Player Matchup

Hercules
Hercules
CpRx NyTro
Hercules
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
234W - 154L
1,633 Elo+
Party 1
Ah Puch
Ah Puch
D3M VIB3Z
Ah Puch
Level 62
God Stats
27W - 24L
1,477 SR
Queue Stats
1,074W - 1,013L
1,452 Elo+
Party 1
Cabrakan
Cabrakan
Ghost_ZIDeztroyz
Cabrakan
Level 19
God Stats
2W - 0L
1,539 SR
Queue Stats
45W - 24L
1,623 Elo+
Party 1
Team Averages
Level 66
1,506 SR
1,569 Elo+

VS

Team Averages
Level 66
1,653 SR
1,427 Elo+
Artemis
Artemis
CAROL IS FIT
Artemis
Level 29
God Stats
67W - 60L
1,593 SR
Queue Stats
319W - 374L
1,544 Elo+
Solo
Nu Wa
Nu Wa
Skadi_the_Titan
Nu Wa
Level 26
God Stats
9W - 15L
1,591 SR
Queue Stats
21W - 34L
1,350 Elo+
Solo
Sobek
Sobek
wranglerstarr
Sobek
Level 144
God Stats
3W - 5L
1,776 SR
Queue Stats
474W - 606L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CpRx NyTro
Hercules
16
6 / 1 / 19
12,984
721
13,206
19,415
18,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
D3M VIB3Z
Ah Puch
16
5 / 2 / 14
12,575
699
14,610
11,085
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
15 / 3 / 7
13,826
768
14,409
15,840
8,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CAROL IS FIT
Artemis
14
2 / 7 / 3
11,656
648
10,771
13,332
5,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 7 / 3
10,929
607
10,572
10,698
3,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 12 / 3
11,691
650
10,849
25,959
30,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
26
Kills
6
6
Deaths
26
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
CAROL IS FIT
Artemis
2
7
3
0.5
W
Hercules
CpRx NyTro
Hercules
6
1
19
15.5
W
Ah Puch
D3M VIB3Z
Ah Puch
5
2
14
6
W
15
3
7
6.17
L
2
7
3
0.5
L
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,225
Damage
32,192
46,340
Taken
49,989
31,418
Mitigated
38,831
21,800
Healing
8,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CAROL IS FIT
Artemis
10,771
6,011
509
1,876
13,332
5,029
0
8,094
5,238
0
37,700
W
Hercules
CpRx NyTro
Hercules
13,206
5,322
0
11,973
19,415
18,231
1,258
7,417
11,680
0
39,559
W
Ah Puch
D3M VIB3Z
Ah Puch
14,610
1,335
1,230
5,768
11,085
4,279
476
4,512
6,301
79,549
0
W
14,409
2,079
0
2,829
15,840
8,908
934
8,650
6,911
45,938
0
L
10,572
2,188
0
1,248
10,698
3,792
0
6,816
3,882
53,377
0
L
10,849
1,898
0
5,040
25,959
30,010
0
14,177
11,782
27,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,385
Gold Earned
34,276
205
Minions Killed
192
0
Camps Cleared
0
945,019
Distance Traveled
807,424
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,656
648
60
3
0
250,987
2
W
Hercules
12,984
721
45
3
0
329,200
0
W
Ah Puch
12,575
699
119
7
0
311,385
1
W
Cabrakan
13,826
768
41
2
0
304,434
2
L
Nu Wa
10,929
607
113
6
0
279,809
3
L
Sobek
11,691
650
19
1
0
276,628
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role