Player Matchup

Ganesha
Ganesha
Daariok
Ganesha
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,298 Elo+
Party 1
King Arthur
King Arthur
Edo0_TenSeii
King Arthur
Level 125
God Stats
2W - 0L
1,561 SR
Queue Stats
16W - 19L
1,487 Elo+
Party 1
Neith
Neith
JDRC20
Neith
Level 60
God Stats
4W - 1L
1,813 SR
Queue Stats
4W - 1L
1,669 Elo+
Party 1
The Morrigan
The Morrigan
Leireixx
The Morrigan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Woodaash
Izanami
Level 89
God Stats
5W - 1L
1,432 SR
Queue Stats
6W - 5L
1,669 Elo+
Party 1
Team Averages
Level 100
1,561 SR
1,525 Elo+

VS

Team Averages
Level 72
1,550 SR
1,389 Elo+
Zeus
Zeus
AbuShrar
Zeus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,368 Elo+
Solo
Artio
Artio
MagNacu
Artio
Level 60
God Stats
0W - 1L
1,286 SR
Queue Stats
1W - 4L
1,252 Elo+
Solo
Da Ji
Da Ji
NejMaj321
Da Ji
Level 28
God Stats
0W - 1L
1,601 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
TUNIWOLF
Medusa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Vandemis
Nu Wa
Level 111
God Stats
0W - 3L
1,864 SR
Queue Stats
48W - 49L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Daariok
Ganesha
14
0 / 2 / 25
9,289
929
8,473
12,363
11,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Edo0_TenSeii
King Arthur
15
3 / 1 / 12
8,815
882
6,722
8,879
6,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
JDRC20
Neith
13
2 / 3 / 12
8,072
807
4,359
6,197
2,334
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Leireixx
The Morrigan
16
7 / 1 / 7
9,641
964
10,829
4,877
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Woodaash
Izanami
17
17 / 2 / 8
12,464
1,246
15,621
9,792
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
3 / 6 / 1
8,066
807
3,957
8,492
2,278
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
MagNacu
Artio
13
2 / 7 / 2
7,543
754
3,082
15,890
12,585
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
NejMaj321
Da Ji
13
4 / 8 / 3
8,082
808
7,117
11,694
5,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
TUNIWOLF
Medusa
14
0 / 4 / 7
7,559
756
6,804
9,106
3,848
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Vandemis
Nu Wa
13
0 / 4 / 3
6,547
655
7,122
8,096
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
25
29
Kills
9
9
Deaths
29
64
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
6
1
0.58
W
Ganesha
Daariok
Ganesha
0
2
25
6.25
W
King Arthur
Edo0_TenSeii
King Arthur
3
1
12
9
W
Neith
JDRC20
Neith
2
3
12
2.67
W
The Morrigan
Leireixx
The Morrigan
7
1
7
10.5
L
Artio
MagNacu
Artio
2
7
2
0.43
L
Da Ji
NejMaj321
Da Ji
4
8
3
0.69
L
Medusa
TUNIWOLF
Medusa
0
4
7
0.88
L
Nu Wa
Vandemis
Nu Wa
0
4
3
0.38
W
Izanami
Woodaash
Izanami
17
2
8
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,004
Damage
28,082
42,108
Taken
53,278
27,180
Mitigated
26,688
5,587
Healing
2,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
3,957
390
0
339
8,492
2,278
0
3,727
4,619
14,272
0
W
Ganesha
Daariok
Ganesha
8,473
1,545
0
0
12,363
11,539
449
3,464
8,745
15,035
0
W
King Arthur
Edo0_TenSeii
King Arthur
6,722
1,039
0
1,246
8,879
6,486
284
3,269
5,477
0
24,127
W
Neith
JDRC20
Neith
4,359
1,377
0
1,184
6,197
2,334
1,462
2,926
3,147
0
18,263
W
The Morrigan
Leireixx
The Morrigan
10,829
1,514
60
1,827
4,877
1,818
532
1,416
3,397
30,614
0
L
Artio
MagNacu
Artio
3,082
901
34
1,244
15,890
12,585
0
4,590
11,118
10,736
0
L
Da Ji
NejMaj321
Da Ji
7,117
2,201
0
370
11,694
5,565
0
3,892
7,594
0
18,126
L
Medusa
TUNIWOLF
Medusa
6,804
2,934
0
510
9,106
3,848
0
2,220
6,798
0
24,819
L
Nu Wa
Vandemis
Nu Wa
7,122
1,775
0
401
8,096
2,412
5
4,406
3,562
28,450
0
W
Izanami
Woodaash
Izanami
15,621
13,447
0
1,270
9,792
5,003
4,307
2,997
6,731
0
43,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,281
Gold Earned
37,797
224
Minions Killed
161
8
Camps Cleared
4
964,863
Distance Traveled
790,485
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,066
807
20
2
1
112,649
0
W
Ganesha
9,289
929
0
0
0
204,100
3
W
King Arthur
8,815
882
37
4
1
200,435
0
W
Neith
8,072
807
32
3
3
160,974
0
W
The Morrigan
9,641
964
61
6
2
212,958
3
L
Artio
7,543
754
9
1
0
162,988
2
L
Da Ji
8,082
808
27
3
0
170,072
3
L
Medusa
7,559
756
51
5
1
166,936
1
L
Nu Wa
6,547
655
54
5
2
177,840
4
W
Izanami
12,464
1,246
94
9
2
186,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role