Player Matchup

Loki
Loki
Masters
LEGIONxPHANTOM
Loki
Masters
Level 160
God Stats
137W - 115L
1,799 SR
Queue Stats
987W - 972L
2,651 MMR
Solo
Heimdallr
Heimdallr
Masters
Luféy
Heimdallr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond II
Rebecanm17
Cerberus
Diamond II
Level 153
God Stats
11W - 1L
1,500 SR
Queue Stats
147W - 121L
2,405 MMR
Solo
Nu Wa
Nu Wa
Diamond II
Smite-Ladder
Nu Wa
Diamond II
Level 57
God Stats
11W - 2L
1,812 SR
Queue Stats
326W - 309L
2,445 MMR
Solo
Athena
Athena
Masters
imManiaK-_-
Athena
Masters
Level 141
God Stats
17W - 18L
1,607 SR
Queue Stats
545W - 524L
2,716 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,643 SR
2,343 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 124
1,574 SR
2,381 MMR
Odin
Odin
Diamond II
 
Odin
Diamond II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond IV
Kross Short
Ganesha
Diamond IV
Level 154
God Stats
17W - 13L
1,748 SR
Queue Stats
285W - 279L
2,193 MMR
Solo
Chang'e
Chang'e
Masters
LuvBeautt-
Chang'e
Masters
Level 84
God Stats
17W - 12L
1,797 SR
Queue Stats
174W - 123L
2,701 MMR
Solo
Serqet
Serqet
Masters
Sаyomi
Serqet
Masters
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 130L
3,133 MMR
Solo
Sun Wukong
Sun Wukong
Masters
tantor99
Sun Wukong
Masters
Level 149
God Stats
0W - 4L
1,324 SR
Queue Stats
533W - 523L
2,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
6,666
606
4,388
6,254
2,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Luféy
Heimdallr
11
3 / 0 / 1
6,859
624
3,402
5,479
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Rebecanm17
Cerberus
10
2 / 0 / 3
6,131
557
3,262
5,198
2,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 0 / 3
6,160
560
4,188
3,274
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
13
2 / 0 / 2
7,103
646
4,390
6,992
3,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
ApolloArachneNemesisAwilixAo Kuang

VS

Bans
BakasuraChaacKhepriGuan YuDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
0 / 0 / 0
4,762
433
0
1,866
520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
Kross Short
Ganesha
6
0 / 5 / 0
4,484
408
2,097
8,139
2,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
LuvBeautt-
Chang'e
10
0 / 1 / 0
5,376
489
2,026
6,363
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
Sаyomi
Serqet
7
0 / 2 / 0
4,696
427
2,085
6,471
1,862
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
tantor99
Sun Wukong
10
0 / 2 / 0
5,839
531
3,807
7,678
3,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
10
Kills
0
0
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
0
0
L
Ganesha
Kross Short
Ganesha
0
5
0
0
W
3
0
3
4.5
W
Heimdallr
Luféy
Heimdallr
3
0
1
3.5
L
Chang'e
LuvBeautt-
Chang'e
0
1
0
0
W
Cerberus
Rebecanm17
Cerberus
2
0
3
3.5
W
0
0
3
1.5
L
Serqet
Sаyomi
Serqet
0
2
0
0
W
Athena
2
0
2
3
L
Sun Wukong
tantor99
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,630
Damage
10,015
27,197
Taken
30,517
11,451
Mitigated
10,375
14,106
Healing
5,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
0
0
0
0
1,866
520
0
262
1,552
0
19,263
L
Ganesha
Kross Short
Ganesha
2,097
63
0
626
8,139
2,753
0
3,114
4,883
11,344
0
W
4,388
1,305
0
4,460
6,254
2,188
0
1,254
4,776
0
39,703
W
Heimdallr
Luféy
Heimdallr
3,402
2,346
0
2,873
5,479
2,016
2,695
381
5,098
0
43,280
L
Chang'e
LuvBeautt-
Chang'e
2,026
48
281
2,649
6,363
1,605
0
2,339
3,984
31,942
0
W
Cerberus
Rebecanm17
Cerberus
3,262
804
0
2,303
5,198
2,421
0
1,574
3,536
16,278
0
W
4,188
1,077
0
709
3,274
902
39
497
2,591
38,582
0
L
Serqet
Sаyomi
Serqet
2,085
481
0
160
6,471
1,862
0
1,823
4,510
0
16,802
W
Athena
4,390
1,338
0
3,761
6,992
3,924
0
215
6,777
44,598
0
L
Sun Wukong
tantor99
Sun Wukong
3,807
726
0
1,707
7,678
3,635
0
3,862
3,748
0
38,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,919
Gold Earned
25,157
387
Minions Killed
260
0
Camps Cleared
0
1,072,499
Distance Traveled
1,024,136
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,762
433
50
5
0
150,722
0
L
Ganesha
4,484
408
3
0
0
208,865
3
W
Loki
6,666
606
87
8
0
257,997
1
W
Heimdallr
6,859
624
90
8
0
202,593
0
L
Chang'e
5,376
489
84
8
0
197,927
3
W
Cerberus
6,131
557
28
3
0
205,515
6
W
Nu Wa
6,160
560
87
8
0
172,563
1
L
Serqet
4,696
427
40
4
0
258,810
2
W
Athena
7,103
646
95
9
0
233,831
2
L
Sun Wukong
5,839
531
83
8
0
207,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role