Player Matchup

Kukulkan
Kukulkan
A Lvl 20 Geb
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,667 Elo+
Solo
Nemesis
Nemesis
DanielyBea27
Nemesis
Level 15
God Stats
21W - 22L
1,545 SR
Queue Stats
97W - 101L
1,521 Elo+
Solo
Horus
Horus
Firestaah
Horus
Level 28
God Stats
2W - 3L
1,811 SR
Queue Stats
69W - 64L
1,616 Elo+
Party 2
Pele
Pele
Hombre_amable
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 36L
1,565 Elo+
Solo
Izanami
Izanami
fusil_alcalino
Izanami
Level 29
God Stats
12W - 11L
1,594 SR
Queue Stats
90W - 82L
1,575 Elo+
Party 2
Team Averages
Level 26
1,590 SR
1,589 Elo+

VS

Team Averages
Level 27
1,704 SR
1,635 Elo+
Izanami
Izanami
Edgar-RAS
Izanami
Level 21
God Stats
30W - 25L
1,608 SR
Queue Stats
147W - 148L
1,529 Elo+
Solo
Arachne
Arachne
FallenAngel8825
Arachne
Level 28
God Stats
20W - 34L
1,913 SR
Queue Stats
334W - 378L
1,541 Elo+
Solo
Hel
Hel
ShοdJi
Hel
Level 28
God Stats
2W - 0L
1,743 SR
Queue Stats
110W - 34L
1,854 Elo+
Party 1
Apollo
Apollo
Yαrudi
Apollo
Level 28
God Stats
12W - 3L
1,894 SR
Queue Stats
207W - 69L
1,892 Elo+
Party 1
Merlin
Merlin
instyledemo
Merlin
Level 30
God Stats
25W - 43L
1,360 SR
Queue Stats
315W - 401L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
A Lvl 20 Geb
Kukulkan
12
0 / 8 / 1
7,254
484
4,474
9,859
3,142
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
DanielyBea27
Nemesis
13
4 / 4 / 1
7,708
514
7,278
11,574
4,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Firestaah
Horus
10
1 / 2 / 4
6,658
444
3,198
10,978
7,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
2 / 2 / 1
7,487
499
9,118
13,631
4,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 2 / 2
6,608
441
3,273
7,215
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Edgar-RAS
Izanami
14
0 / 2 / 1
7,999
533
3,967
8,067
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
3 / 1 / 4
7,679
512
3,198
10,153
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hel
18
13 / 1 / 1
10,615
708
15,693
9,742
3,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Yαrudi
Apollo
14
2 / 2 / 2
8,217
548
10,388
10,353
4,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
0 / 3 / 6
6,174
412
5,859
7,280
2,116
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
9
Kills
18
18
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
A Lvl 20 Geb
Kukulkan
0
8
1
0.06
L
Nemesis
DanielyBea27
Nemesis
4
4
1
1.13
W
Izanami
Edgar-RAS
Izanami
0
2
1
0.25
W
3
1
4
5
L
Horus
Firestaah
Horus
1
2
4
1.5
L
2
2
1
1.25
W
Hel
13
1
1
13.5
W
Apollo
Yαrudi
Apollo
2
2
2
1.5
L
2
2
2
1.5
W
Merlin
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,341
Damage
39,105
53,257
Taken
45,595
22,506
Mitigated
15,648
13,416
Healing
19,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
A Lvl 20 Geb
Kukulkan
4,474
374
0
198
9,859
3,142
0
7,263
2,548
47,166
0
L
Nemesis
DanielyBea27
Nemesis
7,278
2,975
0
1,460
11,574
4,793
757
3,462
8,066
0
44,039
W
Izanami
Edgar-RAS
Izanami
3,967
2,987
0
3,881
8,067
2,218
0
0
8,067
0
60,481
W
3,198
2,076
0
3,808
10,153
3,536
0
853
9,300
0
30,023
L
Horus
Firestaah
Horus
3,198
1,595
1,036
4,098
10,978
7,616
38
5,155
5,543
0
13,634
L
9,118
1,655
0
4,789
13,631
4,872
0
2,279
11,264
0
47,057
W
Hel
15,693
2,456
1,247
5,971
9,742
3,761
0
2,478
7,264
87,114
0
W
Apollo
Yαrudi
Apollo
10,388
7,096
0
2,589
10,353
4,017
2,386
0
10,353
0
55,270
L
3,273
2,281
0
1,835
7,215
2,083
814
2,829
4,284
0
41,286
W
Merlin
5,859
569
0
2,167
7,280
2,116
148
1,143
6,137
14,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,715
Gold Earned
40,684
397
Minions Killed
475
0
Camps Cleared
0
1,283,915
Distance Traveled
1,377,783
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,254
484
110
7
0
197,946
0
L
Nemesis
7,708
514
86
6
0
321,152
1
W
Izanami
7,999
533
121
8
0
239,154
4
W
Arachne
7,679
512
62
4
0
283,749
1
L
Horus
6,658
444
27
2
0
285,703
4
L
Pele
7,487
499
89
6
0
258,231
2
W
Hel
10,615
708
161
11
0
304,265
3
W
Apollo
8,217
548
112
7
0
285,052
2
L
Izanami
6,608
441
85
6
0
220,883
1
W
Merlin
6,174
412
19
1
0
265,563
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role