Player Matchup

Discordia
Discordia
Food BS
Discordia
Level 28
God Stats
5W - 0L
1,500 SR
Queue Stats
52W - 62L
1,468 Elo+
Solo
Neith
Neith
ShlumpGod
Neith
Level 9
God Stats
12W - 12L
1,497 SR
Queue Stats
12W - 12L
1,416 Elo+
Solo
Cthulhu
Cthulhu
Turtlelark
Cthulhu
Level 21
God Stats
8W - 9L
1,595 SR
Queue Stats
57W - 69L
1,480 Elo+
Solo
Bacchus
Bacchus
Yoitsnova
Bacchus
Level 18
God Stats
40W - 39L
1,423 SR
Queue Stats
134W - 125L
1,303 Elo+
Solo
Rama
Rama
nici3510
Rama
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,140 Elo+
Solo
Team Averages
Level 16
1,503 SR
1,361 Elo+

VS

Team Averages
Level 8
1,500 SR
1,468 Elo+
Tiamat
Tiamat
Ishot31
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,683 Elo+
Solo
Cthulhu
Cthulhu
MickyRayTaylor
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,367 Elo+
Solo
Cupid
Cupid
TAKI TEKI
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
fantasia_1607
Bastet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,666 Elo+
Solo
Medusa
Medusa
wopper1224
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Food BS
Discordia
18
8 / 0 / 20
11,201
1,245
14,066
4,453
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ShlumpGod
Neith
19
24 / 0 / 11
12,505
1,389
22,866
4,949
2,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Turtlelark
Cthulhu
14
4 / 1 / 6
9,260
1,029
4,678
4,243
2,830
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Yoitsnova
Bacchus
16
4 / 0 / 23
10,385
1,154
9,443
5,959
3,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
15
2 / 3 / 14
9,053
1,006
3,751
6,514
2,819
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

355

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ishot31
Tiamat
13
0 / 5 / 0
7,661
851
4,328
6,514
4,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
2 / 9 / 0
8,676
964
3,492
16,867
11,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
TAKI TEKI
Cupid
14
1 / 9 / 1
8,538
949
8,901
15,795
5,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 9 / 0
7,883
876
1,582
10,737
4,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
wopper1224
Medusa
13
0 / 11 / 0
7,872
875
1,939
13,361
5,119

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
4
42
Kills
3
4
Deaths
43
74
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
Food BS
Discordia
8
0
20
18
L
Tiamat
Ishot31
Tiamat
0
5
0
0
L
2
9
0
0.22
W
Neith
ShlumpGod
Neith
24
0
11
29.5
L
Cupid
TAKI TEKI
Cupid
1
9
1
0.17
W
Cthulhu
Turtlelark
Cthulhu
4
1
6
7
W
Bacchus
Yoitsnova
Bacchus
4
0
23
15.5
L
0
9
0
0
W
Rama
2
3
14
3
L
Medusa
wopper1224
Medusa
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,804
Damage
20,242
26,118
Taken
63,274
13,539
Mitigated
30,871
5,055
Healing
2,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Food BS
Discordia
14,066
2,386
634
1,680
4,453
1,896
0
780
3,673
46,435
0
L
Tiamat
Ishot31
Tiamat
4,328
864
0
660
6,514
4,202
0
3,963
2,365
11,885
0
L
3,492
596
0
504
16,867
11,692
0
7,829
8,882
12,288
0
W
Neith
ShlumpGod
Neith
22,866
16,162
582
964
4,949
2,305
0
991
3,958
0
33,871
L
Cupid
TAKI TEKI
Cupid
8,901
4,722
266
954
15,795
5,711
0
6,724
8,845
0
31,511
W
Cthulhu
Turtlelark
Cthulhu
4,678
1,173
536
306
4,243
2,830
0
2,246
1,997
9,669
0
W
Bacchus
Yoitsnova
Bacchus
9,443
1,224
0
0
5,959
3,689
0
2,871
3,088
12,493
0
L
1,582
603
0
0
10,737
4,147
0
2,891
7,716
0
6,698
W
Rama
3,751
2,577
0
353
6,514
2,819
0
932
5,582
0
14,738
L
Medusa
wopper1224
Medusa
1,939
481
0
12
13,361
5,119
0
5,918
7,279
0
10,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,404
Gold Earned
40,630
179
Minions Killed
108
2
Camps Cleared
3
679,474
Distance Traveled
661,944
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,201
1,245
93
10
0
145,418
0
L
Tiamat
7,661
851
12
1
0
96,097
0
L
Cthulhu
8,676
964
24
3
0
105,467
3
W
Neith
12,505
1,389
33
4
1
149,258
0
L
Cupid
8,538
949
46
5
0
151,358
0
W
Cthulhu
9,260
1,029
15
2
0
92,430
1
W
Bacchus
10,385
1,154
6
1
0
189,468
0
L
Bastet
7,883
876
7
1
3
177,174
0
W
Rama
9,053
1,006
32
4
1
102,900
2
L
Medusa
7,872
875
19
2
0
131,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role