
Belmon_
Cerberus
Silver I
Level 101
God Stats
5W - 8L
1,467 SR
Queue Stats
147W - 165L
1,184 MMR
Solo
Skadi
Skadi
Silver I
CastorLu
Skadi
Silver I
Level 103
God Stats
60W - 54L
1,578 SR
Queue Stats
229W - 228L
1,204 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Gyal-Dem_Suga98
Sun Wukong
Silver I
Level 102
God Stats
4W - 5L
1,347 SR
Queue Stats
252W - 271L
1,086 MMR
Solo
Nox
Nox
Silver II
Sensei_SooZei
Nox
Silver II
Level 137
God Stats
0W - 4L
1,175 SR
Queue Stats
51W - 59L
1,190 MMR
Solo
Guan Yu
Guan Yu
Silver II
dorinel9979
Guan Yu
Silver II
Level 57
God Stats
3W - 7L
1,400 SR
Queue Stats
25W - 39L
1,182 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,393 SR
1,169 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,601 SR
1,174 MMR
Medusa
Medusa
Silver II
B1GB0YF3N
Medusa
Silver II
Level 124
God Stats
32W - 22L
1,619 SR
Queue Stats
507W - 512L
913 MMR
Party 1
Athena
Athena
Gold IV
LEJ28
Athena
Gold IV
Level 141
God Stats
24W - 26L
1,635 SR
Queue Stats
378W - 372L
1,449 MMR
Party 1
Ao Kuang
Ao Kuang
Silver II
ZzEternalHazardZ
Ao Kuang
Silver II
Level 87
God Stats
27W - 27L
1,528 SR
Queue Stats
142W - 155L
1,056 MMR
Solo
Nike
Nike
Gold III
rise_against_666
Nike
Gold III
Level 129
God Stats
26W - 15L
1,631 SR
Queue Stats
173W - 172L
1,290 MMR
Party 2
Nu Wa
Nu Wa
Gold V
tornking
Nu Wa
Gold V
Level 155
God Stats
60W - 47L
1,594 SR
Queue Stats
242W - 243L
1,163 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Belmon_
Cerberus
12
1 / 7 / 1
8,644
360
5,890
20,266
10,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
CastorLu
Skadi
17
0 / 6 / 1
10,288
429
10,545
15,317
5,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Gyal-Dem_Suga98
Sun Wukong
14
2 / 3 / 2
9,436
393
5,935
15,017
6,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 4 / 2
10,227
426
8,147
12,956
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
dorinel9979
Guan Yu
18
1 / 6 / 1
10,796
450
3,092
19,003
14,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
ScyllaSetDanzaburouTsukuyomiCu Chulainn

VS

Bans
JanusCupidApolloArachneNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B1GB0YF3N
Medusa
20
12 / 3 / 4
15,024
626
15,871
17,112
7,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
LEJ28
Athena
18
1 / 2 / 19
12,027
501
8,497
21,890
19,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
7 / 1 / 2
15,134
631
8,339
14,834
6,633
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 1 / 10
13,794
575
10,640
18,264
13,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
tornking
Nu Wa
20
4 / 0 / 9
13,606
567
17,090
5,283
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
6
Kills
26
26
Deaths
7
7
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Medusa
B1GB0YF3N
Medusa
12
3
4
4.67
L
Cerberus
Belmon_
Cerberus
1
7
1
0.21
L
Skadi
CastorLu
Skadi
0
6
1
0.08
L
Sun Wukong
Gyal-Dem_Suga98
Sun Wukong
2
3
2
1
W
Athena
LEJ28
Athena
1
2
19
5.25
L
2
4
2
0.75
W
7
1
2
8
L
Guan Yu
dorinel9979
Guan Yu
1
6
1
0.25
W
2
1
10
7
W
Nu Wa
tornking
Nu Wa
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,609
Damage
60,437
82,559
Taken
77,383
41,834
Mitigated
50,105
21,381
Healing
29,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
B1GB0YF3N
Medusa
15,871
10,094
0
10,390
17,112
7,679
4,077
2,629
14,458
0
115,152
L
Cerberus
Belmon_
Cerberus
5,890
679
0
5,612
20,266
10,630
0
10,081
10,185
34,763
0
L
Skadi
CastorLu
Skadi
10,545
2,855
0
3,067
15,317
5,113
0
3,799
11,518
0
90,525
L
Sun Wukong
Gyal-Dem_Suga98
Sun Wukong
5,935
1,126
0
6,223
15,017
6,893
0
5,207
9,810
0
60,811
W
Athena
LEJ28
Athena
8,497
2,455
726
3,331
21,890
19,889
393
5,974
15,891
43,590
0
L
8,147
1,106
0
250
12,956
4,826
0
7,507
5,449
74,776
0
W
8,339
1,524
0
10,271
14,834
6,633
525
2,783
11,976
136,971
0
L
Guan Yu
dorinel9979
Guan Yu
3,092
0
0
6,229
19,003
14,372
627
7,747
11,176
0
67,027
W
10,640
1,150
0
4,327
18,264
13,304
400
3,372
14,667
5,366
97,385
W
Nu Wa
tornking
Nu Wa
17,090
5,518
0
529
5,283
2,600
4,816
1,043
4,215
100,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,391
Gold Earned
69,585
614
Minions Killed
740
0
Camps Cleared
0
2,049,751
Distance Traveled
2,414,936
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,024
626
172
7
0
424,135
8
L
Cerberus
8,644
360
50
2
0
436,740
6
L
Skadi
10,288
429
171
7
0
400,408
4
L
Sun Wukong
9,436
393
111
5
0
389,962
0
W
Athena
12,027
501
43
2
0
517,459
5
L
Nox
10,227
426
138
6
0
396,803
3
W
Ao Kuang
15,134
631
201
8
0
534,947
6
L
Guan Yu
10,796
450
144
6
0
425,838
3
W
Nike
13,794
575
171
7
0
494,773
7
W
Nu Wa
13,606
567
153
6
0
443,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role