Player Matchup

Izanami
Izanami
Gold III
DevilWearsNada
Izanami
Gold III
Level 127
God Stats
11W - 6L
1,681 SR
Queue Stats
84W - 78L
1,600 MMR
Party 3
Osiris
Osiris
Gold V
MisterTiffany
Osiris
Gold V
Level 109
God Stats
2W - 0L
1,751 SR
Queue Stats
20W - 10L
1,592 MMR
Solo
Yemoja
Yemoja
Gold II
Widesharpedge
Yemoja
Gold II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold III
YasLw
Thor
Gold III
Level 143
God Stats
4W - 1L
1,643 SR
Queue Stats
104W - 101L
1,577 MMR
Solo
Merlin
Merlin
Gold III
durcyn
Merlin
Gold III
Level 124
God Stats
6W - 5L
1,500 SR
Queue Stats
85W - 84L
1,600 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,615 SR
1,574 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 108
1,559 SR
1,576 MMR
Tiamat
Tiamat
Gold IV
Basota39
Tiamat
Gold IV
Level 126
God Stats
2W - 1L
1,727 SR
Queue Stats
21W - 21L
1,521 MMR
Party 1
Rama
Rama
Gold II
BigMacXtrem
Rama
Gold II
Level 101
God Stats
0W - 3L
1,253 SR
Queue Stats
87W - 87L
1,606 MMR
Party 2
Guan Yu
Guan Yu
Platinum V
Doogie24
Guan Yu
Platinum V
Level 155
God Stats
55W - 60L
1,541 SR
Queue Stats
1,148W - 1,167L
1,594 MMR
Solo
Sylvanus
Sylvanus
Gold II
Nautilox
Sylvanus
Gold II
Level 108
God Stats
2W - 4L
1,601 SR
Queue Stats
88W - 87L
1,606 MMR
Party 2
Fenrir
Fenrir
Gold II
fleyx
Fenrir
Gold II
Level 48
God Stats
5W - 5L
1,673 SR
Queue Stats
70W - 72L
1,555 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 10
16,542
551
30,040
24,448
11,759
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 5 / 8
16,025
534
26,867
35,700
33,298
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
2 / 4 / 14
14,723
491
9,746
22,599
28,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
YasLw
Thor
20
13 / 7 / 7
17,797
593
18,852
27,130
15,271
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
durcyn
Merlin
20
8 / 7 / 6
17,751
592
27,050
21,014
10,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
DanzaburouScyllaAthenaApolloSet

VS

Bans
NemesisCu ChulainnArachneTyrCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Basota39
Tiamat
20
6 / 7 / 14
14,833
494
19,696
20,778
17,546
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 8 / 4
14,281
476
14,060
26,907
10,774
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Doogie24
Guan Yu
20
4 / 5 / 8
14,185
473
16,582
32,125
48,167
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
Nautilox
Sylvanus
20
5 / 6 / 10
13,551
452
11,370
27,985
38,652
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
fleyx
Fenrir
20
9 / 5 / 8
15,203
507
18,367
33,718
18,009
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
70
31
Kills
26
26
Deaths
31
45
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Basota39
Tiamat
6
7
14
1.86
L
2
8
4
0.5
W
4
3
10
3
L
Guan Yu
Doogie24
Guan Yu
4
5
8
1.6
W
4
5
8
1.6
L
Sylvanus
Nautilox
Sylvanus
5
6
10
1.67
W
2
4
14
2.25
W
Thor
YasLw
Thor
13
7
7
2.36
W
Merlin
durcyn
Merlin
8
7
6
1.57
L
Fenrir
fleyx
Fenrir
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,555
Damage
80,075
130,891
Taken
141,513
99,188
Mitigated
133,148
54,677
Healing
57,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Basota39
Tiamat
19,696
3,832
1,018
4,892
20,778
17,546
0
6,524
14,254
84,562
0
L
14,060
11,244
0
9,283
26,907
10,774
826
7,203
19,704
0
124,053
W
30,040
23,880
0
11,045
24,448
11,759
3,003
5,269
19,124
0
180,331
L
Guan Yu
Doogie24
Guan Yu
16,582
2,046
4,838
12,718
32,125
48,167
516
6,930
25,195
0
85,365
W
26,867
12,078
0
15,593
35,700
33,298
418
6,275
28,391
2,773
124,543
L
Sylvanus
Nautilox
Sylvanus
11,370
2,895
5,200
9,544
27,985
38,652
215
9,710
18,275
36,160
0
W
9,746
3,691
9,998
8,435
22,599
28,560
1,508
10,341
11,954
44,162
0
W
Thor
YasLw
Thor
18,852
6,538
0
5,525
27,130
15,271
2,302
6,182
20,656
0
127,672
W
Merlin
durcyn
Merlin
27,050
1,519
0
4,081
21,014
10,300
1,978
4,370
16,351
142,695
0
L
Fenrir
fleyx
Fenrir
18,367
8,458
0
9,711
33,718
18,009
0
7,587
26,131
0
105,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,838
Gold Earned
72,053
909
Minions Killed
648
0
Camps Cleared
0
2,680,702
Distance Traveled
2,785,863
43
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,833
494
132
4
0
537,911
5
L
Rama
14,281
476
192
6
0
509,003
4
W
Izanami
16,542
551
250
8
0
551,434
16
L
Guan Yu
14,185
473
147
5
0
615,845
1
W
Osiris
16,025
534
182
6
0
550,653
0
L
Sylvanus
13,551
452
38
1
0
492,089
10
W
Yemoja
14,723
491
56
2
0
542,780
10
W
Thor
17,797
593
186
6
0
538,511
10
W
Merlin
17,751
592
235
8
0
497,324
7
L
Fenrir
15,203
507
139
5
0
631,015
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role