Player Matchup

Cupid
Cupid
Diamond IV
DOGSHЇTPLAYER
Cupid
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tiamat
Tiamat
Masters
GunTTeRR
Tiamat
Masters
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Diamond I
JohnyRose
Da Ji
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Masters
NoahWasTaken
Loki
Masters
Level 160
God Stats
25W - 27L
1,791 SR
Queue Stats
511W - 477L
2,474 MMR
Solo
Athena
Athena
Masters
PaststyleEddy
Athena
Masters
Level 156
God Stats
5W - 4L
1,877 SR
Queue Stats
239W - 236L
2,433 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,634 SR
1,881 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 117
1,542 SR
2,182 MMR
Cerberus
Cerberus
Masters
ChristianKokk
Cerberus
Masters
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
DevilBee
Janus
Masters
Level 104
God Stats
10W - 8L
1,651 SR
Queue Stats
93W - 76L
2,552 MMR
Party 1
Ullr
Ullr
Masters
JustLion
Ullr
Masters
Level 144
God Stats
75W - 44L
1,651 SR
Queue Stats
204W - 150L
2,461 MMR
Party 1
Fenrir
Fenrir
Diamond III
WholeWinter
Fenrir
Diamond III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Masters
oBow
Apollo
Masters
Level 125
God Stats
4W - 3L
1,408 SR
Queue Stats
178W - 140L
2,896 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,298
450
8,187
10,276
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
GunTTeRR
Tiamat
12
0 / 5 / 1
6,789
485
4,507
8,563
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
JohnyRose
Da Ji
11
2 / 5 / 0
6,814
487
7,089
11,496
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 6 / 0
7,161
512
7,576
11,938
3,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 1
5,629
402
4,963
11,187
5,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bans
SetTsukuyomiAphrodite

VS

Bans
SobekAnhurGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChristianKokk
Cerberus
14
2 / 1 / 8
8,750
625
7,650
11,780
9,826
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
DevilBee
Janus
14
4 / 1 / 9
8,462
604
7,595
5,896
1,960
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
16
10 / 0 / 6
9,408
672
8,176
8,172
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
12
3 / 1 / 12
8,136
581
5,374
12,924
8,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
oBow
Apollo
16
6 / 0 / 4
9,342
667
10,975
13,572
5,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
64
3
Kills
25
25
Deaths
3
2
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ChristianKokk
Cerberus
2
1
8
6
L
0
4
0
0
W
Janus
DevilBee
Janus
4
1
9
8.5
L
Tiamat
GunTTeRR
Tiamat
0
5
1
0.1
L
Da Ji
JohnyRose
Da Ji
2
5
0
0.4
W
Ullr
10
0
6
13
L
1
6
0
0.17
L
0
5
1
0.1
W
Fenrir
3
1
12
9
W
Apollo
oBow
Apollo
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,322
Damage
39,770
53,460
Taken
52,344
21,275
Mitigated
28,556
11,497
Healing
19,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ChristianKokk
Cerberus
7,650
683
0
5,704
11,780
9,826
0
698
11,082
54,165
0
L
8,187
4,590
199
3,367
10,276
2,761
0
396
9,880
0
40,441
W
Janus
DevilBee
Janus
7,595
670
0
792
5,896
1,960
0
1,468
4,428
60,380
0
L
Tiamat
GunTTeRR
Tiamat
4,507
473
0
1,455
8,563
4,413
11
3,274
5,289
56,506
0
L
Da Ji
JohnyRose
Da Ji
7,089
2,132
0
2,584
11,496
4,542
0
3,142
8,354
0
40,343
W
Ullr
8,176
2,724
0
2,998
8,172
3,252
642
1,928
6,244
0
57,878
L
7,576
1,675
0
2,803
11,938
3,858
0
6,402
5,536
0
46,828
L
4,963
1,618
0
1,089
11,187
5,701
0
2,031
9,156
15,379
0
W
Fenrir
5,374
1,718
0
1,898
12,924
8,361
0
4,667
8,257
0
18,685
W
Apollo
oBow
Apollo
10,975
6,703
0
8,552
13,572
5,157
1,390
709
12,863
0
73,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,691
Gold Earned
44,098
391
Minions Killed
520
0
Camps Cleared
0
1,287,246
Distance Traveled
1,443,394
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,750
625
139
10
0
265,666
4
L
Cupid
6,298
450
76
5
0
224,475
2
W
Janus
8,462
604
126
9
0
297,371
6
L
Tiamat
6,789
485
125
9
0
229,846
7
L
Da Ji
6,814
487
71
5
0
277,239
3
W
Ullr
9,408
672
107
8
0
302,719
2
L
Loki
7,161
512
100
7
0
284,183
3
L
Athena
5,629
402
19
1
0
271,503
1
W
Fenrir
8,136
581
21
2
0
296,123
7
W
Apollo
9,342
667
127
9
0
281,515
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role